Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
lutolete
Baron Samedi
Level 151
God Stats
5W - 9L
1,375 SR
Queue Stats
226W - 199L
1,533 Elo+
Solo
Team Averages
Level 156
1,475 SR
1,507 Elo+

VS

Team Averages
Level 98
1,436 SR
1,580 Elo+
Artio
Artio
ALoveSupreme
Artio
Level 60
God Stats
0W - 1L
1,308 SR
Queue Stats
19W - 28L
1,548 Elo+
Solo
Hel
Hel
DMacDre
Hel
Level 109
God Stats
2W - 1L
1,477 SR
Queue Stats
229W - 188L
1,532 Elo+
Solo
Achilles
Achilles
InFernoWolf67
Achilles
Level 135
God Stats
15W - 9L
1,606 SR
Queue Stats
60W - 32L
1,654 Elo+
Solo
Heimdallr
Heimdallr
ihavenoidea1123
Heimdallr
Level 66
God Stats
2W - 3L
1,501 SR
Queue Stats
71W - 42L
1,582 Elo+
Party 1
Fenrir
Fenrir
joshua186
Fenrir
Level 119
God Stats
1W - 7L
1,287 SR
Queue Stats
191W - 171L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
9 / 1 / 8
10,033
912
12,864
7,613
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
 
Heimdallr
16
5 / 0 / 7
9,481
862
11,621
6,728
3,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
 
Bellona
13
2 / 2 / 13
8,614
783
7,696
13,682
11,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
 
Cthulhu
14
1 / 0 / 16
8,271
752
8,640
10,667
10,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
lutolete
Baron Samedi
16
6 / 0 / 9
9,391
854
15,932
10,836
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,232
567
3,109
17,912
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
13
0 / 3 / 1
6,508
592
8,526
10,559
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
InFernoWolf67
Achilles
14
2 / 0 / 0
7,655
696
6,966
11,645
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
ihavenoidea1123
Heimdallr
12
1 / 7 / 0
6,660
605
5,505
11,546
4,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
joshua186
Fenrir
11
0 / 6 / 0
6,194
563
7,445
15,061
7,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
23
Kills
3
3
Deaths
23
53
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
1
8
13
W
Heimdallr
 
Heimdallr
5
0
7
8.5
W
Bellona
 
Bellona
2
2
13
4.25
W
Cthulhu
 
Cthulhu
1
0
16
9
L
0
7
1
0.07
L
Hel
0
3
1
0.17
L
Achilles
InFernoWolf67
Achilles
2
0
0
2
L
Heimdallr
ihavenoidea1123
Heimdallr
1
7
0
0.14
L
Fenrir
joshua186
Fenrir
0
6
0
0
W
Baron Samedi
lutolete
Baron Samedi
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,753
Damage
31,551
49,526
Taken
66,723
33,883
Mitigated
39,273
22,013
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,864
1,986
0
2,532
7,613
3,170
0
1,449
5,777
0
35,727
W
Heimdallr
 
Heimdallr
11,621
6,418
0
1,635
6,728
3,047
3,771
1,700
4,983
0
45,471
W
Bellona
 
Bellona
7,696
613
1,132
3,989
13,682
11,831
382
2,659
10,519
0
14,658
W
Cthulhu
 
Cthulhu
8,640
621
2,064
2,339
10,667
10,788
26
2,732
7,387
24,421
0
L
3,109
237
611
3,180
17,912
12,534
0
8,044
9,568
10,810
0
L
Hel
8,526
599
4,190
3,710
10,559
4,582
0
4,039
6,391
25,622
0
L
Achilles
InFernoWolf67
Achilles
6,966
797
27
3,573
11,645
10,915
0
2,307
9,218
0
23,245
L
Heimdallr
ihavenoidea1123
Heimdallr
5,505
1,356
0
473
11,546
4,011
0
5,255
6,107
0
19,805
L
Fenrir
joshua186
Fenrir
7,445
1,356
0
864
15,061
7,231
0
4,071
10,772
0
20,207
W
Baron Samedi
lutolete
Baron Samedi
15,932
514
3,618
4,704
10,836
5,047
579
2,848
7,846
37,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
33,249
240
Minions Killed
175
13
Camps Cleared
4
1,151,143
Distance Traveled
1,034,006
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,033
912
52
5
4
236,377
0
W
Heimdallr
9,481
862
86
8
6
201,427
4
W
Bellona
8,614
783
11
1
0
253,232
2
W
Cthulhu
8,271
752
30
3
3
241,421
4
L
Artio
6,232
567
32
3
1
177,729
0
L
Hel
6,508
592
48
4
1
215,478
3
L
Achilles
7,655
696
30
3
0
230,978
3
L
Heimdallr
6,660
605
39
4
0
192,666
1
L
Fenrir
6,194
563
26
2
2
217,155
0
W
Baron Samedi
9,391
854
61
6
0
218,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role