Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
OA-Alamoudi
Zhong Kui
Level 87
God Stats
20W - 28L
1,516 SR
Queue Stats
422W - 505L
1,470 Elo+
Party 1
Chaac
Chaac
Oulala75
Chaac
Level 65
God Stats
4W - 9L
1,426 SR
Queue Stats
360W - 332L
1,573 Elo+
Solo
Artio
Artio
Scotty D R
Artio
Level 87
God Stats
15W - 17L
1,529 SR
Queue Stats
577W - 589L
1,500 Elo+
Solo
Cabrakan
Cabrakan
iat_30
Cabrakan
Level 91
God Stats
11W - 14L
1,451 SR
Queue Stats
514W - 602L
1,455 Elo+
Party 1
Team Averages
Level 84
1,484 SR
1,500 Elo+

VS

Team Averages
Level 123
1,590 SR
1,521 Elo+
Chang'e
Chang'e
An345651
Chang'e
Level 101
God Stats
4W - 5L
1,444 SR
Queue Stats
217W - 230L
1,492 Elo+
Party 2
Zeus
Zeus
GEREMY_WALLACE
Zeus
Level 126
God Stats
7W - 3L
1,683 SR
Queue Stats
355W - 360L
1,483 Elo+
Party 2
Thor
Thor
GankMyBotty
Thor
Level 154
God Stats
7W - 4L
1,594 SR
Queue Stats
127W - 125L
1,608 Elo+
Solo
King Arthur
King Arthur
Ijacarius
King Arthur
Level 146
God Stats
5W - 2L
1,792 SR
Queue Stats
17W - 15L
1,664 Elo+
Solo
Neith
Neith
Lotta_1982
Neith
Level 89
God Stats
172W - 218L
1,438 SR
Queue Stats
503W - 699L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 7 / 1
7,936
496
6,606
12,682
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
OA-Alamoudi
Zhong Kui
11
1 / 7 / 1
6,518
407
7,673
16,680
10,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Oulala75
Chaac
14
0 / 2 / 3
7,702
481
7,613
11,612
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
11
1 / 7 / 2
7,223
451
4,927
18,539
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
iat_30
Cabrakan
13
2 / 6 / 0
7,939
496
6,914
12,588
6,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
An345651
Chang'e
14
4 / 2 / 11
8,631
539
8,950
16,004
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 7
8,608
538
13,359
6,277
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 1 / 6
9,022
564
9,787
9,683
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Ijacarius
King Arthur
15
6 / 0 / 7
9,464
592
10,353
9,543
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
4 / 1 / 10
8,381
524
8,861
8,399
3,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
29
29
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
1
0.36
W
Chang'e
An345651
Chang'e
4
2
11
4.75
W
5
2
7
4.25
W
10
1
6
13
W
King Arthur
Ijacarius
King Arthur
6
0
7
9.5
W
Neith
4
1
10
9
L
Zhong Kui
OA-Alamoudi
Zhong Kui
1
7
1
0.21
L
Chaac
Oulala75
Chaac
0
2
3
0.75
L
Artio
1
7
2
0.29
L
Cabrakan
iat_30
Cabrakan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
51,310
72,101
Taken
49,906
45,328
Mitigated
28,577
23,661
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,606
2,846
0
2,587
12,682
4,001
902
1,696
10,887
0
54,615
W
Chang'e
An345651
Chang'e
8,950
627
745
6,628
16,004
12,513
0
10,422
5,582
27,975
0
W
13,359
1,453
0
725
6,277
2,362
474
4,118
2,159
55,735
0
W
9,787
2,088
0
3,534
9,683
3,234
0
854
8,829
0
48,597
W
King Arthur
Ijacarius
King Arthur
10,353
1,561
0
2,207
9,543
7,392
0
3,261
6,282
7,198
48,148
W
Neith
8,861
4,404
0
2,340
8,399
3,076
456
1,065
7,334
0
56,038
L
Zhong Kui
OA-Alamoudi
Zhong Kui
7,673
1,538
127
6,695
16,680
10,193
207
8,309
8,010
41,774
0
L
Chaac
Oulala75
Chaac
7,613
1,061
0
5,782
11,612
7,270
0
1,318
10,028
0
62,104
L
Artio
4,927
595
804
4,438
18,539
17,090
0
8,318
9,761
22,467
0
L
Cabrakan
iat_30
Cabrakan
6,914
871
0
3,228
12,588
6,774
0
3,145
8,910
37,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,318
Gold Earned
44,106
378
Minions Killed
459
0
Camps Cleared
0
1,393,974
Distance Traveled
1,483,683
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,936
496
88
6
0
227,670
0
W
Chang'e
8,631
539
38
2
0
298,284
0
W
Zeus
8,608
538
114
7
0
288,052
2
W
Thor
9,022
564
83
5
0
317,478
4
W
King Arthur
9,464
592
115
7
0
325,972
6
W
Neith
8,381
524
109
7
0
253,897
5
L
Zhong Kui
6,518
407
65
4
0
245,279
2
L
Chaac
7,702
481
108
7
0
354,468
4
L
Artio
7,223
451
38
2
0
278,418
10
L
Cabrakan
7,939
496
79
5
0
288,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role