Player Matchup

Athena
Athena
A Spooky Planet
Athena
Level 64
God Stats
6W - 8L
1,564 SR
Queue Stats
48W - 66L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cheetahofthewind
Morgan Le Fay
Level 39
God Stats
5W - 4L
1,297 SR
Queue Stats
39W - 36L
1,418 Elo+
Solo
Ymir
Ymir
DarkLordTyrak
Ymir
Level 73
God Stats
8W - 11L
1,331 SR
Queue Stats
89W - 92L
1,456 Elo+
Party 1
Medusa
Medusa
Wild rose9127
Medusa
Level 23
God Stats
6W - 8L
1,506 SR
Queue Stats
11W - 19L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
wannabeefwithme
Gilgamesh
Level 67
God Stats
2W - 1L
1,455 SR
Queue Stats
116W - 99L
1,510 Elo+
Party 1
Team Averages
Level 53
1,430 SR
1,423 Elo+

VS

Team Averages
Level 63
1,637 SR
1,433 Elo+
Eset
Eset
BosnianDrxgon
Eset
Level 66
God Stats
18W - 13L
1,673 SR
Queue Stats
238W - 253L
1,492 Elo+
Party 2
Odin
Odin
IrregularAtLife
Odin
Level 18
God Stats
5W - 4L
1,536 SR
Queue Stats
108W - 119L
1,403 Elo+
Party 3
Hun Batz
Hun Batz
SultanMujahideen
Hun Batz
Level 85
God Stats
15W - 14L
1,499 SR
Queue Stats
340W - 372L
1,462 Elo+
Party 2
Ymir
Ymir
TheSBot
Ymir
Level 28
God Stats
5W - 3L
1,778 SR
Queue Stats
56W - 72L
1,370 Elo+
Party 2
Anhur
Anhur
TickleMePickle42
Anhur
Level 119
God Stats
16W - 5L
1,699 SR
Queue Stats
597W - 610L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,437
495
2,189
7,290
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Cheetahofthewind
Morgan Le Fay
13
6 / 4 / 3
7,785
599
8,493
9,644
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 1 / 2
8,053
619
6,353
7,905
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 2
6,052
466
2,551
2,507
616
Gilgamesh
wannabeefwithme
Gilgamesh
14
8 / 0 / 0
8,784
676
7,793
7,590
6,867
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,622
509
6,671
6,431
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 6 / 0
4,836
372
1,531
8,477
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 0
6,263
482
3,347
10,739
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
TheSBot
Ymir
9
1 / 6 / 1
6,283
483
2,007
8,863
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 1
6,752
519
3,740
6,085
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
23
Kills
5
5
Deaths
23
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
3
5
0
0.6
W
Morgan Le Fay
Cheetahofthewind
Morgan Le Fay
6
4
3
1.88
W
7
1
2
8
L
0
6
0
0
L
1
6
0
0.17
L
Ymir
TheSBot
Ymir
1
6
1
0.25
L
0
0
1
0.5
W
1
0
2
2
W
Gilgamesh
wannabeefwithme
Gilgamesh
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
17,296
34,936
Taken
40,595
17,757
Mitigated
18,496
12,142
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,189
632
0
2,122
7,290
3,957
0
1,517
5,697
15,438
0
L
6,671
444
0
356
6,431
2,319
132
4,573
1,690
29,614
0
W
Morgan Le Fay
Cheetahofthewind
Morgan Le Fay
8,493
838
0
2,300
9,644
3,388
266
2,691
6,617
46,982
0
W
6,353
2,322
0
4,000
7,905
2,929
0
3,561
4,120
50,106
0
L
1,531
57
0
1,213
8,477
4,194
0
357
8,120
0
13,862
L
3,347
1,261
0
2,390
10,739
3,594
0
3,970
6,531
0
44,920
L
Ymir
TheSBot
Ymir
2,007
618
0
918
8,863
6,635
0
5,331
3,478
8,771
0
L
3,740
2,069
0
2,366
6,085
1,754
0
2,298
3,741
0
49,476
W
2,551
1,369
0
1,276
2,507
616
0
495
2,011
0
35,045
W
Gilgamesh
wannabeefwithme
Gilgamesh
7,793
2,826
0
2,444
7,590
6,867
1,208
0
7,188
0
46,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
30,756
387
Minions Killed
287
0
Camps Cleared
0
1,223,435
Distance Traveled
1,156,155
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,437
495
19
1
0
253,116
3
L
Eset
6,622
509
53
4
0
195,276
4
W
Morgan Le Fay
7,785
599
83
6
0
235,644
3
W
Ymir
8,053
619
94
7
0
255,693
0
L
Odin
4,836
372
24
2
0
248,108
0
L
Hun Batz
6,263
482
82
6
0
253,304
4
L
Ymir
6,283
483
14
1
0
251,273
2
L
Anhur
6,752
519
114
9
0
208,194
2
W
Medusa
6,052
466
78
6
0
219,847
1
W
Gilgamesh
8,784
676
113
9
0
259,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role