Player Matchup

Chiron
Chiron
CelpHxTitleD506
Chiron
Level 103
God Stats
52W - 61L
1,456 SR
Queue Stats
544W - 642L
1,464 Elo+
Party 2
Bellona
Bellona
Killmin
Bellona
Level 4
God Stats
8W - 9L
1,785 SR
Queue Stats
68W - 120L
1,640 Elo+
Party 2
Jormungandr
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
Level 27
God Stats
49W - 46L
1,468 SR
Queue Stats
176W - 203L
1,363 Elo+
Solo
Arachne
Arachne
TubMaster3
Arachne
Level 4
God Stats
6W - 1L
1,782 SR
Queue Stats
9W - 3L
1,751 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tub_God410
Kumbhakarna
Level 86
God Stats
8W - 3L
1,473 SR
Queue Stats
15W - 13L
1,442 Elo+
Party 1
Team Averages
Level 45
1,593 SR
1,532 Elo+

VS

Team Averages
Level 10
1,446 SR
1,413 Elo+
Ra
Ra
Cicciel
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 3
Loki
Loki
Luvrss10
Loki
Level 5
God Stats
0W - 2L
1,329 SR
Queue Stats
6W - 7L
1,544 Elo+
Solo
Eset
Eset
VernalGem19
Eset
Level 29
God Stats
1W - 1L
1,399 SR
Queue Stats
31W - 23L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
ViaticalUnicorn
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 3
Sobek
Sobek
lopokey22
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
19 / 0 / 8
11,138
696
13,870
9,536
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Killmin
Bellona
14
1 / 3 / 6
9,049
566
2,581
11,026
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
14
8 / 2 / 9
9,607
600
9,259
8,650
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
TubMaster3
Arachne
16
18 / 1 / 10
10,874
680
16,864
14,629
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Tub_God410
Kumbhakarna
13
5 / 0 / 16
8,761
548
4,926
9,908
9,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 1
5,953
372
3,990
10,343
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
8
1 / 8 / 2
5,877
367
3,713
11,273
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 9 / 0
6,438
402
5,108
10,657
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ViaticalUnicorn
Gilgamesh
7
1 / 11 / 0
6,055
378
5,393
16,923
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
lopokey22
Sobek
5
1 / 16 / 0
4,973
311
868
13,544
4,343
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
8
51
Kills
5
6
Deaths
56
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
19
0
8
23
L
0
12
1
0.04
W
Bellona
Killmin
Bellona
1
3
6
1.33
L
Loki
1
8
2
0.25
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
8
2
9
6.25
W
Arachne
TubMaster3
Arachne
18
1
10
23
W
Kumbhakarna
Tub_God410
Kumbhakarna
5
0
16
13
L
2
9
0
0.22
L
Gilgamesh
ViaticalUnicorn
Gilgamesh
1
11
0
0.09
L
Sobek
lopokey22
Sobek
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,500
Damage
19,072
53,749
Taken
62,740
35,261
Mitigated
20,911
19,757
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,870
8,313
1,032
3,729
9,536
3,828
6,847
885
8,585
0
75,909
L
3,990
484
252
882
10,343
2,423
336
2,414
7,929
26,218
0
W
Bellona
Killmin
Bellona
2,581
1,583
0
4,147
11,026
8,062
215
872
10,098
0
33,875
L
Loki
3,713
947
0
1,643
11,273
3,685
0
2,723
8,550
0
22,811
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
9,259
2,162
0
698
8,650
6,378
2,887
3,159
5,050
49,442
0
W
Arachne
TubMaster3
Arachne
16,864
12,715
0
7,556
14,629
7,350
231
2,660
11,685
0
74,807
W
Kumbhakarna
Tub_God410
Kumbhakarna
4,926
921
463
2,132
9,908
9,643
1,815
1,401
8,365
29,208
0
L
5,108
152
371
1,169
10,657
2,980
338
3,037
7,620
24,822
0
L
Gilgamesh
ViaticalUnicorn
Gilgamesh
5,393
1,543
0
1,510
16,923
7,480
38
4,231
12,692
0
15,366
L
Sobek
lopokey22
Sobek
868
403
0
6
13,544
4,343
34
1,780
11,764
2,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
29,296
448
Minions Killed
163
0
Camps Cleared
0
1,536,826
Distance Traveled
1,264,508
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,138
696
132
8
0
284,727
0
L
Ra
5,953
372
49
3
0
250,418
0
W
Bellona
9,049
566
66
4
0
260,837
0
L
Loki
5,877
367
38
2
0
268,461
0
W
Jormungandr
9,607
600
86
5
0
309,126
0
W
Arachne
10,874
680
119
7
0
377,342
1
W
Kumbhakarna
8,761
548
45
3
0
304,794
0
L
Eset
6,438
402
54
3
0
216,147
1
L
Gilgamesh
6,055
378
21
1
0
265,106
2
L
Sobek
4,973
311
1
0
0
264,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role