Player Matchup

King Arthur
King Arthur
CrispyCorgi
King Arthur
Level 142
God Stats
1W - 2L
1,886 SR
Queue Stats
37W - 39L
1,570 Elo+
Solo
Cthulhu
Cthulhu
CrushinPuss420
Cthulhu
Level 132
God Stats
3W - 1L
1,771 SR
Queue Stats
44W - 35L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
DangitBobbykun
Nu Wa
Level 120
God Stats
23W - 12L
1,694 SR
Queue Stats
31W - 13L
1,684 Elo+
Party 1
Heimdallr
Heimdallr
GrandxPersian
Heimdallr
Level 153
God Stats
0W - 1L
1,226 SR
Queue Stats
55W - 46L
1,548 Elo+
Party 1
Nemesis
Nemesis
xTnkr
Nemesis
Level 43
God Stats
0W - 1L
1,835 SR
Queue Stats
161W - 147L
1,585 Elo+
Solo
Team Averages
Level 118
1,682 SR
1,599 Elo+

VS

Team Averages
Level 99
1,663 SR
1,550 Elo+
Khepri
Khepri
BinkYchan
Khepri
Level 86
God Stats
5W - 3L
1,660 SR
Queue Stats
14W - 13L
1,575 Elo+
Party 3
Thor
Thor
FlaminHot64
Thor
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
37W - 34L
1,508 Elo+
Solo
Chang'e
Chang'e
GraciousMothra
Chang'e
Level 149
God Stats
13W - 10L
1,583 SR
Queue Stats
560W - 507L
1,541 Elo+
Party 2
Agni
Agni
MalusVirus
Agni
Level 129
God Stats
11W - 4L
1,685 SR
Queue Stats
391W - 322L
1,551 Elo+
Party 2
Anhur
Anhur
TornadoRider
Anhur
Level 101
God Stats
2W - 1L
1,696 SR
Queue Stats
14W - 13L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrispyCorgi
King Arthur
16
1 / 9 / 3
9,644
603
8,827
20,339
14,566
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 9 / 4
9,118
570
13,020
21,809
11,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 8 / 0
10,947
684
15,580
15,435
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GrandxPersian
Heimdallr
18
3 / 6 / 1
10,408
651
12,685
14,967
5,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xTnkr
Nemesis
15
0 / 3 / 3
9,227
577
6,907
11,596
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BinkYchan
Khepri
18
3 / 1 / 23
12,656
791
5,786
12,610
16,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 3 / 15
11,464
717
9,825
14,334
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 1 / 15
12,852
803
13,243
13,084
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 0 / 15
13,041
815
19,739
9,927
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 2 / 16
14,502
906
23,496
18,548
9,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
7
Kills
35
35
Deaths
7
11
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Khepri
BinkYchan
Khepri
3
1
23
14.5
L
King Arthur
CrispyCorgi
King Arthur
1
9
3
0.28
L
0
9
4
0.22
L
3
8
0
0.38
W
2
3
15
3.17
W
10
1
15
17.5
L
Heimdallr
GrandxPersian
Heimdallr
3
6
1
0.58
W
6
0
15
13.5
W
14
2
16
11
L
Nemesis
xTnkr
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,019
Damage
72,089
84,146
Taken
68,503
38,514
Mitigated
42,530
7,073
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BinkYchan
Khepri
5,786
286
198
2,169
12,610
16,996
0
5,708
6,902
17,475
0
L
King Arthur
CrispyCorgi
King Arthur
8,827
355
0
0
20,339
14,566
0
9,253
10,998
0
38,102
L
13,020
108
899
1,572
21,809
11,445
2
11,059
10,585
33,483
0
L
15,580
5,918
930
1,361
15,435
3,516
1,144
8,273
7,085
54,410
0
W
9,825
164
0
1,144
14,334
6,697
234
5,048
9,282
0
48,924
W
13,243
115
9,446
6,337
13,084
5,434
505
4,955
8,129
44,198
0
L
Heimdallr
GrandxPersian
Heimdallr
12,685
2,921
0
250
14,967
5,095
697
5,476
9,410
0
46,931
W
19,739
939
0
1,456
9,927
3,817
2,302
5,300
4,627
74,224
0
W
23,496
16,992
0
2,526
18,548
9,586
3,586
7,991
10,557
0
88,753
L
Nemesis
xTnkr
Nemesis
6,907
2,682
0
2,061
11,596
3,892
0
4,853
6,703
0
22,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,344
Gold Earned
64,515
324
Minions Killed
455
8
Camps Cleared
9
1,351,454
Distance Traveled
1,655,180
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,656
791
18
1
1
324,461
1
L
King Arthur
9,644
603
57
4
1
271,335
2
L
Cthulhu
9,118
570
38
2
3
260,632
1
L
Nu Wa
10,947
684
84
5
0
244,451
5
W
Thor
11,464
717
100
6
0
310,099
0
W
Chang'e
12,852
803
79
5
0
391,654
0
L
Heimdallr
10,408
651
91
6
4
251,770
2
W
Agni
13,041
815
114
7
3
317,913
1
W
Anhur
14,502
906
144
9
5
311,053
0
L
Nemesis
9,227
577
54
3
0
323,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role