Player Matchup

Chaac
Chaac
AnubidTTV
Chaac
Level 34
God Stats
20W - 23L
1,416 SR
Queue Stats
77W - 105L
1,431 Elo+
Party 4
Vulcan
Vulcan
AquaFiez
Vulcan
Level 63
God Stats
4W - 6L
1,460 SR
Queue Stats
106W - 128L
1,471 Elo+
Party 2
Neith
Neith
FlowersandDeath
Neith
Level 32
God Stats
9W - 12L
1,556 SR
Queue Stats
44W - 48L
1,477 Elo+
Solo
Fenrir
Fenrir
Purple Peri
Fenrir
Level 89
God Stats
3W - 3L
1,693 SR
Queue Stats
95W - 113L
1,439 Elo+
Party 4
Olorun
Olorun
RegalApollo
Olorun
Level 15
God Stats
18W - 16L
1,560 SR
Queue Stats
69W - 78L
1,490 Elo+
Party 2
Team Averages
Level 47
1,537 SR
1,462 Elo+

VS

Team Averages
Level 48
1,538 SR
1,417 Elo+
Scylla
Scylla
Archetype
Scylla
Level 87
God Stats
1W - 2L
1,318 SR
Queue Stats
62W - 46L
1,439 Elo+
Party 3
Horus
Horus
Orinxz
Horus
Level 18
God Stats
17W - 24L
1,324 SR
Queue Stats
72W - 89L
1,419 Elo+
Party 1
Cupid
Cupid
Retlcle
Cupid
Level 14
God Stats
3W - 0L
1,668 SR
Queue Stats
25W - 22L
1,297 Elo+
Party 3
Achilles
Achilles
ZayC-T-B
Achilles
Level 84
God Stats
5W - 5L
1,500 SR
Queue Stats
174W - 189L
1,434 Elo+
Party 1
Ra
Ra
hartnoel12
Ra
Level 38
God Stats
1W - 1L
1,881 SR
Queue Stats
23W - 24L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnubidTTV
Chaac
19
1 / 4 / 5
12,689
846
13,176
36,266
41,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
AquaFiez
Vulcan
19
0 / 10 / 6
12,985
866
26,376
24,536
9,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
2 / 7 / 3
13,116
874
22,341
21,934
8,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
4 / 13 / 1
13,052
870
18,427
30,637
20,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Olorun
19
0 / 7 / 6
12,554
837
11,377
22,081
8,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Archetype
Scylla
20
8 / 0 / 19
14,982
999
36,195
11,811
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Orinxz
Horus
20
4 / 0 / 22
14,781
985
12,247
24,353
41,407
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Retlcle
Cupid
20
11 / 5 / 14
15,006
1,000
22,728
20,124
9,075
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ZayC-T-B
Achilles
20
9 / 0 / 27
16,362
1,091
23,846
27,389
46,523
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 2 / 23
15,875
1,058
35,143
16,562
8,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
146
7
Kills
41
41
Deaths
7
21
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Chaac
AnubidTTV
Chaac
1
4
5
0.88
L
Vulcan
AquaFiez
Vulcan
0
10
6
0.3
W
Scylla
Archetype
Scylla
8
0
19
17.5
L
2
7
3
0.5
W
Horus
Orinxz
Horus
4
0
22
15
L
Fenrir
4
13
1
0.35
L
Olorun
0
7
6
0.43
W
Cupid
Retlcle
Cupid
11
5
14
3.6
W
Achilles
ZayC-T-B
Achilles
9
0
27
22.5
W
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,697
Damage
130,159
135,454
Taken
100,239
88,326
Mitigated
110,776
19,969
Healing
46,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AnubidTTV
Chaac
13,176
953
0
9,474
36,266
41,069
0
20,408
15,858
0
37,466
L
Vulcan
AquaFiez
Vulcan
26,376
7,484
122
687
24,536
9,654
0
12,498
12,038
72,474
0
W
Scylla
Archetype
Scylla
36,195
523
373
2,446
11,811
5,010
0
5,202
6,609
67,218
0
L
22,341
7,567
0
2,507
21,934
8,392
0
11,027
10,907
0
52,997
W
Horus
Orinxz
Horus
12,247
6,015
8,511
9,794
24,353
41,407
0
9,874
14,479
696
25,104
L
Fenrir
18,427
3,882
0
967
30,637
20,263
0
18,583
12,054
0
22,850
L
Olorun
11,377
4,446
2,342
3,870
22,081
8,948
0
9,518
12,563
34,410
0
W
Cupid
Retlcle
Cupid
22,728
13,213
395
1,694
20,124
9,075
0
6,978
12,639
0
39,126
W
Achilles
ZayC-T-B
Achilles
23,846
6,732
0
9,099
27,389
46,523
0
10,554
16,835
0
39,367
W
35,143
1,544
8,381
5,975
16,562
8,761
0
5,145
11,417
82,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,396
Gold Earned
77,006
296
Minions Killed
300
6
Camps Cleared
12
1,444,766
Distance Traveled
1,531,375
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,689
846
61
4
0
311,948
1
L
Vulcan
12,985
866
111
7
2
288,216
0
W
Scylla
14,982
999
86
6
1
328,836
0
L
Neith
13,116
874
66
4
1
272,420
0
W
Horus
14,781
985
25
2
2
309,529
0
L
Fenrir
13,052
870
9
1
3
300,473
0
L
Olorun
12,554
837
49
3
0
271,709
0
W
Cupid
15,006
1,000
31
2
8
252,305
0
W
Achilles
16,362
1,091
24
2
0
320,374
0
W
Ra
15,875
1,058
134
9
1
320,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role