Player Matchup

Cliodhna
Cliodhna
ItzEzio09
Cliodhna
Level 156
God Stats
7W - 11L
1,529 SR
Queue Stats
529W - 509L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
NukkeBomb
Amaterasu
Level 147
God Stats
4W - 4L
1,504 SR
Queue Stats
350W - 318L
1,578 Elo+
Solo
Khepri
Khepri
Schwiftz
Khepri
Level 122
God Stats
14W - 13L
1,608 SR
Queue Stats
264W - 255L
1,576 Elo+
Solo
Eset
Eset
trollerogamer1
Eset
Level 128
God Stats
10W - 3L
1,500 SR
Queue Stats
210W - 183L
1,585 Elo+
Party 1
Charybdis
Charybdis
x_ItsLight
Charybdis
Level 148
God Stats
2W - 5L
1,564 SR
Queue Stats
309W - 280L
1,602 Elo+
Party 1
Team Averages
Level 140
1,541 SR
1,582 Elo+

VS

Team Averages
Level 126
1,574 SR
1,547 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ciscko_Franz
Merlin
Level 130
God Stats
21W - 15L
1,627 SR
Queue Stats
238W - 226L
1,600 Elo+
Solo
Geb
Geb
Jabba_Bakes
Geb
Level 147
God Stats
18W - 9L
1,665 SR
Queue Stats
232W - 197L
1,557 Elo+
Solo
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 55
God Stats
152W - 140L
1,580 SR
Queue Stats
298W - 259L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItzEzio09
Cliodhna
12
1 / 3 / 2
7,122
445
8,604
11,934
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
NukkeBomb
Amaterasu
13
1 / 5 / 0
7,604
475
5,996
13,346
11,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Schwiftz
Khepri
11
2 / 3 / 5
7,355
460
3,719
12,349
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 1
7,574
473
6,857
9,083
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
x_ItsLight
Charybdis
13
3 / 4 / 3
7,775
486
10,320
11,378
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
12 / 0 / 2
9,701
606
10,741
5,836
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
 
Chiron
13
1 / 4 / 2
7,549
472
7,913
10,375
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
2 / 1 / 7
8,341
521
9,522
7,425
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 7
6,980
436
4,299
15,557
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
NotaSmerf006
Guan Yu
15
3 / 0 / 2
9,302
581
9,815
11,895
15,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
18
18
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
12
0
2
13
W
Chiron
 
Chiron
1
4
2
0.5
W
Merlin
2
1
7
5.5
L
Cliodhna
ItzEzio09
Cliodhna
1
3
2
0.67
W
0
2
7
1.75
W
Guan Yu
NotaSmerf006
Guan Yu
3
0
2
4
L
Amaterasu
NukkeBomb
Amaterasu
1
5
0
0.2
L
Khepri
Schwiftz
Khepri
2
3
5
1.5
L
0
3
1
0.17
L
Charybdis
x_ItsLight
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
42,290
58,090
Taken
51,088
34,461
Mitigated
32,104
17,502
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,741
3,153
0
2,716
5,836
2,386
0
847
4,931
0
58,279
W
Chiron
 
Chiron
7,913
4,585
218
3,625
10,375
2,201
0
1,900
8,475
0
50,489
W
Merlin
9,522
296
0
2,213
7,425
2,815
626
3,713
3,512
60,152
0
L
Cliodhna
ItzEzio09
Cliodhna
8,604
1,193
0
4,244
11,934
3,478
0
1,854
10,080
0
51,235
W
4,299
610
508
5,532
15,557
9,279
54
3,592
11,757
17,350
0
W
Guan Yu
NotaSmerf006
Guan Yu
9,815
2,469
1,449
6,794
11,895
15,423
393
58
11,837
338
62,527
L
Amaterasu
NukkeBomb
Amaterasu
5,996
2,738
0
4,973
13,346
11,969
0
799
12,547
0
45,415
L
Khepri
Schwiftz
Khepri
3,719
567
0
2,957
12,349
12,207
262
4,092
8,257
15,956
0
L
6,857
190
224
2,046
9,083
3,535
308
5,911
3,172
50,665
0
L
Charybdis
x_ItsLight
Charybdis
10,320
4,618
0
3,058
11,378
3,272
1,433
1,395
9,983
0
56,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
41,873
412
Minions Killed
452
0
Camps Cleared
0
1,455,770
Distance Traveled
1,586,953
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,701
606
100
6
0
364,942
1
W
Chiron
7,549
472
72
5
0
277,948
4
W
Merlin
8,341
521
113
7
0
294,936
2
L
Cliodhna
7,122
445
87
5
0
322,199
0
W
Geb
6,980
436
21
1
0
323,632
8
W
Guan Yu
9,302
581
146
9
0
325,495
3
L
Amaterasu
7,604
475
91
6
0
269,896
1
L
Khepri
7,355
460
20
1
0
296,417
3
L
Eset
7,574
473
119
7
0
297,302
5
L
Charybdis
7,775
486
95
6
0
269,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role