Player Matchup

Tyr
Tyr
McFlyNugget
Tyr
Level 68
God Stats
2W - 4L
1,106 SR
Queue Stats
54W - 56L
1,255 Elo+
Party 3
Ra
Ra
SILENTST0RMS
Ra
Level 122
God Stats
6W - 7L
1,650 SR
Queue Stats
47W - 69L
1,446 Elo+
Solo
Thanatos
Thanatos
UnrealOG
Thanatos
Level 125
God Stats
4W - 3L
1,194 SR
Queue Stats
64W - 67L
1,255 Elo+
Party 3
Cthulhu
Cthulhu
Zephy55
Cthulhu
Level 66
God Stats
20W - 27L
1,369 SR
Queue Stats
228W - 313L
1,432 Elo+
Party 4
Rama
Rama
xErmesSsx
Rama
Level 108
God Stats
8W - 10L
1,528 SR
Queue Stats
172W - 245L
1,429 Elo+
Party 4
Team Averages
Level 98
1,369 SR
1,363 Elo+

VS

Team Averages
Level 93
1,536 SR
1,465 Elo+
Ymir
Ymir
Bl1zzardW1zard
Ymir
Level 85
God Stats
8W - 14L
1,485 SR
Queue Stats
135W - 137L
1,445 Elo+
Party 2
Merlin
Merlin
CaptainAfrica94
Merlin
Level 66
God Stats
0W - 1L
1,284 SR
Queue Stats
119W - 142L
1,432 Elo+
Party 1
Ares
Ares
LordAllen7699
Ares
Level 103
God Stats
10W - 10L
1,613 SR
Queue Stats
139W - 132L
1,457 Elo+
Party 2
Artio
Artio
RayCharlz
Artio
Level 86
God Stats
9W - 5L
1,733 SR
Queue Stats
285W - 301L
1,503 Elo+
Solo
Sylvanus
Sylvanus
TheMuff1nM4n56
Sylvanus
Level 125
God Stats
4W - 6L
1,565 SR
Queue Stats
338W - 354L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,290
529
1,019
4,978
2,068
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 1 / 5
6,405
641
4,360
4,353
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
UnrealOG
Thanatos
8
2 / 1 / 4
5,339
534
4,500
6,896
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zephy55
Cthulhu
8
2 / 0 / 3
5,191
519
1,979
3,858
1,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
10
6 / 0 / 1
6,123
612
4,508
5,151
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,439
444
1,711
5,022
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 1
5,073
507
1,927
4,454
1,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 6 / 0
4,269
427
1,091
8,121
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
RayCharlz
Artio
10
0 / 0 / 1
5,863
586
3,909
4,232
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
10
2 / 2 / 0
5,708
571
4,073
6,532
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
1
1
0.5
L
0
6
0
0
W
0
0
0
0
L
Artio
RayCharlz
Artio
0
0
1
0.5
W
2
1
5
4.5
L
Sylvanus
2
2
0
1
W
Thanatos
UnrealOG
Thanatos
2
1
4
4
W
Cthulhu
Zephy55
Cthulhu
2
0
3
3.5
W
Rama
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
12,711
25,236
Taken
28,361
8,785
Mitigated
12,445
11,556
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,711
305
0
117
5,022
2,353
0
928
4,090
13,953
1,511
L
1,927
191
56
847
4,454
1,661
0
2,082
2,126
22,446
0
L
1,091
89
55
1,917
8,121
3,302
0
1,206
6,769
9,874
0
W
1,019
322
0
2,261
4,978
2,068
0
2,736
1,594
0
20,789
L
Artio
RayCharlz
Artio
3,909
259
0
2,569
4,232
2,165
0
0
4,232
28,983
0
W
4,360
558
104
1,733
4,353
1,438
616
2,480
1,873
36,752
0
L
Sylvanus
4,073
1,062
292
2,764
6,532
2,964
0
1,679
4,805
23,374
8,929
W
Thanatos
UnrealOG
Thanatos
4,500
1,364
0
4,198
6,896
1,923
0
2,342
4,468
0
29,362
W
Cthulhu
Zephy55
Cthulhu
1,979
229
0
873
3,858
1,966
570
1,557
2,301
16,521
0
W
Rama
4,508
3,783
0
2,387
5,151
1,390
528
2,355
2,796
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
25,352
291
Minions Killed
244
0
Camps Cleared
0
952,288
Distance Traveled
852,218
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,439
444
37
4
0
163,115
3
L
Merlin
5,073
507
44
4
0
165,808
6
L
Ares
4,269
427
19
2
0
159,299
0
W
Tyr
5,290
529
59
6
0
183,889
0
L
Artio
5,863
586
75
8
0
163,541
4
W
Ra
6,405
641
85
9
0
182,605
4
L
Sylvanus
5,708
571
69
7
0
200,455
0
W
Thanatos
5,339
534
52
5
0
198,459
0
W
Cthulhu
5,191
519
38
4
0
196,228
4
W
Rama
6,123
612
57
6
0
191,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role