Player Matchup

Charybdis
Charybdis
BrunoEcq
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 271L
1,428 Elo+
Solo
Odin
Odin
Lucky Alcapone
Odin
Level 109
God Stats
25W - 25L
1,541 SR
Queue Stats
446W - 569L
1,510 Elo+
Party 1
Vulcan
Vulcan
reaperchild22
Vulcan
Level 83
God Stats
17W - 19L
1,490 SR
Queue Stats
194W - 204L
1,498 Elo+
Party 1
Team Averages
Level 113
1,511 SR
1,479 Elo+

VS

Team Averages
Level 88
1,597 SR
1,490 Elo+
King Arthur
King Arthur
AnxiousSign9172
King Arthur
Level 25
God Stats
12W - 8L
1,582 SR
Queue Stats
34W - 24L
1,598 Elo+
Solo
Zeus
Zeus
Bananner201188
Zeus
Level 116
God Stats
31W - 22L
1,590 SR
Queue Stats
519W - 567L
1,422 Elo+
Party 2
Neith
Neith
Can U Not Try
Neith
Level 124
God Stats
8W - 7L
1,619 SR
Queue Stats
483W - 516L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrunoEcq
Charybdis
10
1 / 8 / 3
7,632
763
4,829
11,001
3,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 7 / 1
8,370
837
3,599
13,366
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 11 / 0
6,084
608
7,918
11,238
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnxiousSign9172
King Arthur
13
7 / 0 / 13
9,015
902
10,600
11,992
7,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 3 / 10
9,228
923
11,023
6,161
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 2 / 12
9,139
914
10,291
7,317
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
26
26
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnxiousSign9172
King Arthur
7
0
13
13.5
W
10
3
10
5
L
Charybdis
BrunoEcq
Charybdis
1
8
3
0.31
W
9
2
12
7.5
L
3
7
1
0.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,346
Damage
31,914
35,605
Taken
25,470
18,966
Mitigated
12,253
1,617
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnxiousSign9172
King Arthur
10,600
1,367
0
1,870
11,992
7,518
0
4,225
7,543
5,228
24,391
W
11,023
1,231
429
757
6,161
1,984
698
1,775
4,268
27,552
0
L
Charybdis
BrunoEcq
Charybdis
4,829
1,550
0
216
11,001
3,515
0
3,775
6,972
0
11,786
W
10,291
3,457
0
2,515
7,317
2,751
2,109
1,675
5,514
0
22,081
L
3,599
962
0
1,101
13,366
11,703
0
4,916
8,152
0
12,032
L
7,918
3,944
0
300
11,238
3,748
0
3,569
7,473
22,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,086
Gold Earned
27,382
68
Minions Killed
110
2
Camps Cleared
5
467,094
Distance Traveled
564,696
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,015
902
36
4
1
215,954
1
W
Zeus
9,228
923
37
4
3
168,317
2
L
Charybdis
7,632
763
16
2
1
141,259
2
W
Neith
9,139
914
37
4
1
180,425
0
L
Odin
8,370
837
13
1
1
179,774
2
L
Vulcan
6,084
608
39
4
0
146,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role