Player Matchup

Anhur
Anhur
Battleshouts
Anhur
Level 24
God Stats
5W - 4L
1,615 SR
Queue Stats
90W - 40L
1,748 Elo+
Solo
Cliodhna
Cliodhna
IHasBigHamLeg
Cliodhna
Level 15
God Stats
3W - 2L
1,607 SR
Queue Stats
11W - 2L
1,800 Elo+
Solo
Guan Yu
Guan Yu
LilPoppaW
Guan Yu
Level 16
God Stats
2W - 0L
1,767 SR
Queue Stats
28W - 14L
1,659 Elo+
Solo
Ymir
Ymir
ThatGymGuy001
Ymir
Level 25
God Stats
3W - 3L
1,435 SR
Queue Stats
57W - 51L
1,554 Elo+
Solo
Izanami
Izanami
Tiddiebounce
Izanami
Level 21
God Stats
6W - 5L
1,635 SR
Queue Stats
210W - 142L
1,732 Elo+
Solo
Team Averages
Level 20
1,612 SR
1,699 Elo+

VS

Team Averages
Level 21
1,664 SR
1,622 Elo+
Janus
Janus
GiornoEz
Janus
Level 27
God Stats
11W - 9L
1,584 SR
Queue Stats
125W - 101L
1,628 Elo+
Solo
Cliodhna
Cliodhna
Modglitcher
Cliodhna
Level 6
God Stats
29W - 24L
1,674 SR
Queue Stats
238W - 212L
1,503 Elo+
Solo
Osiris
Osiris
SilverKronos
Osiris
Level 29
God Stats
1W - 1L
1,825 SR
Queue Stats
132W - 130L
1,594 Elo+
Solo
Ullr
Ullr
W3booos
Ullr
Level 17
God Stats
0W - 2L
1,654 SR
Queue Stats
24W - 13L
1,757 Elo+
Solo
Yemoja
Yemoja
Zvopp
Yemoja
Level 24
God Stats
10W - 13L
1,581 SR
Queue Stats
69W - 54L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 5
11,635
646
17,805
11,974
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
IHasBigHamLeg
Cliodhna
19
13 / 4 / 7
11,829
657
16,446
15,214
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
LilPoppaW
Guan Yu
17
1 / 5 / 3
9,861
548
3,646
14,348
14,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 0 / 9
8,830
491
6,090
10,340
10,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Tiddiebounce
Izanami
19
4 / 3 / 2
11,215
623
11,362
11,276
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GiornoEz
Janus
15
2 / 9 / 4
9,818
545
5,270
12,512
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Modglitcher
Cliodhna
17
5 / 3 / 2
10,730
596
12,955
9,752
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
13
4 / 8 / 3
8,457
470
8,573
17,984
10,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
W3booos
Ullr
12
2 / 8 / 3
7,910
439
8,756
17,680
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Zvopp
Yemoja
12
1 / 4 / 2
7,939
441
6,649
12,668
8,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
32
Kills
14
14
Deaths
32
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
L
Janus
GiornoEz
Janus
2
9
4
0.44
W
Cliodhna
IHasBigHamLeg
Cliodhna
13
4
7
4.13
W
Guan Yu
LilPoppaW
Guan Yu
1
5
3
0.5
L
Cliodhna
Modglitcher
Cliodhna
5
3
2
2
L
Osiris
4
8
3
0.69
W
1
0
9
5.5
W
Izanami
Tiddiebounce
Izanami
4
3
2
1.67
L
Ullr
W3booos
Ullr
2
8
3
0.44
L
Yemoja
Zvopp
Yemoja
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,349
Damage
42,203
63,152
Taken
70,596
41,628
Mitigated
28,710
20,654
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,805
10,004
0
4,303
11,974
5,615
2,132
3,394
8,474
0
88,857
L
Janus
GiornoEz
Janus
5,270
712
166
1,702
12,512
2,286
0
1,033
11,479
48,559
0
W
Cliodhna
IHasBigHamLeg
Cliodhna
16,446
2,773
0
4,775
15,214
6,236
1,436
2,298
12,786
0
78,582
W
Guan Yu
LilPoppaW
Guan Yu
3,646
225
212
5,078
14,348
14,940
427
0
14,348
5,876
56,865
L
Cliodhna
Modglitcher
Cliodhna
12,955
2,236
0
1,712
9,752
4,392
0
476
9,276
0
75,701
L
Osiris
8,573
4,046
77
3,608
17,984
10,370
0
874
17,110
0
52,079
W
6,090
1,831
0
1,368
10,340
10,046
310
3,929
6,371
30,541
0
W
Izanami
Tiddiebounce
Izanami
11,362
6,581
0
4,918
11,276
4,791
0
1,916
9,254
0
106,652
L
Ullr
W3booos
Ullr
8,756
2,602
0
3,227
17,680
3,183
0
912
16,768
0
43,649
L
Yemoja
Zvopp
Yemoja
6,649
1,411
1,533
2,449
12,668
8,479
0
3,777
8,891
28,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,370
Gold Earned
44,854
627
Minions Killed
505
0
Camps Cleared
0
1,712,632
Distance Traveled
1,505,160
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,635
646
157
9
0
294,184
4
L
Janus
9,818
545
114
6
0
321,353
3
W
Cliodhna
11,829
657
116
6
0
389,610
4
W
Guan Yu
9,861
548
128
7
0
343,820
4
L
Cliodhna
10,730
596
174
10
0
321,176
3
L
Osiris
8,457
470
84
5
0
304,432
4
W
Ymir
8,830
491
32
2
0
345,243
2
W
Izanami
11,215
623
194
11
0
339,775
5
L
Ullr
7,910
439
93
5
0
300,807
4
L
Yemoja
7,939
441
40
2
0
257,392
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role