Player Matchup

Yemoja
Yemoja
AnUglyPineapple
Yemoja
Level 3
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 1
Set
Set
BarryBombastic
Set
Level 16
God Stats
2W - 2L
1,535 SR
Queue Stats
26W - 17L
1,524 Elo+
Party 1
Pele
Pele
Meredythe
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Solo
Aphrodite
Aphrodite
R3ndezvous
Aphrodite
Level 22
God Stats
73W - 47L
1,612 SR
Queue Stats
143W - 118L
1,541 Elo+
Solo
Osiris
Osiris
itissparta98
Osiris
Level 28
God Stats
4W - 3L
1,686 SR
Queue Stats
37W - 45L
1,394 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,431 Elo+

VS

Team Averages
Level 24
1,536 SR
1,493 Elo+
Cliodhna
Cliodhna
Aquatik5559
Cliodhna
Level 27
God Stats
1W - 1L
1,122 SR
Queue Stats
123W - 162L
1,302 Elo+
Solo
Merlin
Merlin
IXISpartanIXI
Merlin
Level 29
God Stats
30W - 34L
1,911 SR
Queue Stats
249W - 208L
1,576 Elo+
Solo
Ares
Ares
Isellmuscles
Ares
Level 18
God Stats
4W - 2L
1,298 SR
Queue Stats
66W - 56L
1,466 Elo+
Solo
Janus
Janus
LiamJovik
Janus
Level 29
God Stats
10W - 5L
1,620 SR
Queue Stats
221W - 192L
1,553 Elo+
Solo
Mercury
Mercury
Rightnut01
Mercury
Level 17
God Stats
10W - 4L
1,731 SR
Queue Stats
12W - 8L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,838
982
1,940
7,453
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 7 / 3
8,550
950
8,163
13,293
5,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
14
0 / 4 / 1
7,854
873
2,080
9,165
3,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
R3ndezvous
Aphrodite
14
0 / 1 / 3
8,557
951
10,851
7,268
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
15
3 / 4 / 0
9,151
1,017
10,601
19,465
22,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

190

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aquatik5559
Cliodhna
15
2 / 1 / 8
8,941
993
2,844
7,918
3,291
16
4 / 0 / 8
9,577
1,064
16,132
7,387
2,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 12
10,004
1,112
5,200
6,014
8,060
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
LiamJovik
Janus
16
4 / 0 / 9
10,251
1,139
17,847
5,935
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Rightnut01
Mercury
16
4 / 3 / 8
9,534
1,059
9,510
11,309
4,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
4
Kills
17
17
Deaths
4
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Cliodhna
Aquatik5559
Cliodhna
2
1
8
6
L
1
7
3
0.36
W
4
0
8
8
W
3
0
12
9
W
Janus
LiamJovik
Janus
4
0
9
8.5
L
Pele
0
4
1
0.13
L
Aphrodite
R3ndezvous
Aphrodite
0
1
3
1.5
W
Mercury
Rightnut01
Mercury
4
3
8
2.67
L
Osiris
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,635
Damage
51,533
56,644
Taken
38,563
40,689
Mitigated
21,013
17,350
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,940
363
5,303
2,231
7,453
4,810
0
5,645
1,808
6,720
0
W
Cliodhna
Aquatik5559
Cliodhna
2,844
219
0
3
7,918
3,291
0
3,234
4,528
0
10,035
L
8,163
3,241
0
270
13,293
5,568
0
9,919
3,374
0
17,471
W
16,132
1,266
611
1,756
7,387
2,914
0
3,157
4,088
41,019
0
W
5,200
381
0
0
6,014
8,060
0
2,321
3,465
10,290
0
W
Janus
LiamJovik
Janus
17,847
948
0
0
5,935
2,198
0
1,823
4,070
45,301
0
L
Pele
2,080
108
0
178
9,165
3,768
0
7,686
1,479
0
8,991
L
Aphrodite
R3ndezvous
Aphrodite
10,851
1,074
5,428
3,940
7,268
3,660
0
5,254
2,014
33,904
0
W
Mercury
Rightnut01
Mercury
9,510
6,504
0
333
11,309
4,550
0
4,203
6,900
0
21,686
L
Osiris
10,601
2,623
0
0
19,465
22,883
0
10,675
8,790
6,076
19,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
48,307
141
Minions Killed
183
4
Camps Cleared
9
852,477
Distance Traveled
962,751
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,838
982
11
1
1
170,070
0
W
Cliodhna
8,941
993
9
1
2
211,416
0
L
Set
8,550
950
19
2
0
178,622
5
W
Merlin
9,577
1,064
54
6
3
176,625
0
W
Ares
10,004
1,112
17
2
0
165,627
0
W
Janus
10,251
1,139
78
9
3
198,000
0
L
Pele
7,854
873
12
1
1
115,104
0
L
Aphrodite
8,557
951
71
8
1
181,794
0
W
Mercury
9,534
1,059
25
3
1
211,083
0
L
Osiris
9,151
1,017
28
3
1
206,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role