Player Matchup

Ra
Ra
BlackShrek
Ra
Level 45
God Stats
2W - 4L
1,590 SR
Queue Stats
13W - 12L
1,681 Elo+
Party 1
Thanatos
Thanatos
HoneyNutChex
Thanatos
Level 125
God Stats
2W - 6L
1,504 SR
Queue Stats
71W - 43L
1,750 Elo+
Party 1
Cerberus
Cerberus
JusticeThomas
Cerberus
Level 29
God Stats
12W - 2L
1,833 SR
Queue Stats
34W - 6L
1,945 Elo+
Party 1
Team Averages
Level 66
1,642 SR
1,792 Elo+

VS

Team Averages
Level 39
1,696 SR
1,598 Elo+
Tiamat
Tiamat
Andre4EvR
Tiamat
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 99L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
CreamyDadPuss
Baron Samedi
Level 29
God Stats
4W - 1L
1,882 SR
Queue Stats
150W - 86L
1,642 Elo+
Party 2
Mulan
Mulan
creamunism
Mulan
Level 24
God Stats
8W - 2L
1,708 SR
Queue Stats
92W - 45L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
11,958
598
7,801
15,252
7,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
HoneyNutChex
Thanatos
14
3 / 8 / 5
12,650
633
9,801
17,495
7,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JusticeThomas
Cerberus
16
3 / 3 / 3
12,418
621
9,784
28,375
39,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andre4EvR
Tiamat
15
2 / 6 / 11
12,707
635
9,644
11,175
6,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
CreamyDadPuss
Baron Samedi
19
10 / 2 / 9
14,057
703
23,897
14,136
12,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
17
7 / 1 / 12
13,567
678
16,866
23,130
29,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
19
19
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Andre4EvR
Tiamat
2
6
11
1.25
L
2
8
4
0.5
W
Baron Samedi
CreamyDadPuss
Baron Samedi
10
2
9
7.25
L
Thanatos
HoneyNutChex
Thanatos
3
8
5
0.69
L
Cerberus
JusticeThomas
Cerberus
3
3
3
1.5
W
Mulan
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,386
Damage
50,407
61,122
Taken
48,441
54,274
Mitigated
48,389
13,132
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Andre4EvR
Tiamat
9,644
1,632
0
1,382
11,175
6,330
572
4,212
6,963
44,706
0
L
7,801
1,179
1,964
1,811
15,252
7,258
0
9,840
5,412
46,170
0
W
Baron Samedi
CreamyDadPuss
Baron Samedi
23,897
2,016
3,716
4,439
14,136
12,950
719
6,701
7,435
84,964
0
L
Thanatos
HoneyNutChex
Thanatos
9,801
2,296
0
6,267
17,495
7,891
0
10,408
7,087
0
30,541
L
Cerberus
JusticeThomas
Cerberus
9,784
672
0
3,090
28,375
39,125
0
13,919
14,456
42,939
0
W
Mulan
16,866
3,488
0
9,004
23,130
29,109
901
7,689
15,441
0
43,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
40,331
195
Minions Killed
248
5
Camps Cleared
13
918,350
Distance Traveled
952,451
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,707
635
77
4
4
286,401
2
L
Ra
11,958
598
77
4
3
330,078
0
W
Baron Samedi
14,057
703
122
6
4
322,748
3
L
Thanatos
12,650
633
38
2
2
256,460
2
L
Cerberus
12,418
621
80
4
0
331,812
0
W
Mulan
13,567
678
49
2
5
343,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role