Player Matchup

Ymir
Ymir
Aztekツ
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,604 Elo+
Party 2
Poseidon
Poseidon
Chronolligence
Poseidon
Level 25
God Stats
27W - 31L
1,578 SR
Queue Stats
221W - 233L
1,520 Elo+
Solo
Skadi
Skadi
Fallenboy28
Skadi
Level 18
God Stats
8W - 11L
1,377 SR
Queue Stats
46W - 62L
1,320 Elo+
Solo
Bellona
Bellona
PillsburyHitman
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 39L
1,609 Elo+
Party 2
Ra
Ra
krunkkitsune
Ra
Level 16
God Stats
2W - 3L
1,513 SR
Queue Stats
46W - 40L
1,596 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,530 Elo+

VS

Team Averages
Level 16
1,499 SR
1,417 Elo+
Artemis
Artemis
ShufflingSpy
Artemis
Level 18
God Stats
5W - 1L
1,709 SR
Queue Stats
24W - 19L
1,452 Elo+
Party 1
Hercules
Hercules
Taahmis
Hercules
Level 13
God Stats
22W - 16L
1,396 SR
Queue Stats
35W - 27L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Urm0mhawt
Ah Muzen Cab
Level 20
God Stats
6W - 4L
1,561 SR
Queue Stats
24W - 18L
1,527 Elo+
Solo
Rama
Rama
Zanghetzu96
Rama
Level 4
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Discordia
Discordia
norbie9
Discordia
Level 24
God Stats
3W - 1L
1,540 SR
Queue Stats
68W - 71L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 7 / 9
11,904
992
6,470
27,674
35,141
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
19
5 / 9 / 7
13,029
1,086
22,322
20,518
5,919
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 9 / 12
11,960
997
8,673
20,435
7,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 3 / 8
13,650
1,138
12,289
31,826
29,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 8 / 8
11,369
947
9,039
19,285
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

75

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ShufflingSpy
Artemis
20
5 / 3 / 19
12,735
1,061
23,071
13,253
5,444
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Taahmis
Hercules
19
2 / 5 / 19
12,185
1,015
12,431
23,129
26,801
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ah Muzen Cab
Urm0mhawt
Ah Muzen Cab
20
21 / 2 / 9
16,689
1,391
48,371
10,008
4,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 4 / 4
9,757
813
1,929
5,124
1,888
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
norbie9
Discordia
20
8 / 3 / 22
13,855
1,155
27,237
12,380
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
109
17
Kills
36
36
Deaths
17
44
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
7
9
1.07
L
Poseidon
5
9
7
0.94
L
2
9
12
0.89
L
6
3
8
3.33
W
Artemis
ShufflingSpy
Artemis
5
3
19
4.83
W
Hercules
Taahmis
Hercules
2
5
19
2.3
W
Ah Muzen Cab
Urm0mhawt
Ah Muzen Cab
21
2
9
12.75
W
0
4
4
0.5
L
1
8
8
0.63
W
Discordia
norbie9
Discordia
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,793
Damage
113,039
119,738
Taken
63,894
85,161
Mitigated
43,708
12,328
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,470
1,888
0
250
27,674
35,141
0
4,878
22,796
22,789
0
L
Poseidon
22,322
5,973
0
848
20,518
5,919
0
5,438
15,080
55,339
0
L
8,673
4,656
0
442
20,435
7,667
0
5,710
14,725
0
25,887
L
12,289
3,556
1,966
2,238
31,826
29,959
0
7,773
24,053
45
29,757
W
Artemis
ShufflingSpy
Artemis
23,071
16,650
0
1,099
13,253
5,444
0
9,704
3,549
0
31,664
W
Hercules
Taahmis
Hercules
12,431
4,996
0
7,592
23,129
26,801
0
13,863
9,266
0
23,834
W
Ah Muzen Cab
Urm0mhawt
Ah Muzen Cab
48,371
18,455
0
2,965
10,008
4,769
0
4,528
5,480
0
85,600
W
1,929
1,353
0
0
5,124
1,888
0
2,713
2,411
0
4,140
L
9,039
1,352
3,263
3,321
19,285
6,475
0
3,438
15,847
37,548
0
W
Discordia
norbie9
Discordia
27,237
1,473
376
990
12,380
4,806
0
7,061
5,319
54,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,912
Gold Earned
65,221
260
Minions Killed
192
13
Camps Cleared
3
1,165,083
Distance Traveled
951,893
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,904
992
26
2
3
226,142
1
L
Poseidon
13,029
1,086
76
6
6
260,916
1
L
Skadi
11,960
997
48
4
0
186,445
0
L
Bellona
13,650
1,138
28
2
3
268,824
0
W
Artemis
12,735
1,061
30
3
0
158,149
0
W
Hercules
12,185
1,015
22
2
0
208,411
0
W
Ah Muzen Cab
16,689
1,391
69
6
2
265,396
0
W
Rama
9,757
813
5
0
0
77,187
0
L
Ra
11,369
947
82
7
1
222,756
1
W
Discordia
13,855
1,155
66
6
1
242,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role