Player Matchup

Mercury
Mercury
D20 Phantoms
Mercury
Level 37
God Stats
2W - 0L
1,247 SR
Queue Stats
34W - 53L
1,375 Elo+
Party 2
Raijin
Raijin
G_2_Short
Raijin
Level 128
God Stats
24W - 18L
1,529 SR
Queue Stats
409W - 438L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
MeatBeater6969
Sun Wukong
Level 64
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 4L
1,424 Elo+
Party 2
Cupid
Cupid
PickledUgly
Cupid
Level 17
God Stats
4W - 2L
1,684 SR
Queue Stats
22W - 25L
1,361 Elo+
Party 3
Artio
Artio
ferociousbus
Artio
Level 64
God Stats
2W - 1L
1,642 SR
Queue Stats
39W - 44L
1,456 Elo+
Party 2
Team Averages
Level 62
1,561 SR
1,405 Elo+

VS

Team Averages
Level 52
1,527 SR
1,388 Elo+
Cernunnos
Cernunnos
ItsTheBadLarry3
Cernunnos
Level 65
God Stats
35W - 39L
1,483 SR
Queue Stats
234W - 263L
1,412 Elo+
Party 1
Geb
Geb
MerKaDynasty
Geb
Level 64
God Stats
2W - 3L
1,513 SR
Queue Stats
235W - 245L
1,418 Elo+
Party 1
Anubis
Anubis
MerKaGalaxy
Anubis
Level 29
God Stats
56W - 51L
1,513 SR
Queue Stats
86W - 102L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
Toxic_Ghost590
Cliodhna
Level 68
God Stats
9W - 5L
1,580 SR
Queue Stats
309W - 328L
1,372 Elo+
Party 1
Thanatos
Thanatos
jame977
Thanatos
Level 33
God Stats
6W - 8L
1,547 SR
Queue Stats
7W - 8L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D20 Phantoms
Mercury
13
2 / 4 / 8
8,851
492
7,967
10,630
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
G_2_Short
Raijin
16
9 / 5 / 0
10,400
578
14,800
13,533
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
MeatBeater6969
Sun Wukong
16
6 / 4 / 0
10,397
578
8,860
15,703
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 6
8,692
483
12,606
10,894
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 5 / 1
9,691
538
10,212
17,810
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItsTheBadLarry3
Cernunnos
13
2 / 5 / 4
7,846
436
10,216
16,773
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 9
8,555
475
5,398
19,091
11,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
16
4 / 5 / 1
9,467
526
10,011
14,080
5,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
16
11 / 5 / 3
9,979
554
15,635
14,716
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
jame977
Thanatos
14
2 / 7 / 3
8,411
467
4,291
14,793
5,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
26
Kills
22
22
Deaths
27
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
D20 Phantoms
Mercury
2
4
8
1.5
W
Raijin
G_2_Short
Raijin
9
5
0
1.8
L
Cernunnos
ItsTheBadLarry3
Cernunnos
2
5
4
0.8
W
Sun Wukong
MeatBeater6969
Sun Wukong
6
4
0
1.5
L
3
5
9
1.5
L
Anubis
4
5
1
0.9
W
2
4
6
1.25
L
Cliodhna
11
5
3
2.5
W
7
5
1
1.5
L
Thanatos
jame977
Thanatos
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,445
Damage
45,551
68,570
Taken
79,453
39,851
Mitigated
32,875
27,672
Healing
32,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
D20 Phantoms
Mercury
7,967
2,921
168
1,854
10,630
4,190
0
758
9,872
0
46,577
W
Raijin
G_2_Short
Raijin
14,800
2,107
297
5,049
13,533
4,944
1,619
1,042
12,491
61,532
0
L
Cernunnos
ItsTheBadLarry3
Cernunnos
10,216
5,736
0
5,662
16,773
5,315
434
6,503
10,270
0
56,481
W
Sun Wukong
MeatBeater6969
Sun Wukong
8,860
1,381
0
7,858
15,703
9,419
668
5,874
9,829
0
60,562
L
5,398
913
2,394
4,082
19,091
11,092
81
3,301
15,790
16,938
0
L
Anubis
10,011
503
0
7,827
14,080
5,572
168
3,947
9,329
56,589
0
W
12,606
5,904
291
3,994
10,894
3,208
1,522
3,429
7,465
0
59,141
L
Cliodhna
15,635
1,365
0
4,284
14,716
5,523
604
5,022
9,543
0
61,664
W
10,212
1,093
992
7,169
17,810
18,090
360
4,306
13,504
27,028
0
L
Thanatos
jame977
Thanatos
4,291
948
0
8,270
14,793
5,373
446
6,239
8,453
0
45,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
44,258
413
Minions Killed
398
0
Camps Cleared
0
1,685,888
Distance Traveled
1,517,403
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,851
492
71
4
0
413,219
0
W
Raijin
10,400
578
93
5
0
295,404
5
L
Cernunnos
7,846
436
92
5
0
255,687
9
W
Sun Wukong
10,397
578
115
6
0
355,093
3
L
Geb
8,555
475
10
1
0
352,115
2
L
Anubis
9,467
526
106
6
0
237,634
1
W
Cupid
8,692
483
102
6
0
291,925
1
L
Cliodhna
9,979
554
104
6
0
367,208
1
W
Artio
9,691
538
32
2
0
330,247
0
L
Thanatos
8,411
467
86
5
0
304,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role