Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JimboSlice8169
Bacchus
Level 26
God Stats
32W - 26L
1,678 SR
Queue Stats
135W - 108L
1,576 Elo+
Party 1
Bakasura
Bakasura
Nauxus_-
Bakasura
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 29L
1,459 Elo+
Solo
Sol
Sol
The_UnSullied117
Sol
Level 128
God Stats
1W - 3L
1,582 SR
Queue Stats
105W - 119L
1,498 Elo+
Party 2
Chiron
Chiron
xCoyBoy513x
Chiron
Level 18
God Stats
24W - 30L
1,482 SR
Queue Stats
35W - 50L
1,447 Elo+
Party 2
Team Averages
Level 67
1,548 SR
1,496 Elo+

VS

Team Averages
Level 70
1,679 SR
1,462 Elo+
Pele
Pele
Calracan
Pele
Level 27
God Stats
16W - 14L
1,566 SR
Queue Stats
71W - 64L
1,522 Elo+
Party 3
The Morrigan
The Morrigan
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The Morrigan
Level 27
God Stats
1W - 0L
1,547 SR
Queue Stats
7W - 13L
1,309 Elo+
Party 4
Bacchus
Bacchus
MentalPsychoPie
Bacchus
Level 106
God Stats
11W - 11L
1,705 SR
Queue Stats
153W - 125L
1,481 Elo+
Party 4
Chaac
Chaac
blakpal
Chaac
Level 154
God Stats
7W - 3L
1,947 SR
Queue Stats
88W - 75L
1,512 Elo+
Party 4
Nu Wa
Nu Wa
xJONRACANx
Nu Wa
Level 38
God Stats
29W - 14L
1,630 SR
Queue Stats
125W - 107L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 2 / 7
10,058
914
9,331
15,938
12,431
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 5
9,275
843
8,153
15,894
18,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Nauxus_-
Bakasura
16
2 / 4 / 5
9,900
900
3,267
18,212
5,527
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 4 / 4
9,987
908
12,188
15,645
3,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
5 / 10 / 4
10,663
969
9,107
16,209
3,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

133

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
8 / 5 / 13
11,930
1,085
17,395
12,056
4,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
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The Morrigan
17
5 / 5 / 10
10,698
973
10,265
10,658
4,023
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 14
10,530
957
5,065
9,015
10,125
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
blakpal
Chaac
18
7 / 0 / 14
12,055
1,096
21,114
11,788
8,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
18
3 / 0 / 18
11,129
1,012
21,845
3,953
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
11
Kills
25
25
Deaths
11
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
7
2.75
W
Pele
8
5
13
2.9
W
The Morrigan
Get raccd9048
The Morrigan
5
5
10
2
L
1
5
5
0.7
W
2
1
14
9
L
Bakasura
Nauxus_-
Bakasura
2
4
5
1.13
L
1
4
4
0.75
W
Chaac
blakpal
Chaac
7
0
14
14
L
Chiron
5
10
4
0.7
W
Nu Wa
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
75,684
81,898
Taken
47,470
43,681
Mitigated
29,190
8,582
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,331
416
0
774
15,938
12,431
0
4,491
11,168
0
16,523
W
Pele
17,395
2,952
0
437
12,056
4,817
0
5,211
6,845
0
35,327
W
The Morrigan
Get raccd9048
The Morrigan
10,265
861
561
1,027
10,658
4,023
0
4,391
6,242
12,126
3,321
L
8,153
483
0
0
15,894
18,173
0
6,282
9,384
14,371
0
W
5,065
40
1,363
1,385
9,015
10,125
0
4,130
4,613
12,213
0
L
Bakasura
Nauxus_-
Bakasura
3,267
1,949
0
2,304
18,212
5,527
0
9,176
8,652
0
23,549
L
12,188
3,790
0
3,432
15,645
3,594
0
6,563
8,834
60,480
0
W
Chaac
blakpal
Chaac
21,114
1,247
0
4,997
11,788
8,847
0
4,489
7,244
0
50,180
L
Chiron
9,107
2,750
632
1,440
16,209
3,956
0
7,174
8,805
0
28,430
W
Nu Wa
21,845
4,201
0
743
3,953
1,378
0
2,120
1,833
45,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
56,342
216
Minions Killed
193
4
Camps Cleared
9
1,030,408
Distance Traveled
1,068,222
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,058
914
14
1
0
228,737
1
W
Pele
11,930
1,085
33
3
2
231,303
0
W
The Morrigan
10,698
973
13
1
0
189,759
0
L
Bacchus
9,275
843
9
1
0
212,930
0
W
Bacchus
10,530
957
23
2
0
211,330
0
L
Bakasura
9,900
900
59
5
0
239,341
0
L
Sol
9,987
908
96
9
1
186,591
0
W
Chaac
12,055
1,096
78
7
5
224,550
0
L
Chiron
10,663
969
38
3
3
162,809
0
W
Nu Wa
11,129
1,012
46
4
2
211,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role