Player Matchup

Kali
Kali
CronoszL
Kali
Level 128
God Stats
5W - 5L
1,429 SR
Queue Stats
103W - 100L
1,493 Elo+
Party 4
Xbalanque
Xbalanque
Its Fye
Xbalanque
Level 41
God Stats
5W - 6L
1,476 SR
Queue Stats
36W - 53L
1,311 Elo+
Party 3
Chronos
Chronos
ViperRulss
Chronos
Level 122
God Stats
28W - 21L
1,589 SR
Queue Stats
257W - 257L
1,481 Elo+
Party 4
Ra
Ra
beeph stew good
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,651 Elo+
Party 3
Khepri
Khepri
l iAthenes l
Khepri
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 54L
1,526 Elo+
Party 4
Team Averages
Level 72
1,499 SR
1,493 Elo+

VS

Team Averages
Level 35
1,642 SR
1,554 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ClappedYa910
Mulan
Level 28
God Stats
1W - 0L
1,860 SR
Queue Stats
87W - 86L
1,537 Elo+
Party 1
Ra
Ra
Norbit6946
Ra
Level 17
God Stats
2W - 2L
1,937 SR
Queue Stats
38W - 41L
1,516 Elo+
Party 1
Nemesis
Nemesis
Perro perre
Nemesis
Level 41
God Stats
1W - 0L
1,233 SR
Queue Stats
80W - 39L
1,650 Elo+
Party 2
Neith
Neith
SirClappyCheeks
Neith
Level 48
God Stats
2W - 1L
1,678 SR
Queue Stats
142W - 120L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
2 / 5 / 3
7,701
513
7,202
11,057
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Its Fye
Xbalanque
10
1 / 3 / 0
6,600
440
6,148
7,567
2,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ViperRulss
Chronos
14
6 / 2 / 1
9,141
609
8,644
11,979
4,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 4 / 7
8,888
593
7,668
10,259
6,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
13
2 / 4 / 3
8,000
533
5,327
11,118
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 8
7,588
506
5,426
10,742
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 3
7,164
478
3,972
8,994
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 2 / 4
8,187
546
7,460
8,019
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Perro perre
Nemesis
16
10 / 5 / 4
9,284
619
16,567
13,704
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 3 / 2
6,770
451
5,263
10,368
3,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
13
Kills
18
18
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
8
6
W
0
4
3
0.38
L
Kali
2
5
3
0.7
L
Xbalanque
Its Fye
Xbalanque
1
3
0
0.33
W
5
2
4
3.5
W
Nemesis
Perro perre
Nemesis
10
5
4
2.4
W
1
3
2
0.67
L
Chronos
ViperRulss
Chronos
6
2
1
3.25
L
2
4
7
1.38
L
Khepri
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,989
Damage
38,688
51,980
Taken
51,827
32,424
Mitigated
26,896
15,110
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,426
865
1,015
4,068
10,742
8,060
246
3,243
7,411
20,820
0
W
3,972
622
0
2,165
8,994
5,354
819
4,650
4,312
0
33,976
L
Kali
7,202
3,643
0
2,370
11,057
4,364
36
4,396
6,533
0
30,687
L
Xbalanque
Its Fye
Xbalanque
6,148
3,621
0
1,395
7,567
2,201
0
1,470
6,083
0
32,454
W
7,460
689
839
3,639
8,019
3,399
1,374
4,210
3,625
47,125
0
W
Nemesis
Perro perre
Nemesis
16,567
9,092
0
3,019
13,704
6,792
0
5,671
7,891
0
64,214
W
5,263
3,513
0
3,650
10,368
3,291
2,357
3,381
6,949
0
40,804
L
Chronos
ViperRulss
Chronos
8,644
2,318
0
4,714
11,979
4,851
3,172
1,609
10,344
53,132
0
L
7,668
541
243
3,659
10,259
6,749
161
2,116
7,983
66,241
0
L
Khepri
5,327
282
0
2,729
11,118
14,259
0
2,941
8,151
21,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
38,993
360
Minions Killed
377
0
Camps Cleared
0
1,322,842
Distance Traveled
1,341,180
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,588
506
41
3
0
278,983
5
W
Mulan
7,164
478
73
5
0
264,888
1
L
Kali
7,701
513
55
4
0
307,082
1
L
Xbalanque
6,600
440
64
4
0
219,556
1
W
Ra
8,187
546
98
7
0
278,120
2
W
Nemesis
9,284
619
96
6
0
279,305
2
W
Neith
6,770
451
69
5
0
239,884
1
L
Chronos
9,141
609
99
7
0
269,869
0
L
Ra
8,888
593
116
8
0
281,945
4
L
Khepri
8,000
533
26
2
0
244,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role