Player Matchup

Mercury
Mercury
Kami-son009
Mercury
Level 95
God Stats
12W - 12L
1,494 SR
Queue Stats
198W - 215L
1,475 Elo+
Party 2
Ymir
Ymir
MIKExGONZO
Ymir
Level 41
God Stats
0W - 5L
1,128 SR
Queue Stats
82W - 99L
1,439 Elo+
Party 2
Olorun
Olorun
TexasRenegade42
Olorun
Level 29
God Stats
34W - 35L
1,566 SR
Queue Stats
73W - 79L
1,405 Elo+
Party 2
Team Averages
Level 55
1,396 SR
1,440 Elo+

VS

Team Averages
Level 88
1,492 SR
1,415 Elo+
Danzaburou
Danzaburou
KrisEzyy
Danzaburou
Level 128
God Stats
21W - 24L
1,499 SR
Queue Stats
275W - 323L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lyrone Jr
Morgan Le Fay
Level 109
God Stats
7W - 7L
1,396 SR
Queue Stats
219W - 238L
1,436 Elo+
Party 1
Artio
Artio
purple_sealant0
Artio
Level 27
God Stats
16W - 12L
1,582 SR
Queue Stats
129W - 126L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kami-son009
Mercury
13
4 / 6 / 0
10,433
614
10,102
16,820
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
9,164
539
8,211
26,913
28,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 7 / 3
9,128
537
13,075
18,256
6,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KrisEzyy
Danzaburou
16
7 / 1 / 10
12,488
735
23,698
12,364
5,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Lyrone Jr
Morgan Le Fay
17
10 / 0 / 7
12,404
730
19,920
7,213
3,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 16
11,512
677
7,906
22,169
27,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
17
17
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
Kami-son009
Mercury
4
6
0
0.67
W
Danzaburou
KrisEzyy
Danzaburou
7
1
10
12
W
Morgan Le Fay
Lyrone Jr
Morgan Le Fay
10
0
7
13.5
L
0
4
4
0.5
L
0
7
3
0.21
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
51,524
61,989
Taken
41,746
41,165
Mitigated
36,562
11,801
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Kami-son009
Mercury
10,102
4,330
674
985
16,820
6,068
0
7,635
9,185
0
28,946
W
Danzaburou
KrisEzyy
Danzaburou
23,698
10,518
281
6,394
12,364
5,525
1,951
6,430
5,934
0
63,853
W
Morgan Le Fay
Lyrone Jr
Morgan Le Fay
19,920
1,937
1,163
3,085
7,213
3,536
88
3,260
3,953
56,873
0
L
8,211
1,035
391
2,352
26,913
28,987
0
10,868
16,045
26,861
0
L
13,075
7,319
1,875
5,524
18,256
6,110
84
9,892
8,364
38,498
0
W
7,906
1,130
674
8,158
22,169
27,501
601
12,345
9,824
24,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
36,404
149
Minions Killed
185
3
Camps Cleared
10
847,223
Distance Traveled
918,531
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,433
614
55
3
0
307,142
6
W
Danzaburou
12,488
735
88
5
3
309,452
6
W
Morgan Le Fay
12,404
730
70
4
6
296,145
2
L
Ymir
9,164
539
25
1
1
269,625
1
L
Olorun
9,128
537
69
4
2
270,456
5
W
Artio
11,512
677
27
2
1
312,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role