Player Matchup

Achilles
Achilles
GaldameZSB
Achilles
Level 18
God Stats
1W - 1L
1,262 SR
Queue Stats
48W - 46L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
MintyMento
Kukulkan
Level 18
God Stats
10W - 4L
1,648 SR
Queue Stats
21W - 19L
1,488 Elo+
Party 1
Ra
Ra
Moonbrand
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,465 Elo+
Party 1
Neith
Neith
MostlySmooth
Neith
Level 18
God Stats
15W - 11L
1,469 SR
Queue Stats
47W - 31L
1,483 Elo+
Party 1
King Arthur
King Arthur
Nova40
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,424 Elo+
Party 3
Team Averages
Level 20
1,476 SR
1,460 Elo+

VS

Team Averages
Level 18
1,459 SR
1,273 Elo+
Apollo
Apollo
Dogge
Apollo
Level 21
God Stats
1W - 2L
1,515 SR
Queue Stats
22W - 38L
1,333 Elo+
Party 2
Tiamat
Tiamat
Durgsden
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,320 Elo+
Party 2
Discordia
Discordia
Sabertore
Discordia
Level 23
God Stats
1W - 5L
1,278 SR
Queue Stats
33W - 51L
1,320 Elo+
Party 2
Cliodhna
Cliodhna
ScythianSteppes
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,080 Elo+
Party 2
Erlang Shen
Erlang Shen
SwearWuflie
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GaldameZSB
Achilles
20
9 / 1 / 20
13,837
1,153
14,749
17,500
23,771
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MintyMento
Kukulkan
19
10 / 5 / 14
12,642
1,054
18,343
12,365
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 4 / 18
14,291
1,191
23,223
14,036
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 1 / 18
11,928
994
8,827
8,592
3,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Nova40
King Arthur
20
5 / 2 / 24
12,174
1,015
10,006
17,226
18,600
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dogge
Apollo
17
0 / 9 / 6
10,400
867
9,397
15,368
6,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Durgsden
Tiamat
17
0 / 11 / 5
10,508
876
7,282
22,317
16,019
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Sabertore
Discordia
18
1 / 1 / 7
11,554
963
17,540
6,711
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
18
11 / 11 / 2
13,963
1,164
24,773
19,263
8,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
SwearWuflie
Erlang Shen
17
1 / 9 / 4
10,489
874
6,525
16,894
10,711
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
37
41
Kills
13
13
Deaths
41
94
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dogge
Apollo
0
9
6
0.33
L
Tiamat
Durgsden
Tiamat
0
11
5
0.23
W
Achilles
GaldameZSB
Achilles
9
1
20
19
W
Kukulkan
MintyMento
Kukulkan
10
5
14
3.4
W
14
4
18
5.75
W
3
1
18
12
W
King Arthur
Nova40
King Arthur
5
2
24
8.5
L
Discordia
Sabertore
Discordia
1
1
7
4.5
L
Cliodhna
11
11
2
1.09
L
Erlang Shen
SwearWuflie
Erlang Shen
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,148
Damage
65,517
69,719
Taken
80,553
56,763
Mitigated
43,815
17,319
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dogge
Apollo
9,397
5,184
0
917
15,368
6,278
0
9,269
5,911
0
23,808
L
Tiamat
Durgsden
Tiamat
7,282
1,514
88
2,367
22,317
16,019
0
10,990
11,070
36,387
0
W
Achilles
GaldameZSB
Achilles
14,749
3,386
0
2,558
17,500
23,771
0
6,349
11,151
0
26,586
W
Kukulkan
MintyMento
Kukulkan
18,343
1,121
0
231
12,365
4,783
0
4,805
7,560
43,154
0
W
23,223
1,320
4,521
4,429
14,036
6,109
0
4,489
9,547
53,240
0
W
8,827
4,458
0
2,318
8,592
3,500
0
4,059
4,533
0
35,370
W
King Arthur
Nova40
King Arthur
10,006
1,371
1,513
1,749
17,226
18,600
0
5,120
12,106
0
19,610
L
Discordia
Sabertore
Discordia
17,540
404
0
273
6,711
2,616
0
3,569
3,040
47,091
0
L
Cliodhna
24,773
2,886
0
608
19,263
8,191
0
7,787
11,041
0
36,772
L
Erlang Shen
SwearWuflie
Erlang Shen
6,525
2,977
0
451
16,894
10,711
0
9,951
6,814
0
17,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,872
Gold Earned
56,914
242
Minions Killed
214
10
Camps Cleared
3
1,159,938
Distance Traveled
1,042,742
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,400
867
40
3
1
166,603
0
L
Tiamat
10,508
876
58
5
0
219,147
0
W
Achilles
13,837
1,153
13
1
4
224,418
2
W
Kukulkan
12,642
1,054
57
5
0
184,879
0
W
Ra
14,291
1,191
90
8
3
246,007
0
W
Neith
11,928
994
56
5
2
240,531
0
W
King Arthur
12,174
1,015
26
2
1
264,103
1
L
Discordia
11,554
963
65
5
0
237,435
3
L
Cliodhna
13,963
1,164
29
2
2
233,368
0
L
Erlang Shen
10,489
874
22
2
0
186,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role