Player Matchup

Heimdallr
Heimdallr
DidntEnjoyThatL
Heimdallr
Level 16
God Stats
3W - 1L
1,738 SR
Queue Stats
19W - 14L
1,626 Elo+
Party 1
Nemesis
Nemesis
HentaiButtStuff
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,656 Elo+
Party 1
Pele
Pele
MyriadPaths
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,651 Elo+
Party 1
The Morrigan
The Morrigan
Sandred13
The Morrigan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 41L
1,655 Elo+
Solo
Guan Yu
Guan Yu
gothgfwanted
Guan Yu
Level 15
God Stats
3W - 0L
1,825 SR
Queue Stats
18W - 12L
1,681 Elo+
Party 1
Team Averages
Level 10
1,613 SR
1,654 Elo+

VS

Team Averages
Level 20
1,625 SR
1,618 Elo+
Aphrodite
Aphrodite
DirtySeaSLug
Aphrodite
Level 29
God Stats
3W - 1L
1,898 SR
Queue Stats
162W - 135L
1,618 Elo+
Solo
Horus
Horus
Luxiny
Horus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 185L
1,601 Elo+
Solo
Cthulhu
Cthulhu
brian20122
Cthulhu
Level 11
God Stats
3W - 3L
1,493 SR
Queue Stats
28W - 22L
1,617 Elo+
Solo
Izanami
Izanami
kihto
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,729 Elo+
Solo
He Bo
He Bo
waxcornet13
He Bo
Level 29
God Stats
1W - 3L
1,735 SR
Queue Stats
149W - 138L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DidntEnjoyThatL
Heimdallr
10
3 / 0 / 0
5,441
605
3,963
4,415
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 0
5,733
637
2,705
4,347
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
5,266
585
4,150
4,908
1,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Sandred13
The Morrigan
11
0 / 0 / 0
5,725
636
962
3,241
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
gothgfwanted
Guan Yu
9
0 / 0 / 3
5,281
587
3,694
5,579
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DirtySeaSLug
Aphrodite
9
0 / 0 / 0
4,964
552
1,210
4,992
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Luxiny
Horus
7
0 / 0 / 0
4,142
460
1,315
5,441
1,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
brian20122
Cthulhu
8
0 / 1 / 0
4,957
551
3,599
5,227
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
kihto
Izanami
6
0 / 3 / 0
4,111
457
2,272
4,381
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 3 / 0
4,479
498
645
4,934
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DidntEnjoyThatL
Heimdallr
3
0
0
3
L
Aphrodite
DirtySeaSLug
Aphrodite
0
0
0
0
W
3
0
0
3
L
Horus
Luxiny
Horus
0
0
0
0
W
0
0
3
1.5
W
The Morrigan
Sandred13
The Morrigan
0
0
0
0
L
Cthulhu
brian20122
Cthulhu
0
1
0
0
W
Guan Yu
gothgfwanted
Guan Yu
0
0
3
1.5
L
Izanami
kihto
Izanami
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,474
Damage
9,041
22,490
Taken
24,975
8,114
Mitigated
8,821
10,942
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DidntEnjoyThatL
Heimdallr
3,963
1,326
0
1,683
4,415
1,502
69
167
4,248
0
32,963
L
Aphrodite
DirtySeaSLug
Aphrodite
1,210
120
185
3,686
4,992
1,390
0
666
4,326
27,766
0
W
2,705
1,438
0
3,134
4,347
1,444
0
1,141
3,167
0
32,586
L
Horus
Luxiny
Horus
1,315
777
168
1,937
5,441
1,838
0
250
5,145
0
9,715
W
4,150
1,125
0
2,536
4,908
1,843
0
2,538
1,701
0
28,943
W
The Morrigan
Sandred13
The Morrigan
962
362
0
1,058
3,241
952
0
324
2,917
41,257
0
L
Cthulhu
brian20122
Cthulhu
3,599
434
140
3,300
5,227
4,002
0
0
5,227
22,940
0
W
Guan Yu
gothgfwanted
Guan Yu
3,694
585
383
2,148
5,579
2,373
0
576
5,003
0
22,853
L
Izanami
kihto
Izanami
2,272
1,343
0
880
4,381
728
0
0
4,381
0
22,657
L
645
0
26
1,674
4,934
863
0
0
4,934
16,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
22,653
331
Minions Killed
233
0
Camps Cleared
0
938,649
Distance Traveled
870,390
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,441
605
70
8
0
178,401
1
L
Aphrodite
4,964
552
68
8
0
182,451
6
W
Nemesis
5,733
637
76
8
0
211,886
2
L
Horus
4,142
460
30
3
0
186,350
0
W
Pele
5,266
585
61
7
0
184,100
0
W
The Morrigan
5,725
636
96
11
0
170,750
7
L
Cthulhu
4,957
551
46
5
0
188,317
3
W
Guan Yu
5,281
587
28
3
0
193,512
0
L
Izanami
4,111
457
41
5
0
195,663
2
L
He Bo
4,479
498
48
5
0
117,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role