Player Matchup

Bacchus
Bacchus
Chuy277069
Bacchus
Level 63
God Stats
35W - 38L
1,502 SR
Queue Stats
257W - 298L
1,401 Elo+
Party 1
Neith
Neith
CubicalSKULL
Neith
Level 26
God Stats
6W - 6L
1,493 SR
Queue Stats
61W - 67L
1,394 Elo+
Party 1
Merlin
Merlin
IThe Weekent
Merlin
Level 86
God Stats
5W - 8L
1,460 SR
Queue Stats
450W - 417L
1,449 Elo+
Party 1
Da Ji
Da Ji
SharperInstincts
Da Ji
Level 49
God Stats
9W - 7L
1,814 SR
Queue Stats
102W - 119L
1,442 Elo+
Solo
Mulan
Mulan
crisgamer1059
Mulan
Level 71
God Stats
29W - 27L
1,537 SR
Queue Stats
377W - 387L
1,442 Elo+
Party 1
Team Averages
Level 59
1,561 SR
1,426 Elo+

VS

Team Averages
Level 75
1,447 SR
1,443 Elo+
Chaac
Chaac
Doctor-Divine69
Chaac
Level 89
God Stats
3W - 4L
1,347 SR
Queue Stats
450W - 503L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PH_Reign
Tsukuyomi
Level 68
God Stats
65W - 67L
1,529 SR
Queue Stats
225W - 253L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShinobiCuz
Cu Chulainn
Level 81
God Stats
8W - 7L
1,497 SR
Queue Stats
324W - 322L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
TheMayneTitan
Heimdallr
Level 27
God Stats
14W - 22L
1,378 SR
Queue Stats
87W - 94L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
TheRaumSaga
Nu Wa
Level 109
God Stats
5W - 3L
1,484 SR
Queue Stats
343W - 365L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chuy277069
Bacchus
17
4 / 6 / 9
11,262
469
12,080
22,005
25,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 8 / 8
11,265
469
9,837
16,277
5,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
7 / 6 / 7
13,318
555
16,640
17,249
6,713
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 8
12,832
535
11,657
22,648
9,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 3 / 2
12,199
508
11,119
20,590
15,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
12,412
517
14,282
15,537
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
PH_Reign
Tsukuyomi
20
7 / 7 / 6
13,576
566
17,017
19,645
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
ShinobiCuz
Cu Chulainn
17
4 / 4 / 10
10,871
453
16,147
19,809
17,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TheMayneTitan
Heimdallr
17
4 / 7 / 9
10,680
445
11,158
15,607
6,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
5 / 7 / 3
12,106
504
14,364
11,508
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
26
Kills
25
25
Deaths
26
34
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chuy277069
Bacchus
4
6
9
1.42
L
5
8
8
1.13
W
5
1
6
8
L
Merlin
7
6
7
1.75
W
Tsukuyomi
PH_Reign
Tsukuyomi
7
7
6
1.43
L
8
2
8
6
W
Cu Chulainn
ShinobiCuz
Cu Chulainn
4
4
10
2.25
W
Heimdallr
TheMayneTitan
Heimdallr
4
7
9
1.21
W
5
7
3
0.93
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
72,968
98,769
Taken
82,106
62,546
Mitigated
53,057
27,347
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chuy277069
Bacchus
12,080
670
0
5,010
22,005
25,096
210
3,556
17,212
46,259
0
L
9,837
4,834
0
3,543
16,277
5,822
0
2,316
13,369
0
52,306
W
14,282
2,091
0
6,473
15,537
16,841
0
2,808
12,641
8,705
64,626
L
Merlin
16,640
705
181
4,345
17,249
6,713
1,268
4,643
11,939
109,643
0
W
Tsukuyomi
PH_Reign
Tsukuyomi
17,017
5,193
0
6,432
19,645
8,186
67
5,227
14,194
0
107,967
L
11,657
4,888
0
5,111
22,648
9,282
0
4,614
17,399
0
104,129
W
Cu Chulainn
ShinobiCuz
Cu Chulainn
16,147
2,362
930
5,437
19,809
17,919
6
6,934
12,783
14,292
48,138
W
Heimdallr
TheMayneTitan
Heimdallr
11,158
3,812
0
2,856
15,607
6,063
278
7,948
7,569
0
50,903
W
14,364
1,647
0
0
11,508
4,048
887
5,045
6,199
67,502
0
L
11,119
2,036
0
9,157
20,590
15,633
2,306
3,130
16,033
0
80,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,876
Gold Earned
59,645
648
Minions Killed
603
0
Camps Cleared
0
2,301,375
Distance Traveled
2,222,757
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,262
469
56
2
0
458,767
0
L
Neith
11,265
469
84
4
0
490,482
6
W
Chaac
12,412
517
145
6
0
475,995
5
L
Merlin
13,318
555
191
8
0
413,295
0
W
Tsukuyomi
13,576
566
153
6
0
503,382
5
L
Da Ji
12,832
535
148
6
0
488,963
4
W
Cu Chulainn
10,871
453
103
4
0
453,800
3
W
Heimdallr
10,680
445
95
4
0
430,295
4
W
Nu Wa
12,106
504
107
4
0
359,285
3
L
Mulan
12,199
508
169
7
0
449,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role