Player Matchup

Sol
Sol
Bism0Whiskers
Sol
Level 12
God Stats
1W - 2L
1,794 SR
Queue Stats
16W - 9L
1,746 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fuzzy0Whiskers
Kumbhakarna
Level 105
God Stats
1W - 3L
1,311 SR
Queue Stats
31W - 38L
1,551 Elo+
Party 2
Mulan
Mulan
PastyPayton
Mulan
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 19L
1,749 Elo+
Solo
Team Averages
Level 45
1,535 SR
1,682 Elo+

VS

Team Averages
Level 90
1,669 SR
1,823 Elo+
Charybdis
Charybdis
BionicFox
Charybdis
Level 111
God Stats
5W - 0L
1,911 SR
Queue Stats
59W - 21L
1,751 Elo+
Party 1
Hercules
Hercules
EricTheSloth
Hercules
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,840 Elo+
Party 1
The Morrigan
The Morrigan
eliteseafowl
The Morrigan
Level 156
God Stats
2W - 0L
1,596 SR
Queue Stats
245W - 81L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,677
620
9,337
13,394
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Fuzzy0Whiskers
Kumbhakarna
12
2 / 4 / 3
9,051
647
7,779
16,239
16,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 8 / 4
8,327
595
9,802
16,751
14,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BionicFox
Charybdis
14
7 / 2 / 10
10,356
740
13,696
11,493
4,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
EricTheSloth
Hercules
13
4 / 1 / 14
10,061
719
10,757
19,148
18,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
eliteseafowl
The Morrigan
15
9 / 2 / 10
10,886
778
16,027
8,821
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
20
20
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BionicFox
Charybdis
7
2
10
6
L
2
8
2
0.38
W
Hercules
EricTheSloth
Hercules
4
1
14
11
L
Kumbhakarna
Fuzzy0Whiskers
Kumbhakarna
2
4
3
0.88
L
1
8
4
0.38
W
The Morrigan
eliteseafowl
The Morrigan
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
40,480
46,384
Taken
39,462
35,939
Mitigated
26,259
7,545
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BionicFox
Charybdis
13,696
10,350
0
4,257
11,493
4,432
1,885
5,312
6,181
0
49,818
L
9,337
2,246
0
3,419
13,394
5,325
0
5,101
8,293
37,612
1,956
W
Hercules
EricTheSloth
Hercules
10,757
3,608
593
8,664
19,148
18,273
173
7,297
11,851
0
14,865
L
Kumbhakarna
Fuzzy0Whiskers
Kumbhakarna
7,779
684
0
1,462
16,239
16,558
0
5,051
11,188
21,679
0
L
9,802
918
0
2,664
16,751
14,056
0
5,646
11,105
0
17,627
W
The Morrigan
eliteseafowl
The Morrigan
16,027
4,720
25
1,894
8,821
3,554
518
4,031
4,790
52,605
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
31,303
117
Minions Killed
163
3
Camps Cleared
9
686,012
Distance Traveled
764,793
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,356
740
81
6
3
219,065
1
L
Sol
8,677
620
69
5
1
217,964
3
W
Hercules
10,061
719
10
1
2
292,056
4
L
Kumbhakarna
9,051
647
30
2
2
252,691
3
L
Mulan
8,327
595
18
1
0
215,357
1
W
The Morrigan
10,886
778
72
5
4
253,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role