Player Matchup

Sol
Sol
Briginny
Sol
Level 28
God Stats
45W - 59L
1,484 SR
Queue Stats
81W - 111L
1,363 Elo+
Party 2
Fenrir
Fenrir
Chuyneko
Fenrir
Level 29
God Stats
6W - 9L
1,442 SR
Queue Stats
98W - 128L
1,352 Elo+
Party 1
Hercules
Hercules
Digitalpoint
Hercules
Level 26
God Stats
5W - 6L
1,686 SR
Queue Stats
127W - 151L
1,373 Elo+
Party 2
Neith
Neith
Lumabest
Neith
Level 17
God Stats
28W - 32L
1,446 SR
Queue Stats
75W - 92L
1,341 Elo+
Party 2
Ymir
Ymir
unkiebigd
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,337 Elo+
Party 1
Team Averages
Level 22
1,512 SR
1,353 Elo+

VS

Team Averages
Level 18
1,677 SR
1,562 Elo+
Kukulkan
Kukulkan
Antpoisen
Kukulkan
Level 3
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
DivineJumpman
Sol
Level 26
God Stats
9W - 13L
1,771 SR
Queue Stats
43W - 49L
1,458 Elo+
Solo
Xing Tian
Xing Tian
IJoyBoyI
Xing Tian
Level 25
God Stats
15W - 7L
1,749 SR
Queue Stats
110W - 98L
1,521 Elo+
Solo
Bellona
Bellona
Snizels
Bellona
Level 5
God Stats
2W - 0L
1,745 SR
Queue Stats
4W - 1L
1,827 Elo+
Party 3
Thanatos
Thanatos
oSenz
Thanatos
Level 29
God Stats
14W - 11L
1,409 SR
Queue Stats
82W - 71L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,879
534
3,634
6,428
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Chuyneko
Fenrir
10
3 / 3 / 1
6,624
602
3,233
7,765
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Digitalpoint
Hercules
9
1 / 4 / 0
5,450
495
3,864
10,077
7,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Lumabest
Neith
6
0 / 7 / 1
4,393
399
3,945
8,037
1,701
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
6
0 / 9 / 0
4,441
404
1,149
10,008
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antpoisen
Kukulkan
10
0 / 3 / 2
5,705
519
3,613
5,495
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
14 / 1 / 2
8,508
773
11,166
7,314
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
IJoyBoyI
Xing Tian
9
1 / 0 / 10
6,071
552
2,755
7,173
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Snizels
Bellona
10
4 / 1 / 1
6,572
597
6,388
5,559
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
oSenz
Thanatos
12
8 / 1 / 3
7,180
653
6,356
7,125
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
27
27
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Antpoisen
Kukulkan
0
3
2
0.33
L
1
4
2
0.5
L
Fenrir
Chuyneko
Fenrir
3
3
1
1.17
L
Hercules
Digitalpoint
Hercules
1
4
0
0.25
W
14
1
2
15
W
Xing Tian
IJoyBoyI
Xing Tian
1
0
10
6
L
Neith
Lumabest
Neith
0
7
1
0.07
W
Bellona
Snizels
Bellona
4
1
1
4.5
W
Thanatos
oSenz
Thanatos
8
1
3
9.5
L
Ymir
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
30,278
42,315
Taken
32,666
19,197
Mitigated
15,894
10,182
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Antpoisen
Kukulkan
3,613
459
0
0
5,495
1,648
254
2,164
3,331
30,094
0
L
3,634
945
0
1,537
6,428
2,059
299
3,785
2,643
22,678
2,653
L
Fenrir
Chuyneko
Fenrir
3,233
577
0
2,019
7,765
3,414
0
924
6,841
0
26,403
L
Hercules
Digitalpoint
Hercules
3,864
1,391
0
4,011
10,077
7,508
269
189
9,888
0
22,517
W
11,166
6,794
0
4,761
7,314
2,193
3,307
831
6,483
56,796
0
W
Xing Tian
IJoyBoyI
Xing Tian
2,755
358
0
3,009
7,173
5,014
419
788
6,385
11,704
0
L
Neith
Lumabest
Neith
3,945
1,833
0
1,623
8,037
1,701
0
4,783
3,254
0
17,237
W
Bellona
Snizels
Bellona
6,388
2,429
0
216
5,559
4,627
985
245
5,314
0
24,102
W
Thanatos
oSenz
Thanatos
6,356
1,515
0
6,044
7,125
2,412
614
444
6,681
0
32,389
L
Ymir
1,149
592
130
862
10,008
4,515
0
7,853
2,155
7,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
34,036
193
Minions Killed
306
0
Camps Cleared
0
913,413
Distance Traveled
998,760
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,705
519
62
6
0
193,736
0
L
Sol
5,879
534
57
5
0
169,867
0
L
Fenrir
6,624
602
52
5
0
194,175
1
L
Hercules
5,450
495
44
4
0
219,026
1
W
Sol
8,508
773
111
10
0
176,065
2
W
Xing Tian
6,071
552
19
2
0
197,945
3
L
Neith
4,393
399
29
3
0
170,217
0
W
Bellona
6,572
597
46
4
0
216,227
0
W
Thanatos
7,180
653
68
6
0
214,787
1
L
Ymir
4,441
404
11
1
0
160,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role