Player Matchup

Da Ji
Da Ji
Cccharless
Da Ji
Level 131
God Stats
4W - 5L
1,479 SR
Queue Stats
234W - 281L
1,469 Elo+
Party 2
Discordia
Discordia
Froz3n
Discordia
Level 14
God Stats
1W - 0L
1,620 SR
Queue Stats
4W - 5L
1,283 Elo+
Solo
Neith
Neith
QxNB
Neith
Level 22
God Stats
36W - 38L
1,470 SR
Queue Stats
60W - 61L
1,429 Elo+
Party 2
Team Averages
Level 56
1,523 SR
1,394 Elo+

VS

Team Averages
Level 15
1,499 SR
1,353 Elo+
Skadi
Skadi
DirtyMinMaxer
Skadi
Level 16
God Stats
6W - 3L
1,496 SR
Queue Stats
7W - 8L
1,398 Elo+
Party 1
Bacchus
Bacchus
Sokka85
Bacchus
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
jsonull
Kukulkan
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
12 / 2 / 8
10,063
915
9,365
8,631
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Froz3n
Discordia
12
5 / 3 / 12
9,052
823
12,421
6,043
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
QxNB
Neith
14
4 / 1 / 16
9,054
823
6,858
7,410
2,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
6,877
625
7,839
11,275
3,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Sokka85
Bacchus
11
6 / 6 / 0
8,604
782
5,635
14,787
18,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
jsonull
Kukulkan
9
0 / 6 / 4
6,695
609
1,913
8,173
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
6
6
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
12
2
8
8
L
0
9
5
0.28
W
Discordia
Froz3n
Discordia
5
3
12
3.67
W
Neith
QxNB
Neith
4
1
16
12
L
Bacchus
Sokka85
Bacchus
6
6
0
1
L
Kukulkan
jsonull
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
15,387
22,084
Taken
34,235
9,104
Mitigated
24,411
6,124
Healing
1,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,365
2,104
0
1,698
8,631
4,715
748
2,633
5,816
0
22,760
L
7,839
2,436
0
50
11,275
3,808
482
3,966
7,309
0
29,336
W
Discordia
Froz3n
Discordia
12,421
678
535
1,127
6,043
1,901
652
2,493
3,398
32,162
0
W
Neith
QxNB
Neith
6,858
2,474
0
2,764
7,410
2,488
1,440
2,152
5,064
0
26,368
L
Bacchus
Sokka85
Bacchus
5,635
315
0
555
14,787
18,166
0
4,773
10,014
10,115
0
L
Kukulkan
jsonull
Kukulkan
1,913
298
0
707
8,173
2,437
70
3,802
4,371
8,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
22,176
119
Minions Killed
78
4
Camps Cleared
1
593,970
Distance Traveled
510,389
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,063
915
27
2
3
192,266
0
L
Skadi
6,877
625
47
4
1
175,134
3
W
Discordia
9,052
823
51
5
0
196,517
0
W
Neith
9,054
823
41
4
1
205,187
1
L
Bacchus
8,604
782
17
2
0
180,163
4
L
Kukulkan
6,695
609
14
1
0
155,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role