Player Matchup

Ymir
Ymir
GrogusNuts
Ymir
Level 17
God Stats
43W - 12L
1,878 SR
Queue Stats
43W - 15L
1,759 Elo+
Party 2
Ra
Ra
Jbacot
Ra
Level 128
God Stats
7W - 1L
1,807 SR
Queue Stats
204W - 119L
1,713 Elo+
Party 2
Heimdallr
Heimdallr
Rorro1005
Heimdallr
Level 44
God Stats
3W - 0L
1,489 SR
Queue Stats
51W - 46L
1,421 Elo+
Solo
Team Averages
Level 63
1,725 SR
1,631 Elo+

VS

Team Averages
Level 57
1,528 SR
1,459 Elo+
Kuzenbo
Kuzenbo
G0LDENW0MBAT
Kuzenbo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,506 Elo+
Party 1
Thoth
Thoth
RyansDuck325
Thoth
Level 18
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Izanami
Izanami
izanamiMommi
Izanami
Level 81
God Stats
2W - 4L
1,530 SR
Queue Stats
86W - 71L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 20
12,549
784
6,657
19,622
26,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
18
18 / 4 / 6
13,340
834
27,509
15,304
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Rorro1005
Heimdallr
15
5 / 5 / 13
11,486
718
17,269
13,685
5,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
G0LDENW0MBAT
Kuzenbo
14
2 / 7 / 6
10,734
671
10,626
25,195
37,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 11 / 5
10,293
643
11,939
15,958
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
izanamiMommi
Izanami
15
8 / 9 / 2
11,704
732
15,254
18,331
7,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
27
Kills
13
13
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
G0LDENW0MBAT
Kuzenbo
2
7
6
0.71
W
4
4
20
3.5
W
Ra
18
4
6
5.25
W
Heimdallr
Rorro1005
Heimdallr
5
5
13
2.3
L
3
11
5
0.5
L
Izanami
izanamiMommi
Izanami
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,435
Damage
37,819
48,611
Taken
59,484
38,974
Mitigated
50,272
17,793
Healing
1,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
G0LDENW0MBAT
Kuzenbo
10,626
3,603
0
939
25,195
37,420
0
12,021
12,608
19,626
0
W
6,657
2,201
0
3,507
19,622
26,936
394
6,835
12,787
17,806
0
W
Ra
27,509
2,920
4,045
6,466
15,304
6,449
1,605
9,550
5,754
73,805
0
W
Heimdallr
Rorro1005
Heimdallr
17,269
7,778
156
3,619
13,685
5,589
862
6,405
7,280
0
43,859
L
11,939
835
0
302
15,958
5,753
0
10,515
5,211
34,058
0
L
Izanami
izanamiMommi
Izanami
15,254
7,909
0
500
18,331
7,099
35
10,701
7,408
0
40,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
32,731
203
Minions Killed
132
7
Camps Cleared
4
766,773
Distance Traveled
805,271
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,734
671
26
2
0
294,501
1
W
Ymir
12,549
784
25
2
1
265,372
3
W
Ra
13,340
834
123
8
4
284,186
3
W
Heimdallr
11,486
718
55
3
2
217,215
2
L
Thoth
10,293
643
51
3
1
257,847
0
L
Izanami
11,704
732
55
3
3
252,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role