Player Matchup

Ne Zha
Ne Zha
AkaAkura
Ne Zha
Level 62
God Stats
2W - 1L
1,732 SR
Queue Stats
36W - 36L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
AtropaHM
Cthulhu
Level 48
God Stats
3W - 6L
1,516 SR
Queue Stats
33W - 35L
1,447 Elo+
Party 2
Fafnir
Fafnir
ZEGRINDER
Fafnir
Level 155
God Stats
5W - 3L
1,551 SR
Queue Stats
192W - 165L
1,668 Elo+
Solo
Team Averages
Level 88
1,600 SR
1,525 Elo+

VS

Team Averages
Level 90
1,396 SR
1,500 Elo+
Nike
Nike
Drackopz28_
Nike
Level 88
God Stats
0W - 2L
1,515 SR
Queue Stats
50W - 51L
1,476 Elo+
Party 1
Ullr
Ullr
Simplyluke626
Ullr
Level 157
God Stats
0W - 1L
1,173 SR
Queue Stats
28W - 27L
1,550 Elo+
Solo
Hel
Hel
Suzhou
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AkaAkura
Ne Zha
13
11 / 0 / 8
8,481
942
9,596
8,651
3,243
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
AtropaHM
Cthulhu
11
5 / 1 / 13
7,628
848
7,718
7,579
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fafnir
ZEGRINDER
Fafnir
12
5 / 0 / 15
8,860
984
4,758
7,157
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,672
630
2,931
11,014
4,701
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 8 / 0
6,207
690
2,123
10,228
2,827
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
Suzhou
Hel
8
0 / 5 / 0
5,316
591
3,750
7,433
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
21
Kills
1
1
Deaths
21
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AkaAkura
Ne Zha
11
0
8
15
W
Cthulhu
AtropaHM
Cthulhu
5
1
13
11.5
L
0
8
1
0.06
L
1
8
0
0.13
L
Hel
Suzhou
Hel
0
5
0
0
W
Fafnir
ZEGRINDER
Fafnir
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
8,804
23,387
Taken
28,675
16,784
Mitigated
9,817
12,093
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AkaAkura
Ne Zha
9,596
2,115
0
3,543
8,651
3,243
929
2,100
6,551
0
36,067
W
Cthulhu
AtropaHM
Cthulhu
7,718
698
0
3,614
7,579
5,058
633
1,170
6,409
25,528
0
L
2,931
448
0
1,194
11,014
4,701
0
3,120
7,585
0
10,816
L
2,123
1,129
0
684
10,228
2,827
0
5,427
4,458
0
12,753
L
Hel
Suzhou
Hel
3,750
264
2,166
2,505
7,433
2,289
0
3,173
4,050
10,099
0
W
Fafnir
ZEGRINDER
Fafnir
4,758
1,207
508
4,428
7,157
8,483
297
1,151
6,006
12,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
17,195
105
Minions Killed
59
5
Camps Cleared
1
539,959
Distance Traveled
402,686
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,481
942
51
6
3
178,027
1
W
Cthulhu
7,628
848
41
5
0
181,441
1
L
Nike
5,672
630
13
1
1
133,643
0
L
Ullr
6,207
690
25
3
0
123,070
0
L
Hel
5,316
591
21
2
0
145,973
0
W
Fafnir
8,860
984
13
1
2
180,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role