Player Matchup

Scylla
Scylla
DarkKing3975
Scylla
Level 65
God Stats
8W - 4L
1,507 SR
Queue Stats
195W - 194L
1,505 Elo+
Solo
Chaac
Chaac
Dragonsbane2089
Chaac
Level 147
God Stats
1W - 0L
1,710 SR
Queue Stats
10W - 6L
1,571 Elo+
Party 1
Chronos
Chronos
Kmans211
Chronos
Level 156
God Stats
9W - 6L
1,633 SR
Queue Stats
187W - 122L
1,683 Elo+
Party 1
Team Averages
Level 123
1,617 SR
1,586 Elo+

VS

Team Averages
Level 125
1,443 SR
1,524 Elo+
Kukulkan
Kukulkan
INTROVERTCEO
Kukulkan
Level 65
God Stats
2W - 5L
1,349 SR
Queue Stats
309W - 332L
1,461 Elo+
Solo
Terra
Terra
PurpsAgod
Terra
Level 154
God Stats
0W - 2L
1,369 SR
Queue Stats
280W - 263L
1,597 Elo+
Party 2
Heimdallr
Heimdallr
waxdabasaurus
Heimdallr
Level 156
God Stats
27W - 19L
1,612 SR
Queue Stats
291W - 304L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 0 / 8
7,952
723
8,645
3,954
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 7
8,087
735
8,503
9,721
8,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Kmans211
Chronos
12
6 / 1 / 3
8,167
742
10,437
9,933
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
INTROVERTCEO
Kukulkan
10
0 / 3 / 1
6,612
601
4,558
5,981
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
PurpsAgod
Terra
9
0 / 4 / 2
7,020
638
3,815
15,850
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
waxdabasaurus
Heimdallr
11
2 / 5 / 0
7,754
705
4,975
9,067
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
8
6
W
4
1
7
7.5
L
Kukulkan
INTROVERTCEO
Kukulkan
0
3
1
0.17
W
Chronos
Kmans211
Chronos
6
1
3
7.5
L
Terra
PurpsAgod
Terra
0
4
2
0.25
L
Heimdallr
waxdabasaurus
Heimdallr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
13,348
23,608
Taken
30,898
13,676
Mitigated
20,105
10,020
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,645
1,353
0
1,518
3,954
1,289
136
2,119
1,835
29,896
0
W
8,503
1,300
0
4,275
9,721
8,081
0
3,315
6,406
0
20,257
L
Kukulkan
INTROVERTCEO
Kukulkan
4,558
224
0
494
5,981
1,974
0
2,751
3,072
23,645
0
W
Chronos
Kmans211
Chronos
10,437
4,499
0
4,227
9,933
4,306
456
3,815
6,118
34,503
5,268
L
Terra
PurpsAgod
Terra
3,815
390
387
2,897
15,850
14,547
0
8,789
6,677
7,583
0
L
Heimdallr
waxdabasaurus
Heimdallr
4,975
2,126
0
230
9,067
3,584
0
5,579
3,330
0
21,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
21,386
140
Minions Killed
95
7
Camps Cleared
3
634,125
Distance Traveled
565,460
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,952
723
56
5
3
205,713
2
W
Chaac
8,087
735
28
3
1
216,714
4
L
Kukulkan
6,612
601
47
4
0
188,857
3
W
Chronos
8,167
742
56
5
3
211,698
5
L
Terra
7,020
638
11
1
0
207,264
2
L
Heimdallr
7,754
705
37
3
3
169,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role