Player Matchup

Scylla
Scylla
AlHalGaming_
Scylla
Level 129
God Stats
0W - 1L
1,089 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Carson4President
Izanami
Level 79
God Stats
1W - 1L
1,515 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
T-Flex-K
Arachne
Level 37
God Stats
0W - 2L
1,210 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Troehl
Ymir
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 46L
1,529 Elo+
Solo
Guan Yu
Guan Yu
WHOPPER35
Guan Yu
Level 9
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 2
Team Averages
Level 60
1,344 SR
1,436 Elo+

VS

Team Averages
Level 64
1,616 SR
1,567 Elo+
Xbalanque
Xbalanque
KNTRLD
Xbalanque
Level 46
God Stats
74W - 57L
1,631 SR
Queue Stats
271W - 211L
1,606 Elo+
Party 1
Fenrir
Fenrir
Slevin424
Fenrir
Level 81
God Stats
4W - 6L
1,316 SR
Queue Stats
72W - 70L
1,477 Elo+
Solo
Bacchus
Bacchus
Snaparoonsk
Bacchus
Level 29
God Stats
18W - 6L
1,794 SR
Queue Stats
169W - 111L
1,622 Elo+
Party 1
Discordia
Discordia
Tylertycahart
Discordia
Level 69
God Stats
81W - 58L
1,655 SR
Queue Stats
334W - 280L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
VoteAnalForJesus
Amaterasu
Level 96
God Stats
3W - 1L
1,681 SR
Queue Stats
144W - 122L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 3 / 7
9,778
978
16,255
14,332
4,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 7
10,493
1,049
12,195
10,859
3,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
T-Flex-K
Arachne
16
0 / 8 / 8
8,999
900
4,832
15,617
5,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Troehl
Ymir
16
5 / 3 / 4
10,575
1,058
12,500
22,359
17,688
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
WHOPPER35
Guan Yu
15
0 / 9 / 5
9,659
966
5,317
20,908
26,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

145

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KNTRLD
Xbalanque
18
6 / 2 / 16
10,720
1,072
30,789
13,487
5,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Slevin424
Fenrir
17
7 / 2 / 12
10,890
1,089
8,117
10,280
4,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Snaparoonsk
Bacchus
17
1 / 3 / 18
10,791
1,079
8,600
17,363
20,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Tylertycahart
Discordia
18
8 / 2 / 13
11,290
1,129
22,795
6,584
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
17
3 / 1 / 14
10,033
1,003
10,939
9,890
6,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
10
Kills
25
25
Deaths
10
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
7
1.83
L
3
2
7
3.25
W
Xbalanque
KNTRLD
Xbalanque
6
2
16
7
W
Fenrir
Slevin424
Fenrir
7
2
12
6.5
W
Bacchus
Snaparoonsk
Bacchus
1
3
18
3.33
L
Arachne
T-Flex-K
Arachne
0
8
8
0.5
L
Ymir
Troehl
Ymir
5
3
4
2.33
W
Discordia
Tylertycahart
Discordia
8
2
13
7.25
W
Amaterasu
3
1
14
10
L
Guan Yu
WHOPPER35
Guan Yu
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,099
Damage
81,240
84,075
Taken
57,604
58,457
Mitigated
40,067
4,759
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
16,255
1,478
0
0
14,332
4,589
0
6,006
8,326
40,780
0
L
12,195
8,938
0
817
10,859
3,800
0
5,166
5,693
0
44,883
W
Xbalanque
KNTRLD
Xbalanque
30,789
22,795
0
3,533
13,487
5,275
0
8,091
5,396
0
49,937
W
Fenrir
Slevin424
Fenrir
8,117
1,091
0
54
10,280
4,744
0
4,212
6,068
0
16,075
W
Bacchus
Snaparoonsk
Bacchus
8,600
1,135
0
934
17,363
20,791
0
9,451
7,912
24,626
0
L
Arachne
T-Flex-K
Arachne
4,832
3,560
738
1,414
15,617
5,706
0
7,683
7,934
0
8,919
L
Ymir
Troehl
Ymir
12,500
2,095
312
562
22,359
17,688
0
7,726
14,633
26,572
0
W
Discordia
Tylertycahart
Discordia
22,795
1,706
0
127
6,584
2,506
0
2,316
4,268
47,731
0
W
Amaterasu
10,939
2,787
0
1,108
9,890
6,751
0
4,685
5,205
9,147
19,256
L
Guan Yu
WHOPPER35
Guan Yu
5,317
1,677
0
916
20,908
26,674
0
6,756
14,152
0
10,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,504
Gold Earned
53,724
190
Minions Killed
207
5
Camps Cleared
8
950,387
Distance Traveled
1,025,454
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,778
978
66
7
0
203,123
0
L
Izanami
10,493
1,049
80
8
3
187,106
0
W
Xbalanque
10,720
1,072
53
5
1
191,698
0
W
Fenrir
10,890
1,089
19
2
2
203,645
0
W
Bacchus
10,791
1,079
35
4
1
207,026
0
L
Arachne
8,999
900
6
1
0
192,248
1
L
Ymir
10,575
1,058
29
3
2
185,267
0
W
Discordia
11,290
1,129
57
6
2
200,169
0
W
Amaterasu
10,033
1,003
43
4
2
222,916
0
L
Guan Yu
9,659
966
9
1
0
182,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role