Player Matchup

Neith
Neith
BloodKing342
Neith
Level 64
God Stats
0W - 2L
1,657 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Tiamat
Tiamat
VerminSermon
Tiamat
Level 120
God Stats
17W - 16L
1,610 SR
Queue Stats
507W - 728L
1,450 Elo+
Party 1
Fenrir
Fenrir
alphadog3578
Fenrir
Level 62
God Stats
12W - 17L
1,308 SR
Queue Stats
184W - 326L
1,373 Elo+
Party 1
Team Averages
Level 82
1,525 SR
1,424 Elo+

VS

Team Averages
Level 107
1,480 SR
1,364 Elo+
Hercules
Hercules
GojoSatoru18707
Hercules
Level 129
God Stats
2W - 8L
1,401 SR
Queue Stats
169W - 244L
1,348 Elo+
Party 2
Sobek
Sobek
GreyoftheWorld
Sobek
Level 123
God Stats
4W - 2L
1,449 SR
Queue Stats
195W - 281L
1,318 Elo+
Party 2
Chronos
Chronos
flapjackjoe-
Chronos
Level 69
God Stats
49W - 32L
1,589 SR
Queue Stats
215W - 231L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,311
631
7,756
6,698
2,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
10
1 / 3 / 4
6,844
684
7,229
8,815
5,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
3 / 5 / 2
6,832
683
6,550
10,984
5,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
5 / 1 / 3
7,869
787
8,158
13,564
11,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
3 / 1 / 6
7,410
741
5,291
11,803
13,256
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
flapjackjoe-
Chronos
11
2 / 3 / 8
7,603
760
8,449
7,351
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hercules
5
1
3
6.5
W
3
1
6
6
L
Tiamat
1
3
4
1
L
Fenrir
3
5
2
0.8
W
Chronos
flapjackjoe-
Chronos
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
21,898
26,497
Taken
32,718
12,296
Mitigated
27,036
4,472
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,756
3,247
47
1,531
6,698
2,181
0
4,271
2,427
0
21,040
W
Hercules
8,158
3,662
579
4,663
13,564
11,091
186
3,571
9,993
0
17,317
W
5,291
674
0
2,057
11,803
13,256
127
1,469
10,334
15,515
0
L
Tiamat
7,229
870
50
2,713
8,815
5,087
0
4,559
4,256
16,612
0
L
Fenrir
6,550
678
0
131
10,984
5,028
0
5,342
5,642
0
13,915
W
Chronos
flapjackjoe-
Chronos
8,449
1,851
0
1,307
7,351
2,689
476
2,888
4,463
31,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,987
Gold Earned
22,882
82
Minions Killed
110
2
Camps Cleared
6
520,745
Distance Traveled
576,632
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,311
631
36
4
1
145,896
4
W
Hercules
7,869
787
27
3
0
188,234
2
W
Sobek
7,410
741
19
2
1
194,867
5
L
Tiamat
6,844
684
31
3
0
175,160
1
L
Fenrir
6,832
683
15
2
1
199,689
2
W
Chronos
7,603
760
64
6
5
193,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role