Player Matchup

Charybdis
Charybdis
Amaritsu
Charybdis
Level 127
God Stats
13W - 14L
1,532 SR
Queue Stats
304W - 326L
1,508 Elo+
Solo
Cthulhu
Cthulhu
CakeMaker64
Cthulhu
Level 25
God Stats
0W - 3L
1,463 SR
Queue Stats
14W - 30L
1,307 Elo+
Solo
Vulcan
Vulcan
GT3000
Vulcan
Level 148
God Stats
27W - 27L
1,483 SR
Queue Stats
358W - 396L
1,491 Elo+
Solo
Team Averages
Level 100
1,493 SR
1,435 Elo+

VS

Team Averages
Level 83
1,427 SR
1,463 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DanielRock96
Discordia
Level 67
God Stats
39W - 41L
1,516 SR
Queue Stats
261W - 350L
1,374 Elo+
Solo
Ne Zha
Ne Zha
Mazii11
Ne Zha
Level 45
God Stats
2W - 4L
1,265 SR
Queue Stats
29W - 29L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amaritsu
Charybdis
11
3 / 5 / 2
7,569
757
4,445
8,390
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
CakeMaker64
Cthulhu
12
4 / 3 / 1
7,911
791
5,250
12,107
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
GT3000
Vulcan
6
0 / 4 / 1
5,616
562
2,855
3,207
810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
6 / 2 / 2
7,929
793
6,518
10,024
6,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
DanielRock96
Discordia
12
0 / 2 / 10
7,192
719
6,217
5,178
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Mazii11
Ne Zha
12
6 / 3 / 5
7,828
783
6,707
5,984
2,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
12
12
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
2
3.5
L
Charybdis
Amaritsu
Charybdis
3
5
2
0.8
L
Cthulhu
CakeMaker64
Cthulhu
4
3
1
1.5
W
Discordia
DanielRock96
Discordia
0
2
10
2.5
L
Vulcan
GT3000
Vulcan
0
4
1
0.13
W
Ne Zha
Mazii11
Ne Zha
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,550
Damage
19,442
23,704
Taken
21,186
13,095
Mitigated
9,965
2,369
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,518
472
0
2,461
10,024
6,336
344
3,527
6,375
0
24,952
L
Charybdis
Amaritsu
Charybdis
4,445
2,157
0
390
8,390
3,583
0
2,149
6,241
0
19,066
L
Cthulhu
CakeMaker64
Cthulhu
5,250
550
284
1,470
12,107
8,702
0
3,662
8,445
17,321
0
W
Discordia
DanielRock96
Discordia
6,217
211
0
782
5,178
1,549
491
2,575
2,583
23,995
0
L
Vulcan
GT3000
Vulcan
2,855
1,326
0
225
3,207
810
0
591
2,616
6,044
0
W
Ne Zha
Mazii11
Ne Zha
6,707
1,487
0
306
5,984
2,080
999
2,439
3,425
0
24,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,096
Gold Earned
22,949
77
Minions Killed
134
2
Camps Cleared
7
433,249
Distance Traveled
577,192
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,929
793
33
3
3
199,642
4
L
Charybdis
7,569
757
43
4
1
149,148
2
L
Cthulhu
7,911
791
27
3
0
196,687
1
W
Discordia
7,192
719
58
6
1
191,454
2
L
Vulcan
5,616
562
7
1
1
87,414
0
W
Ne Zha
7,828
783
43
4
3
186,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role