Player Matchup

Bellona
Bellona
SkyChanger-
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,578 Elo+
Solo
Neith
Neith
SnoreLore99
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,702 Elo+
Party 1
Nemesis
Nemesis
TheShadowCorps
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,702 Elo+
Party 1
Fenrir
Fenrir
lil_duffel420
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,645 Elo+
Solo
Olorun
Olorun
oinibla
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,702 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,666 Elo+

VS

Team Averages
Level 28
1,542 SR
1,644 Elo+
Nemesis
Nemesis
C4 Bungler
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 39L
1,793 Elo+
Party 2
Chaac
Chaac
I_Pod_I
Chaac
Level 26
God Stats
2W - 1L
1,473 SR
Queue Stats
78W - 67L
1,536 Elo+
Solo
Ra
Ra
Macreoni
Ra
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 67L
1,749 Elo+
Party 2
Artio
Artio
Quite_ADog
Artio
Level 24
God Stats
15W - 15L
1,636 SR
Queue Stats
78W - 81L
1,567 Elo+
Solo
Anhur
Anhur
Tearindisup
Anhur
Level 62
God Stats
7W - 5L
1,602 SR
Queue Stats
410W - 359L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SkyChanger-
Bellona
6
1 / 1 / 0
3,784
541
2,382
3,673
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 4 / 0
3,498
500
903
3,884
740
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 3 / 0
3,333
476
577
2,584
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 1 / 0
2,856
408
249
552
133
Olorun
oinibla
Olorun
5
0 / 4 / 0
3,360
480
1,229
3,695
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C4 Bungler
Nemesis
9
5 / 0 / 3
5,267
752
3,447
3,846
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
I_Pod_I
Chaac
7
3 / 0 / 1
4,850
693
2,927
3,346
1,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 0 / 3
5,826
832
2,563
2,585
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
6
0 / 1 / 1
3,760
537
657
2,941
1,184
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 0 / 1
4,406
629
545
3,295
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
13
13
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
C4 Bungler
Nemesis
5
0
3
6.5
W
Chaac
I_Pod_I
Chaac
3
0
1
3.5
W
4
0
3
5.5
W
Artio
0
1
1
0.5
L
Bellona
SkyChanger-
Bellona
1
1
0
1
L
0
4
0
0
W
1
0
1
1.5
L
0
3
0
0
L
0
1
0
0
L
Olorun
oinibla
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,340
Damage
10,139
14,388
Taken
16,013
4,817
Mitigated
5,751
1,341
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
C4 Bungler
Nemesis
3,447
2,003
0
2,637
3,846
1,016
0
563
3,283
0
17,568
W
Chaac
I_Pod_I
Chaac
2,927
626
0
1,291
3,346
1,970
30
0
3,346
371
13,539
W
2,563
551
81
1,461
2,585
845
43
290
2,295
36,865
0
W
Artio
657
114
67
988
2,941
1,184
112
247
2,694
6,187
0
L
Bellona
SkyChanger-
Bellona
2,382
845
0
372
3,673
2,373
0
768
2,831
0
15,451
L
903
540
0
230
3,884
740
154
0
3,571
0
9,144
W
545
386
0
1,732
3,295
736
373
129
3,166
0
24,888
L
577
105
0
169
2,584
907
0
1,072
1,492
0
7,145
L
249
70
0
0
552
133
0
212
318
0
986
L
Olorun
oinibla
Olorun
1,229
621
0
570
3,695
664
0
1,054
2,603
8,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,831
Gold Earned
24,109
87
Minions Killed
211
0
Camps Cleared
0
551,745
Distance Traveled
668,742
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,267
752
41
6
0
151,426
1
W
Chaac
4,850
693
29
4
0
122,906
0
W
Ra
5,826
832
83
12
0
138,580
1
W
Artio
3,760
537
12
2
0
137,579
0
L
Bellona
3,784
541
31
4
0
120,588
0
L
Neith
3,498
500
19
3
0
118,489
0
W
Anhur
4,406
629
46
7
0
118,251
1
L
Nemesis
3,333
476
20
3
0
163,111
0
L
Fenrir
2,856
408
1
0
0
26,957
0
L
Olorun
3,360
480
16
2
0
122,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role