Player Matchup

Yemoja
Yemoja
C3ls1us2
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,343 Elo+
Solo
Thanatos
Thanatos
DatWonGai
Thanatos
Level 23
God Stats
11W - 4L
1,673 SR
Queue Stats
40W - 30L
1,473 Elo+
Party 1
Hel
Hel
Kronosyke
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 70L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
RomanVulcan9202
Gilgamesh
Level 17
God Stats
4W - 8L
1,303 SR
Queue Stats
56W - 63L
1,384 Elo+
Solo
Medusa
Medusa
bingushingus
Medusa
Level 10
God Stats
4W - 2L
1,422 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 1
Team Averages
Level 19
1,480 SR
1,414 Elo+

VS

Team Averages
Level 18
1,450 SR
1,474 Elo+
Susano
Susano
Blink97
Susano
Level 4
God Stats
1W - 2L
1,653 SR
Queue Stats
4W - 5L
1,370 Elo+
Solo
Yemoja
Yemoja
Dradsre
Yemoja
Level 24
God Stats
0W - 2L
1,334 SR
Queue Stats
99W - 111L
1,547 Elo+
Solo
Hel
Hel
LotionDeViande
Hel
Level 27
God Stats
0W - 3L
1,258 SR
Queue Stats
81W - 77L
1,526 Elo+
Solo
Arachne
Arachne
PANDAREF
Arachne
Level 29
God Stats
35W - 36L
1,505 SR
Queue Stats
123W - 143L
1,424 Elo+
Solo
Zeus
Zeus
jamesdeanyo
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C3ls1us2
Yemoja
15
0 / 2 / 6
10,393
452
4,814
10,010
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
DatWonGai
Thanatos
17
10 / 5 / 9
12,011
522
21,501
15,188
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
13 / 5 / 3
13,323
579
16,757
21,082
8,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RomanVulcan9202
Gilgamesh
20
11 / 1 / 5
13,496
587
16,751
16,600
19,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
5 / 10 / 3
10,785
469
8,791
14,972
4,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Blink97
Susano
18
12 / 9 / 5
12,705
552
25,555
22,104
8,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Dradsre
Yemoja
17
2 / 3 / 10
11,437
497
5,984
14,880
14,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 7 / 1
12,860
559
7,566
17,865
7,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
PANDAREF
Arachne
17
1 / 6 / 1
10,579
460
5,250
21,789
9,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 15 / 1
9,057
394
5,117
17,847
5,033
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
39
Kills
22
23
Deaths
40
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
Blink97
Susano
12
9
5
1.61
W
Yemoja
C3ls1us2
Yemoja
0
2
6
1.5
W
Thanatos
DatWonGai
Thanatos
10
5
9
2.9
L
Yemoja
Dradsre
Yemoja
2
3
10
2.33
W
13
5
3
2.9
L
5
7
1
0.79
L
Arachne
PANDAREF
Arachne
1
6
1
0.25
W
Gilgamesh
RomanVulcan9202
Gilgamesh
11
1
5
13.5
W
Medusa
5
10
3
0.65
L
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,614
Damage
49,472
77,852
Taken
94,485
45,536
Mitigated
44,899
35,180
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Blink97
Susano
25,555
9,373
0
405
22,104
8,895
1,289
5,988
16,116
0
88,103
W
Yemoja
C3ls1us2
Yemoja
4,814
895
1,291
2,176
10,010
6,354
519
2,282
7,690
41,054
0
W
Thanatos
DatWonGai
Thanatos
21,501
7,891
0
11,374
15,188
5,740
0
2,019
13,149
0
72,713
L
Yemoja
Dradsre
Yemoja
5,984
1,074
3,299
2,642
14,880
14,112
377
6,622
8,258
41,099
0
W
16,757
733
3,473
12,237
21,082
8,952
2,143
6,680
14,204
89,483
0
L
7,566
296
1,396
5,368
17,865
7,357
695
5,935
11,930
73,858
0
L
Arachne
PANDAREF
Arachne
5,250
3,677
0
11,996
21,789
9,502
3,104
2,112
19,677
0
73,567
W
Gilgamesh
RomanVulcan9202
Gilgamesh
16,751
2,525
0
2,995
16,600
19,510
680
3,891
12,575
20,952
81,932
W
Medusa
8,791
5,029
0
1,634
14,972
4,980
1,876
3,405
11,567
0
45,881
L
5,117
1,916
0
1,393
17,847
5,033
0
4,166
13,681
27,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,008
Gold Earned
56,638
625
Minions Killed
507
0
Camps Cleared
0
2,027,797
Distance Traveled
1,838,661
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,705
552
111
5
0
427,406
5
W
Yemoja
10,393
452
69
3
0
364,183
3
W
Thanatos
12,011
522
102
4
0
400,361
3
L
Yemoja
11,437
497
59
3
0
375,186
3
W
Hel
13,323
579
175
8
0
423,151
2
L
Hel
12,860
559
165
7
0
419,101
4
L
Arachne
10,579
460
135
6
0
313,848
1
W
Gilgamesh
13,496
587
190
8
0
477,938
1
W
Medusa
10,785
469
89
4
0
362,164
0
L
Zeus
9,057
394
37
2
0
303,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role