Player Matchup

Fafnir
Fafnir
Ganzut420
Fafnir
Level 100
God Stats
0W - 1L
1,276 SR
Queue Stats
47W - 75L
1,388 Elo+
Party 2
Bakasura
Bakasura
Th3AlexisLMV
Bakasura
Level 61
God Stats
2W - 2L
1,306 SR
Queue Stats
117W - 166L
1,358 Elo+
Solo
Zeus
Zeus
lleweid45
Zeus
Level 140
God Stats
0W - 2L
1,592 SR
Queue Stats
75W - 91L
1,453 Elo+
Party 2
Team Averages
Level 100
1,391 SR
1,400 Elo+

VS

Team Averages
Level 96
1,636 SR
1,560 Elo+
Ra
Ra
DexterMorrgan
Ra
Level 108
God Stats
1W - 1L
1,431 SR
Queue Stats
53W - 50L
1,477 Elo+
Party 1
Sol
Sol
KnightOfMadness
Sol
Level 100
God Stats
1W - 0L
1,815 SR
Queue Stats
61W - 58L
1,625 Elo+
Party 1
Anubis
Anubis
Watson99
Anubis
Level 81
God Stats
21W - 10L
1,661 SR
Queue Stats
158W - 138L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ganzut420
Fafnir
11
0 / 9 / 7
7,663
697
4,481
14,311
12,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Th3AlexisLMV
Bakasura
10
0 / 9 / 6
7,204
655
3,607
10,890
3,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
8 / 7 / 0
9,454
859
12,845
12,369
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 12
9,997
909
8,007
7,364
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 4 / 10
9,696
881
9,063
10,297
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Watson99
Anubis
15
12 / 4 / 10
10,883
989
13,438
15,224
7,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
25
25
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Fafnir
Ganzut420
Fafnir
0
9
7
0.39
W
7
4
10
3
L
Bakasura
Th3AlexisLMV
Bakasura
0
9
6
0.33
W
Anubis
Watson99
Anubis
12
4
10
4.25
L
Zeus
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
30,508
37,570
Taken
32,885
18,773
Mitigated
13,357
4,670
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,007
797
2,162
2,556
7,364
2,613
500
3,985
3,169
34,921
0
L
Fafnir
Ganzut420
Fafnir
4,481
1,471
122
1,884
14,311
12,070
0
10,313
3,790
13,249
717
W
9,063
3,364
0
3,280
10,297
3,437
1,495
3,560
6,478
37,526
0
L
Bakasura
Th3AlexisLMV
Bakasura
3,607
2,067
0
1,656
10,890
3,770
116
8,821
1,879
0
9,111
W
Anubis
Watson99
Anubis
13,438
304
0
7,072
15,224
7,307
719
9,658
5,091
29,663
0
L
Zeus
12,845
939
0
1,008
12,369
2,933
0
10,949
1,226
32,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,321
Gold Earned
30,576
76
Minions Killed
137
2
Camps Cleared
5
445,811
Distance Traveled
626,792
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,997
909
50
5
1
231,781
0
L
Fafnir
7,663
697
12
1
1
152,079
0
W
Sol
9,696
881
41
4
4
208,228
1
L
Bakasura
7,204
655
18
2
0
137,719
0
W
Anubis
10,883
989
46
4
0
186,783
0
L
Zeus
9,454
859
46
4
1
156,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role