Player Matchup

Heimdallr
Heimdallr
B0N3Z94
Heimdallr
Level 29
God Stats
0W - 5L
1,234 SR
Queue Stats
4W - 9L
1,368 Elo+
Party 1
Odin
Odin
HigherLevelBaby
Odin
Level 77
God Stats
1W - 2L
1,164 SR
Queue Stats
5W - 6L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
LazorBabeVG
Kukulkan
Level 116
God Stats
15W - 8L
1,497 SR
Queue Stats
62W - 39L
1,551 Elo+
Party 1
Team Averages
Level 74
1,298 SR
1,455 Elo+

VS

Team Averages
Level 95
1,551 SR
1,459 Elo+
Merlin
Merlin
Animekid389
Merlin
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 7L
1,468 Elo+
Party 2
Bastet
Bastet
Grizz_Be_Easy
Bastet
Level 132
God Stats
84W - 67L
1,566 SR
Queue Stats
473W - 549L
1,492 Elo+
Solo
Mulan
Mulan
Pablo_DaKing
Mulan
Level 138
God Stats
3W - 2L
1,587 SR
Queue Stats
41W - 50L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B0N3Z94
Heimdallr
12
1 / 8 / 2
8,787
549
4,758
13,590
5,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 4
9,409
588
4,828
13,111
13,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
LazorBabeVG
Kukulkan
13
3 / 8 / 2
9,924
620
13,300
13,790
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 2 / 7
10,890
681
7,491
7,040
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 3 / 7
11,325
708
13,321
12,578
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
6 / 0 / 10
11,253
703
14,677
14,009
15,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
19
19
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
7
4.75
L
Heimdallr
B0N3Z94
Heimdallr
1
8
2
0.25
W
7
3
7
3.5
L
1
3
4
1
L
Kukulkan
LazorBabeVG
Kukulkan
3
8
2
0.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
35,489
40,491
Taken
33,627
24,457
Mitigated
23,464
4,233
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,491
998
0
124
7,040
2,663
908
3,590
3,450
18,898
0
L
Heimdallr
B0N3Z94
Heimdallr
4,758
2,860
0
297
13,590
5,282
0
3,220
10,370
0
21,554
W
13,321
2,871
0
2,819
12,578
5,045
30
4,987
7,272
0
58,534
L
4,828
992
0
1,499
13,111
13,533
0
2,870
10,241
0
16,109
L
Kukulkan
LazorBabeVG
Kukulkan
13,300
774
0
2,437
13,790
5,642
0
1,869
11,921
41,548
0
W
14,677
1,750
0
3,262
14,009
15,756
893
5,316
8,345
0
40,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,120
Gold Earned
33,468
145
Minions Killed
168
3
Camps Cleared
11
803,647
Distance Traveled
893,637
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,890
681
37
2
0
288,207
0
L
Heimdallr
8,787
549
53
3
0
241,085
4
W
Bastet
11,325
708
79
5
9
299,912
6
L
Odin
9,409
588
22
1
0
310,489
3
L
Kukulkan
9,924
620
70
4
3
252,073
4
W
Mulan
11,253
703
52
3
2
305,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role