Player Matchup

Cliodhna
Cliodhna
BigFatHeavyNuts
Cliodhna
Level 83
God Stats
1W - 2L
1,264 SR
Queue Stats
279W - 265L
1,573 Elo+
Party 3
Merlin
Merlin
PinkMoonChild420
Merlin
Level 109
God Stats
4W - 7L
1,601 SR
Queue Stats
443W - 412L
1,574 Elo+
Solo
King Arthur
King Arthur
Syngrafeas
King Arthur
Level 108
God Stats
0W - 4L
1,354 SR
Queue Stats
109W - 86L
1,610 Elo+
Solo
Rama
Rama
UR_MERKED23
Rama
Level 119
God Stats
4W - 7L
1,561 SR
Queue Stats
488W - 428L
1,574 Elo+
Party 3
Ganesha
Ganesha
maplearmadyl
Ganesha
Level 158
God Stats
16W - 21L
1,544 SR
Queue Stats
262W - 242L
1,566 Elo+
Solo
Team Averages
Level 115
1,465 SR
1,579 Elo+

VS

Team Averages
Level 130
1,544 SR
1,550 Elo+
Mulan
Mulan
GK4thousand
Mulan
Level 147
God Stats
6W - 5L
1,638 SR
Queue Stats
214W - 195L
1,563 Elo+
Party 2
Ymir
Ymir
GrottyLK
Ymir
Level 90
God Stats
40W - 39L
1,551 SR
Queue Stats
440W - 476L
1,492 Elo+
Party 1
Bakasura
Bakasura
PopTeamEpic0
Bakasura
Level 160
God Stats
1W - 1L
1,480 SR
Queue Stats
224W - 224L
1,548 Elo+
Party 2
Ullr
Ullr
UnLucky120
Ullr
Level 118
God Stats
24W - 40L
1,514 SR
Queue Stats
1,192W - 1,294L
1,574 Elo+
Party 1
Janus
Janus
xFoulsilver
Janus
Level 135
God Stats
11W - 13L
1,536 SR
Queue Stats
687W - 686L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 4 / 4
7,677
512
7,266
10,388
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 7 / 1
7,707
514
7,168
10,602
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Syngrafeas
King Arthur
13
3 / 2 / 0
7,908
527
7,410
14,451
10,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
6,862
457
6,940
8,388
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
maplearmadyl
Ganesha
12
0 / 3 / 5
6,970
465
5,185
10,752
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,334
556
7,610
10,341
5,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
1 / 1 / 11
7,715
514
4,231
11,449
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
PopTeamEpic0
Bakasura
16
8 / 0 / 3
9,317
621
8,453
12,537
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 2
8,158
544
6,136
8,525
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 4 / 5
8,482
565
10,493
9,022
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
19
19
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
4
4
1.25
W
1
3
2
0.67
W
Ymir
1
1
11
6.5
L
4
7
1
0.64
W
Bakasura
PopTeamEpic0
Bakasura
8
0
3
9.5
L
King Arthur
Syngrafeas
King Arthur
3
2
0
1.5
L
0
3
0
0
W
3
2
2
2
L
Ganesha
maplearmadyl
Ganesha
0
3
5
0.83
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
36,923
54,581
Taken
51,874
26,819
Mitigated
26,562
13,836
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
7,266
684
0
2,922
10,388
2,962
0
3,464
6,467
0
43,072
W
7,610
1,297
0
4,675
10,341
5,196
64
117
10,224
0
55,898
W
Ymir
4,231
1,177
0
2,059
11,449
10,603
0
4,974
6,249
19,106
0
L
7,168
40
0
2,649
10,602
3,232
0
5,066
5,066
50,303
0
W
Bakasura
PopTeamEpic0
Bakasura
8,453
5,957
0
3,389
12,537
5,168
80
1,720
10,735
0
62,694
L
King Arthur
Syngrafeas
King Arthur
7,410
1,219
0
5,013
14,451
10,339
0
90
13,660
0
48,758
L
6,940
4,246
0
1,872
8,388
2,675
374
1,769
6,577
0
47,078
W
6,136
1,455
0
2,017
8,525
2,892
0
464
8,061
0
51,088
L
Ganesha
maplearmadyl
Ganesha
5,185
325
0
1,380
10,752
7,611
0
3,882
6,577
27,515
0
W
10,493
1,172
0
2,310
9,022
2,703
0
4,559
4,187
54,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,124
Gold Earned
42,006
423
Minions Killed
474
0
Camps Cleared
0
1,343,196
Distance Traveled
1,468,083
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,677
512
80
5
0
306,140
2
W
Mulan
8,334
556
127
8
0
275,963
0
W
Ymir
7,715
514
35
2
0
269,453
6
L
Merlin
7,707
514
103
7
0
248,350
9
W
Bakasura
9,317
621
124
8
0
344,669
0
L
King Arthur
7,908
527
107
7
0
282,714
3
L
Rama
6,862
457
111
7
0
236,169
5
W
Ullr
8,158
544
96
6
0
276,843
2
L
Ganesha
6,970
465
22
1
0
269,823
6
W
Janus
8,482
565
92
6
0
301,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role