Player Matchup

Cliodhna
Cliodhna
AlphaskagII
Cliodhna
Level 128
God Stats
10W - 3L
1,673 SR
Queue Stats
134W - 90L
1,609 Elo+
Party 2
Discordia
Discordia
DGLights
Discordia
Level 15
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Horus
Horus
Fishramen
Horus
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 141L
1,564 Elo+
Party 2
Khepri
Khepri
TrueXGoliath
Khepri
Level 159
God Stats
9W - 5L
1,563 SR
Queue Stats
225W - 149L
1,591 Elo+
Party 2
Izanami
Izanami
cosmiccnooodles
Izanami
Level 60
God Stats
4W - 5L
1,520 SR
Queue Stats
91W - 67L
1,542 Elo+
Party 2
Team Averages
Level 85
1,607 SR
1,561 Elo+

VS

Team Averages
Level 88
1,506 SR
1,418 Elo+
Apollo
Apollo
 
Apollo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ACR4224
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 1
Janus
Janus
DarkleTinct
Janus
Level 149
God Stats
3W - 6L
1,512 SR
Queue Stats
22W - 33L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
FCS_GOAT
Gilgamesh
Level 66
God Stats
4W - 4L
1,519 SR
Queue Stats
10W - 15L
1,316 Elo+
Party 1
Thor
Thor
STuPiD_FaT_doNg
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlphaskagII
Cliodhna
20
22 / 1 / 8
15,892
1,135
35,837
10,814
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
DGLights
Discordia
16
2 / 2 / 13
10,296
735
6,015
5,371
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Fishramen
Horus
16
3 / 3 / 14
10,543
753
9,362
18,362
19,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
16
2 / 3 / 16
11,482
820
3,739
14,645
19,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 1 / 11
11,582
827
10,428
8,982
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 9 / 2
9,421
673
5,014
13,821
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
ACR4224
Athena
15
1 / 7 / 3
8,953
640
7,536
23,494
11,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 8 / 3
10,099
721
12,119
12,959
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FCS_GOAT
Gilgamesh
15
1 / 8 / 5
9,349
668
9,543
16,749
12,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 3 / 2
10,906
779
9,111
12,873
5,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
35
Kills
10
10
Deaths
35
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
9
2
0.22
L
Athena
ACR4224
Athena
1
7
3
0.36
W
Cliodhna
AlphaskagII
Cliodhna
22
1
8
26
W
Discordia
DGLights
Discordia
2
2
13
4.25
L
3
8
3
0.56
L
Gilgamesh
FCS_GOAT
Gilgamesh
1
8
5
0.44
W
Horus
Fishramen
Horus
3
3
14
3.33
L
4
3
2
1.67
W
Khepri
2
3
16
3.33
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,381
Damage
43,323
58,174
Taken
79,896
50,462
Mitigated
36,048
16,703
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,014
2,704
0
488
13,821
4,417
324
1,596
12,140
0
28,475
L
Athena
ACR4224
Athena
7,536
873
0
2,730
23,494
11,043
477
2,320
20,731
18,959
0
W
Cliodhna
AlphaskagII
Cliodhna
35,837
5,551
0
993
10,814
5,835
2,971
2,566
8,188
0
82,959
W
Discordia
DGLights
Discordia
6,015
1,010
0
409
5,371
2,427
157
3,140
2,181
13,137
0
L
12,119
241
159
1,245
12,959
3,336
470
1,389
11,448
44,535
0
L
Gilgamesh
FCS_GOAT
Gilgamesh
9,543
1,495
0
174
16,749
12,230
1
3,101
13,300
7,501
19,195
W
Horus
Fishramen
Horus
9,362
4,361
3,631
6,963
18,362
19,131
814
7,102
11,098
0
18,167
L
9,111
2,276
0
1,471
12,873
5,022
1,833
1,663
11,070
0
34,863
W
Khepri
3,739
142
0
1,933
14,645
19,265
373
3,425
11,057
15,581
0
W
10,428
5,923
0
2,774
8,982
3,804
2,452
4,937
3,851
0
42,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,795
Gold Earned
48,728
264
Minions Killed
302
5
Camps Cleared
11
1,374,517
Distance Traveled
1,228,725
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,421
673
73
5
4
242,934
2
L
Athena
8,953
640
22
2
0
249,282
0
W
Cliodhna
15,892
1,135
119
9
5
323,962
0
W
Discordia
10,296
735
24
2
0
230,448
0
L
Janus
10,099
721
103
7
4
259,601
0
L
Gilgamesh
9,349
668
30
2
0
216,613
0
W
Horus
10,543
753
20
1
0
287,909
1
L
Thor
10,906
779
74
5
3
260,295
2
W
Khepri
11,482
820
15
1
0
254,056
3
W
Izanami
11,582
827
86
6
0
278,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role