Player Matchup

Merlin
Merlin
Crowmatic
Merlin
Level 105
God Stats
4W - 6L
1,465 SR
Queue Stats
306W - 230L
1,556 Elo+
Party 2
King Arthur
King Arthur
Thamiir
King Arthur
Level 15
God Stats
13W - 7L
1,184 SR
Queue Stats
117W - 35L
1,384 Elo+
Party 2
Ymir
Ymir
ancientry
Ymir
Level 109
God Stats
16W - 12L
1,587 SR
Queue Stats
334W - 252L
1,592 Elo+
Party 2
Team Averages
Level 76
1,412 SR
1,511 Elo+

VS

Team Averages
Level 29
1,402 SR
1,334 Elo+
Chaac
Chaac
Ironfist
Chaac
Level 6
God Stats
1W - 1L
1,628 SR
Queue Stats
4W - 2L
1,239 Elo+
Party 1
Scylla
Scylla
Versatvl
Scylla
Level 22
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 10L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
kingwilde
Jing Wei
Level 58
God Stats
1W - 0L
1,294 SR
Queue Stats
13W - 18L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crowmatic
Merlin
20
9 / 6 / 12
15,631
680
25,250
18,647
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Thamiir
King Arthur
17
6 / 7 / 12
14,441
628
18,346
29,994
37,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
20
9 / 2 / 14
15,969
694
19,829
32,286
41,543
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ironfist
Chaac
16
0 / 6 / 12
13,301
578
17,202
30,625
41,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Versatvl
Scylla
20
7 / 7 / 8
16,287
708
29,297
14,385
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kingwilde
Jing Wei
18
8 / 11 / 5
15,897
691
23,294
27,330
12,163
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
24
Kills
15
15
Deaths
24
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Crowmatic
Merlin
9
6
12
2.5
W
Chaac
Ironfist
Chaac
0
6
12
1
L
King Arthur
Thamiir
King Arthur
6
7
12
1.71
W
Scylla
Versatvl
Scylla
7
7
8
1.57
L
Ymir
9
2
14
8
W
Jing Wei
kingwilde
Jing Wei
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,425
Damage
69,793
80,927
Taken
72,340
86,435
Mitigated
60,086
15,556
Healing
20,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Crowmatic
Merlin
25,250
1,423
0
4,276
18,647
7,732
1,039
7,690
10,595
86,853
0
W
Chaac
Ironfist
Chaac
17,202
2,271
0
9,609
30,625
41,507
0
21,889
8,736
0
43,152
L
King Arthur
Thamiir
King Arthur
18,346
1,677
0
3,846
29,994
37,160
34
11,634
17,648
8,153
34,826
W
Scylla
Versatvl
Scylla
29,297
3,030
337
3,891
14,385
6,416
809
10,240
4,145
77,010
0
L
Ymir
19,829
3,508
190
7,244
32,286
41,543
603
10,442
21,198
58,624
0
W
Jing Wei
kingwilde
Jing Wei
23,294
19,658
0
6,245
27,330
12,163
1,328
17,676
9,654
0
64,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
45,485
250
Minions Killed
238
12
Camps Cleared
6
1,236,396
Distance Traveled
1,207,661
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,631
680
130
6
10
396,919
2
W
Chaac
13,301
578
63
3
2
429,100
3
L
King Arthur
14,441
628
51
2
1
401,114
1
W
Scylla
16,287
708
102
4
4
395,283
0
L
Ymir
15,969
694
69
3
1
438,363
2
W
Jing Wei
15,897
691
73
3
0
383,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role