Player Matchup

Medusa
Medusa
DiamondFang01
Medusa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Hizatia
Gilgamesh
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 23L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
RockManSchrader
Ao Kuang
Level 26
God Stats
22W - 13L
1,735 SR
Queue Stats
32W - 22L
1,594 Elo+
Party 1
Horus
Horus
SnowWolfs117
Horus
Level 29
God Stats
14W - 11L
1,616 SR
Queue Stats
54W - 58L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
YeomanEros
Kukulkan
Level 4
God Stats
34W - 42L
1,483 SR
Queue Stats
364W - 400L
1,562 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,574 Elo+

VS

Team Averages
Level 20
1,590 SR
1,522 Elo+
Artio
Artio
ElJefeAkuma
Artio
Level 29
God Stats
2W - 0L
1,762 SR
Queue Stats
91W - 82L
1,518 Elo+
Solo
Arachne
Arachne
FFr0ggYy
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,420 Elo+
Solo
Charybdis
Charybdis
Fresh8140
Charybdis
Level 14
God Stats
2W - 1L
1,507 SR
Queue Stats
28W - 24L
1,514 Elo+
Solo
Sol
Sol
Izanamie
Sol
Level 26
God Stats
3W - 1L
1,681 SR
Queue Stats
36W - 23L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iheartaustin
Morgan Le Fay
Level 18
God Stats
4W - 4L
1,498 SR
Queue Stats
40W - 35L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,869
404
5,603
9,455
1,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Hizatia
Gilgamesh
13
1 / 3 / 0
7,638
449
5,247
14,402
8,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
14
2 / 5 / 5
8,528
502
7,385
15,325
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 3
7,355
433
4,438
16,092
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
YeomanEros
Kukulkan
14
2 / 7 / 1
8,387
493
4,546
10,322
2,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
7,158
421
2,328
8,693
7,395
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
FFr0ggYy
Arachne
10
1 / 1 / 3
7,075
416
4,558
8,211
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Fresh8140
Charybdis
15
11 / 2 / 2
9,771
575
18,319
12,043
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 3 / 2
9,642
567
8,612
10,646
4,616
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
iheartaustin
Morgan Le Fay
19
9 / 0 / 1
11,327
666
11,968
7,991
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
26
27
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
0
1
8
4
W
Arachne
FFr0ggYy
Arachne
1
1
3
2.5
W
Charybdis
Fresh8140
Charybdis
11
2
2
6
L
Gilgamesh
Hizatia
Gilgamesh
1
3
0
0.33
W
5
3
2
2
L
Ao Kuang
2
5
5
0.9
L
1
5
3
0.5
L
Kukulkan
YeomanEros
Kukulkan
2
7
1
0.36
W
Morgan Le Fay
iheartaustin
Morgan Le Fay
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,219
Damage
45,785
65,596
Taken
47,584
24,738
Mitigated
23,228
15,195
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,603
2,321
0
680
9,455
1,362
0
1,057
8,398
0
36,729
W
2,328
140
313
1,942
8,693
7,395
0
589
8,104
19,688
0
W
Arachne
FFr0ggYy
Arachne
4,558
2,351
0
2,851
8,211
3,597
0
3,278
4,933
0
29,353
W
Charybdis
Fresh8140
Charybdis
18,319
9,062
0
5,857
12,043
4,083
882
2,616
9,427
0
68,851
L
Gilgamesh
Hizatia
Gilgamesh
5,247
721
448
2,269
14,402
8,804
0
6,559
7,843
9,744
24,771
W
8,612
3,394
0
4,186
10,646
4,616
3,949
3,497
7,149
61,933
0
L
Ao Kuang
7,385
1,876
58
4,651
15,325
4,159
0
4,834
10,491
46,982
0
L
4,438
2,144
1,685
4,418
16,092
7,449
0
2,939
13,153
0
19,330
L
Kukulkan
YeomanEros
Kukulkan
4,546
246
0
986
10,322
2,964
0
7,519
2,803
60,718
0
W
Morgan Le Fay
iheartaustin
Morgan Le Fay
11,968
2,123
125
2,339
7,991
3,537
0
3,654
4,337
93,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
44,973
344
Minions Killed
496
0
Camps Cleared
0
1,492,246
Distance Traveled
1,488,494
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,869
404
56
3
0
291,125
1
W
Artio
7,158
421
34
2
0
225,832
0
W
Arachne
7,075
416
50
3
0
363,832
2
W
Charybdis
9,771
575
111
7
0
294,394
3
L
Gilgamesh
7,638
449
67
4
0
332,702
0
W
Sol
9,642
567
133
8
0
271,498
3
L
Ao Kuang
8,528
502
63
4
0
244,340
2
L
Horus
7,355
433
30
2
0
315,280
2
L
Kukulkan
8,387
493
128
8
0
308,799
2
W
Morgan Le Fay
11,327
666
168
10
0
332,938
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role