Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LiLPuhSaY
Zeus
Level 57
God Stats
3W - 1L
1,569 SR
Queue Stats
23W - 16L
1,688 Elo+
Party 2
Guan Yu
Guan Yu
MDBlood
Guan Yu
Level 129
God Stats
1W - 0L
1,609 SR
Queue Stats
4W - 2L
1,662 Elo+
Party 1
Merlin
Merlin
OXxKingxXO
Merlin
Level 157
God Stats
1W - 0L
1,708 SR
Queue Stats
8W - 3L
1,679 Elo+
Party 1
Yemoja
Yemoja
trawchay
Yemoja
Level 150
God Stats
2W - 2L
1,609 SR
Queue Stats
57W - 48L
1,594 Elo+
Party 2
Team Averages
Level 120
1,599 SR
1,625 Elo+

VS

Team Averages
Level 112
1,523 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Barqy2124
Sobek
Level 121
God Stats
8W - 12L
1,480 SR
Queue Stats
224W - 237L
1,445 Elo+
Solo
Nike
Nike
Beretta3900
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Solo
Zeus
Zeus
CH3L0 11
Zeus
Level 141
God Stats
23W - 33L
1,414 SR
Queue Stats
265W - 317L
1,388 Elo+
Party 3
Nu Wa
Nu Wa
SpacemanStan
Nu Wa
Level 80
God Stats
12W - 5L
1,723 SR
Queue Stats
14W - 7L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 3 / 10
8,198
820
6,041
5,404
1,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
15
2 / 0 / 10
8,391
839
5,971
3,073
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
MDBlood
Guan Yu
15
7 / 1 / 9
9,543
954
8,736
10,206
7,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
OXxKingxXO
Merlin
16
8 / 1 / 10
10,057
1,006
11,639
7,281
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
trawchay
Yemoja
16
4 / 0 / 9
9,541
954
4,676
7,165
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 4 / 2
8,052
805
6,615
7,564
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Barqy2124
Sobek
13
1 / 4 / 3
7,608
761
2,550
9,725
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 8 / 2
6,500
650
3,843
14,841
8,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
13
1 / 3 / 1
7,043
704
3,531
5,231
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 2
6,204
620
5,045
6,676
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
24
Kills
5
5
Deaths
24
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
10
2.67
L
Izanami
 
Izanami
3
4
2
1
L
Sobek
Barqy2124
Sobek
1
4
3
0.63
L
0
8
2
0.13
L
Zeus
1
3
1
0.5
W
Zeus
2
0
10
7
W
Guan Yu
MDBlood
Guan Yu
7
1
9
11.5
W
Merlin
OXxKingxXO
Merlin
8
1
10
13
L
0
5
2
0.2
W
Yemoja
trawchay
Yemoja
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
21,584
33,129
Taken
44,037
22,188
Mitigated
21,815
9,254
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,041
2,567
0
0
5,404
1,960
1,252
2,293
3,043
0
15,411
L
Izanami
 
Izanami
6,615
2,579
0
280
7,564
2,704
1
4,301
2,987
0
27,586
L
Sobek
Barqy2124
Sobek
2,550
139
0
1,701
9,725
7,675
0
3,806
5,549
8,087
0
L
3,843
306
690
1,650
14,841
8,235
0
6,852
7,731
0
16,760
L
Zeus
3,531
35
0
261
5,231
1,636
0
3,048
1,915
25,576
0
W
Zeus
5,971
459
69
609
3,073
1,052
1,358
626
2,405
27,495
0
W
Guan Yu
MDBlood
Guan Yu
8,736
2,920
341
1,558
10,206
7,994
0
2,737
7,321
0
18,522
W
Merlin
OXxKingxXO
Merlin
11,639
347
0
1,653
7,281
3,253
903
2,157
4,992
41,125
0
L
5,045
1,272
0
340
6,676
1,565
0
3,157
3,353
19,901
0
W
Yemoja
trawchay
Yemoja
4,676
1,004
1,214
3,810
7,165
7,929
54
2,884
4,105
27,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
35,407
243
Minions Killed
205
11
Camps Cleared
5
930,787
Distance Traveled
848,911
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,198
820
28
3
1
144,981
4
L
Izanami
8,052
805
70
7
2
158,237
1
L
Sobek
7,608
761
12
1
0
184,299
2
L
Nike
6,500
650
29
3
0
155,764
0
L
Zeus
7,043
704
54
5
2
186,541
1
W
Zeus
8,391
839
65
7
2
165,709
0
W
Guan Yu
9,543
954
29
3
0
228,021
0
W
Merlin
10,057
1,006
76
8
5
204,561
0
L
Nu Wa
6,204
620
40
4
1
164,070
0
W
Yemoja
9,541
954
45
5
3
187,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role