Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AjaxFrax
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,805 Elo+
Solo
Baron Samedi
Baron Samedi
Beelzebossz
Baron Samedi
Level 17
God Stats
3W - 4L
1,592 SR
Queue Stats
132W - 143L
1,681 Elo+
Solo
Yemoja
Yemoja
MommyMilkerzz
Yemoja
Level 4
God Stats
3W - 2L
1,726 SR
Queue Stats
5W - 4L
1,754 Elo+
Party 1
Set
Set
chiefstoner
Set
Level 28
God Stats
1W - 1L
1,762 SR
Queue Stats
121W - 55L
1,786 Elo+
Solo
Team Averages
Level 23
1,616 SR
1,705 Elo+

VS

Team Averages
Level 37
1,637 SR
1,610 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aiyyjayy
Thanatos
Level 24
God Stats
8W - 6L
1,698 SR
Queue Stats
103W - 102L
1,629 Elo+
Solo
Hel
Hel
DarkCommander251
Hel
Level 107
God Stats
1W - 0L
1,703 SR
Queue Stats
232W - 217L
1,576 Elo+
Party 2
Charybdis
Charybdis
OneXRage
Charybdis
Level 9
God Stats
3W - 1L
1,784 SR
Queue Stats
34W - 34L
1,693 Elo+
Party 2
Guan Yu
Guan Yu
Xenophagee
Guan Yu
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 42L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 6 / 0
6,902
460
6,018
11,959
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
AjaxFrax
Chaac
12
2 / 1 / 2
7,266
484
4,777
9,732
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Beelzebossz
Baron Samedi
14
0 / 2 / 4
8,282
552
6,750
9,228
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 2
6,712
447
4,133
10,668
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 3 / 1
8,786
586
10,037
11,568
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 3 / 1
8,598
573
9,914
12,569
9,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Aiyyjayy
Thanatos
16
8 / 3 / 1
9,251
617
10,006
10,583
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 2
8,285
552
4,907
7,891
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
OneXRage
Charybdis
14
2 / 1 / 7
8,112
541
5,683
8,423
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Xenophagee
Guan Yu
13
4 / 0 / 6
8,353
557
7,524
10,838
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
17
17
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
0
0.17
W
King Arthur
 
King Arthur
1
3
1
0.5
W
Thanatos
Aiyyjayy
Thanatos
8
3
1
2.83
L
Chaac
AjaxFrax
Chaac
2
1
2
3
L
Baron Samedi
Beelzebossz
Baron Samedi
0
2
4
1
W
2
3
2
1
L
0
5
2
0.2
W
Charybdis
OneXRage
Charybdis
2
1
7
5.5
W
Guan Yu
Xenophagee
Guan Yu
4
0
6
7
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,715
Damage
38,034
53,155
Taken
50,304
25,882
Mitigated
27,674
19,975
Healing
26,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,018
3,434
0
3,593
11,959
2,557
244
1,496
10,415
0
54,922
W
King Arthur
 
King Arthur
9,914
960
0
3,305
12,569
9,066
0
1,635
10,207
9,936
54,972
W
Thanatos
Aiyyjayy
Thanatos
10,006
2,794
0
11,144
10,583
3,897
0
3,262
7,049
0
60,894
L
Chaac
AjaxFrax
Chaac
4,777
665
0
5,590
9,732
7,600
0
1,706
7,980
5,146
23,247
L
Baron Samedi
Beelzebossz
Baron Samedi
6,750
182
208
3,922
9,228
3,182
0
2,001
7,083
55,855
0
W
4,907
197
682
3,601
7,891
2,683
0
2,218
5,473
47,745
0
L
4,133
1,985
820
1,053
10,668
7,983
0
551
10,097
12,837
0
W
Charybdis
OneXRage
Charybdis
5,683
2,273
0
1,926
8,423
2,162
328
1,393
7,030
0
50,081
W
Guan Yu
Xenophagee
Guan Yu
7,524
1,303
1,330
4,820
10,838
9,866
0
2,719
8,031
0
35,198
L
10,037
5,349
0
4,789
11,568
4,560
0
939
10,591
0
60,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
42,599
404
Minions Killed
502
0
Camps Cleared
0
1,338,743
Distance Traveled
1,508,608
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,902
460
113
8
0
225,817
2
W
King Arthur
8,598
573
135
9
0
312,599
3
W
Thanatos
9,251
617
103
7
0
326,689
4
L
Chaac
7,266
484
57
4
0
300,745
4
L
Baron Samedi
8,282
552
117
8
0
272,945
3
W
Hel
8,285
552
113
8
0
297,023
2
L
Yemoja
6,712
447
17
1
0
240,866
0
W
Charybdis
8,112
541
101
7
0
269,144
1
W
Guan Yu
8,353
557
50
3
0
303,153
3
L
Set
8,786
586
100
7
0
298,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role