Player Matchup

Janus
Janus
Jevpz
Janus
Level 40
God Stats
3W - 1L
1,613 SR
Queue Stats
146W - 150L
1,382 Elo+
Party 1
Cerberus
Cerberus
NIKEBOY_30
Cerberus
Level 78
God Stats
5W - 7L
1,340 SR
Queue Stats
215W - 220L
1,419 Elo+
Solo
Heimdallr
Heimdallr
TheIamDeathKing
Heimdallr
Level 66
God Stats
27W - 31L
1,423 SR
Queue Stats
335W - 369L
1,438 Elo+
Solo
Mulan
Mulan
aubenji15
Mulan
Level 68
God Stats
17W - 18L
1,513 SR
Queue Stats
458W - 510L
1,390 Elo+
Solo
Freya
Freya
sadoku246
Freya
Level 32
God Stats
1W - 3L
1,294 SR
Queue Stats
91W - 97L
1,415 Elo+
Party 1
Team Averages
Level 57
1,437 SR
1,409 Elo+

VS

Team Averages
Level 107
1,597 SR
1,481 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Dungey12
Hera
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 19L
1,479 Elo+
Party 2
Nemesis
Nemesis
Eldridge3799
Nemesis
Level 128
God Stats
3W - 4L
1,624 SR
Queue Stats
95W - 79L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
EvilCylinder46
Nu Wa
Level 141
God Stats
21W - 9L
1,589 SR
Queue Stats
66W - 52L
1,425 Elo+
Solo
Neith
Neith
SloppyDillPikl
Neith
Level 2
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jevpz
Janus
9
0 / 2 / 0
5,022
502
1,573
4,932
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
NIKEBOY_30
Cerberus
8
0 / 1 / 2
5,025
503
1,734
8,392
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
TheIamDeathKing
Heimdallr
9
1 / 3 / 1
5,126
513
2,185
6,643
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
aubenji15
Mulan
9
0 / 1 / 0
5,476
548
1,720
5,923
2,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
sadoku246
Freya
7
1 / 3 / 1
5,009
501
1,786
5,285
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
5 / 1 / 0
6,343
634
6,457
6,663
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
11
2 / 0 / 1
6,290
629
4,049
3,853
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Eldridge3799
Nemesis
10
1 / 1 / 1
5,458
546
6,830
6,200
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 1
5,844
584
2,772
979
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,917
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
10
10
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
1
0
5
L
Hera
2
0
1
2.5
L
Nemesis
Eldridge3799
Nemesis
1
1
1
1.5
L
2
0
1
2.5
W
Janus
Jevpz
Janus
0
2
0
0
W
Cerberus
NIKEBOY_30
Cerberus
0
1
2
1
L
0
0
0
0
W
Heimdallr
TheIamDeathKing
Heimdallr
1
3
1
0.5
W
Mulan
aubenji15
Mulan
0
1
0
0
W
Freya
sadoku246
Freya
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,998
Damage
20,108
31,175
Taken
17,695
12,459
Mitigated
6,898
9,277
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,457
1,270
0
1,877
6,663
3,385
0
1,790
4,873
0
32,828
L
Hera
4,049
715
0
956
3,853
1,016
1,746
1,485
2,124
37,975
0
L
Nemesis
Eldridge3799
Nemesis
6,830
3,403
0
2,024
6,200
2,303
0
1,574
4,626
0
37,276
L
2,772
885
0
250
979
194
88
0
979
29,714
0
W
Janus
Jevpz
Janus
1,573
104
0
2,135
4,932
1,537
0
3,559
1,163
27,279
0
W
Cerberus
NIKEBOY_30
Cerberus
1,734
283
248
3,529
8,392
5,415
0
231
8,161
18,138
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
TheIamDeathKing
Heimdallr
2,185
704
0
764
6,643
1,874
0
300
6,343
0
22,033
W
Mulan
aubenji15
Mulan
1,720
311
0
2,178
5,923
2,372
0
1,681
4,242
0
34,690
W
Freya
sadoku246
Freya
1,786
888
0
423
5,285
1,261
0
780
4,445
10,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
25,852
249
Minions Killed
286
0
Camps Cleared
0
894,287
Distance Traveled
793,720
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,343
634
63
6
0
215,721
3
L
Hera
6,290
629
92
9
0
181,520
3
L
Nemesis
5,458
546
72
7
0
217,212
0
L
Nu Wa
5,844
584
59
6
0
179,267
3
W
Janus
5,022
502
49
5
0
162,449
1
W
Cerberus
5,025
503
50
5
0
171,562
2
L
Neith
1,917
192
0
0
0
0
0
W
Heimdallr
5,126
513
42
4
0
179,465
1
W
Mulan
5,476
548
82
8
0
183,897
1
W
Freya
5,009
501
26
3
0
196,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role