Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
CallMeCabe
Mulan
Gold II
Level 129
God Stats
19W - 14L
1,730 SR
Queue Stats
328W - 324L
1,436 MMR
Solo
Janus
Janus
Silver II
Obnoxious_Juuls
Janus
Silver II
Level 113
God Stats
0W - 1L
1,505 SR
Queue Stats
9W - 15L
1,428 MMR
Solo
Terra
Terra
Gold V
Xaxhi
Terra
Gold V
Level 129
God Stats
6W - 7L
1,493 SR
Queue Stats
387W - 382L
1,423 MMR
Solo
Ne Zha
Ne Zha
Bronze III
juansebasl835
Ne Zha
Bronze III
Level 68
God Stats
0W - 1L
1,601 SR
Queue Stats
4W - 9L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,566 SR
1,438 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,615 SR
1,426 MMR
Sol
Sol
Gold II
GloRogan
Sol
Gold II
Level 62
God Stats
32W - 27L
1,581 SR
Queue Stats
102W - 93L
1,559 MMR
Party 1
Cerberus
Cerberus
Gold IV
Momo is fat
Cerberus
Gold IV
Level 108
God Stats
2W - 0L
1,609 SR
Queue Stats
38W - 34L
1,408 MMR
Solo
Ares
Ares
Gold IV
OsamabinWeed
Ares
Gold IV
Level 63
God Stats
73W - 61L
1,627 SR
Queue Stats
239W - 231L
1,396 MMR
Solo
Vulcan
Vulcan
Gold IV
hewhowrangles
Vulcan
Gold IV
Level 124
God Stats
7W - 3L
1,656 SR
Queue Stats
49W - 52L
1,356 MMR
Party 1
Pele
Pele
Silver III
xXEP1CFR3SHXx
Pele
Silver III
Level 58
God Stats
3W - 2L
1,602 SR
Queue Stats
4W - 7L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 6 / 0
6,755
450
9,505
11,534
3,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
14
5 / 2 / 2
8,500
567
12,884
12,286
10,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 1
7,083
472
3,636
6,297
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Xaxhi
Terra
11
1 / 3 / 3
6,952
463
2,357
13,694
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 2
7,608
507
2,979
11,635
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayGilgameshGebOdin

VS

Bans
CthulhuTiamatPersephoneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,246
616
9,807
9,868
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Momo is fat
Cerberus
12
2 / 5 / 1
7,469
498
3,790
14,239
7,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 2 / 7
8,029
535
4,251
9,820
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 1 / 3
8,198
547
9,555
6,293
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 3
9,103
607
7,899
10,066
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
16
16
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
0
0.33
L
Mulan
5
2
2
3
W
5
1
0
5
W
Cerberus
Momo is fat
Cerberus
2
5
1
0.5
L
1
3
1
0.5
W
1
2
7
2.25
L
Terra
Xaxhi
Terra
1
3
3
0.83
W
3
1
3
4.5
L
0
2
2
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
35,302
55,446
Taken
50,286
27,243
Mitigated
23,907
19,115
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,505
4,493
0
563
11,534
3,590
0
8,059
3,389
0
47,296
L
Mulan
12,884
2,040
0
3,633
12,286
10,192
44
3,864
8,339
877
48,813
W
9,807
4,854
0
7,320
9,868
3,592
5,031
1,146
8,680
70,976
0
W
Cerberus
Momo is fat
Cerberus
3,790
318
0
5,144
14,239
7,099
477
569
13,638
30,621
0
L
3,636
41
0
872
6,297
1,659
0
2,519
3,698
48,583
0
W
4,251
134
0
2,529
9,820
7,442
284
1,606
8,102
13,400
0
L
Terra
Xaxhi
Terra
2,357
277
2,117
5,722
13,694
8,237
62
9,541
4,003
12,368
0
W
9,555
5,064
0
1,645
6,293
2,133
583
1,899
4,290
48,069
0
L
2,979
1,463
0
6,208
11,635
3,565
0
2,938
8,614
0
58,610
W
7,899
1,764
0
5,681
10,066
3,641
0
471
9,553
0
67,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,898
Gold Earned
42,045
430
Minions Killed
453
0
Camps Cleared
0
1,403,495
Distance Traveled
1,484,911
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,755
450
80
5
0
228,776
4
L
Mulan
8,500
567
92
6
0
274,711
0
W
Sol
9,246
616
139
9
0
257,265
4
W
Cerberus
7,469
498
75
5
0
255,818
2
L
Janus
7,083
472
114
8
0
293,612
3
W
Ares
8,029
535
19
1
0
316,010
3
L
Terra
6,952
463
22
1
0
277,252
2
W
Vulcan
8,198
547
105
7
0
304,377
5
L
Ne Zha
7,608
507
122
8
0
329,144
5
W
Pele
9,103
607
115
8
0
351,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role