Player Matchup

Bellona
Bellona
Auzry
Bellona
Level 11
God Stats
6W - 12L
1,361 SR
Queue Stats
12W - 24L
1,342 Elo+
Party 3
Ra
Ra
BarbarianG
Ra
Level 24
God Stats
2W - 2L
1,269 SR
Queue Stats
7W - 3L
1,459 Elo+
Party 1
Loki
Loki
XxSchubexX
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
YaGirlThicc
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,459 Elo+
Party 1
Bakasura
Bakasura
bweezy69
Bakasura
Level 111
God Stats
2W - 0L
1,772 SR
Queue Stats
20W - 21L
1,472 Elo+
Party 3
Team Averages
Level 36
1,481 SR
1,440 Elo+

VS

Team Averages
Level 14
1,499 SR
1,423 Elo+
Neith
Neith
AbuJay1
Neith
Level 7
God Stats
8W - 11L
1,371 SR
Queue Stats
10W - 16L
1,321 Elo+
Solo
Ganesha
Ganesha
Shinoglitterset
Ganesha
Level 8
God Stats
1W - 4L
1,716 SR
Queue Stats
31W - 30L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
Vashmax1911
Kukulkan
Level 16
God Stats
19W - 17L
1,505 SR
Queue Stats
27W - 29L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
Wrency
Ao Kuang
Level 26
God Stats
6W - 4L
1,576 SR
Queue Stats
103W - 111L
1,451 Elo+
Solo
Discordia
Discordia
smokeybeans
Discordia
Level 14
God Stats
2W - 5L
1,327 SR
Queue Stats
53W - 70L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Auzry
Bellona
20
4 / 5 / 19
13,099
1,008
8,758
19,299
16,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 5 / 16
15,987
1,230
26,274
17,909
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 2 / 12
15,544
1,196
22,194
13,545
4,666
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 26
13,313
1,024
17,841
19,166
6,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
bweezy69
Bakasura
20
10 / 6 / 12
14,093
1,084
22,402
23,159
10,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbuJay1
Neith
20
9 / 10 / 9
14,807
1,139
29,810
22,907
8,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
0 / 5 / 17
14,395
1,107
19,089
21,482
23,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Vashmax1911
Kukulkan
20
4 / 9 / 10
13,013
1,001
15,909
17,506
5,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Wrency
Ao Kuang
20
10 / 8 / 5
14,394
1,107
16,562
27,304
9,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
smokeybeans
Discordia
17
0 / 9 / 5
10,623
817
4,459
12,196
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
69
41
Kills
23
23
Deaths
41
85
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
AbuJay1
Neith
9
10
9
1.35
W
Bellona
Auzry
Bellona
4
5
19
2.7
W
12
5
16
4
L
0
5
17
1.7
L
Kukulkan
Vashmax1911
Kukulkan
4
9
10
1
L
Ao Kuang
Wrency
Ao Kuang
10
8
5
1.56
W
12
2
12
9
W
3
5
26
3.2
W
Bakasura
bweezy69
Bakasura
10
6
12
2.67
L
Discordia
smokeybeans
Discordia
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,469
Damage
85,829
93,078
Taken
101,395
43,296
Mitigated
51,128
19,909
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbuJay1
Neith
29,810
17,909
0
6,089
22,907
8,530
0
9,296
13,127
0
61,304
W
Bellona
Auzry
Bellona
8,758
1,974
0
250
19,299
16,105
0
11,685
7,614
0
14,546
W
26,274
2,601
6,219
6,779
17,909
6,141
0
11,160
6,749
68,126
0
L
19,089
777
664
2,178
21,482
23,752
0
12,247
8,245
51,311
0
L
Kukulkan
Vashmax1911
Kukulkan
15,909
1,176
0
597
17,506
5,867
0
6,342
10,870
54,668
0
L
Ao Kuang
Wrency
Ao Kuang
16,562
4,774
0
6,037
27,304
9,898
0
11,337
15,050
32,790
0
W
22,194
7,475
0
479
13,545
4,666
0
7,330
6,215
0
56,499
W
17,841
4,140
153
1,328
19,166
6,150
0
12,236
6,930
35,776
0
W
Bakasura
bweezy69
Bakasura
22,402
14,812
0
4,701
23,159
10,234
0
13,608
9,551
0
31,495
L
Discordia
smokeybeans
Discordia
4,459
992
0
200
12,196
3,081
0
4,893
6,549
17,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,036
Gold Earned
67,232
259
Minions Killed
264
13
Camps Cleared
4
1,249,421
Distance Traveled
1,064,230
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,807
1,139
79
6
1
222,785
0
W
Bellona
13,099
1,008
9
1
1
260,132
0
W
Ra
15,987
1,230
120
9
2
263,628
0
L
Ganesha
14,395
1,107
0
0
0
247,716
0
L
Kukulkan
13,013
1,001
108
8
3
250,480
0
L
Ao Kuang
14,394
1,107
39
3
0
234,286
1
W
Loki
15,544
1,196
61
5
5
264,397
0
W
Nu Wa
13,313
1,024
31
2
0
201,581
0
W
Bakasura
14,093
1,084
38
3
5
259,683
0
L
Discordia
10,623
817
38
3
0
108,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role