Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ATR Poised232
Ymir
Level 64
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 3
Thor
Thor
Nero012
Thor
Level 47
God Stats
5W - 5L
1,672 SR
Queue Stats
162W - 233L
1,397 Elo+
Party 3
Charybdis
Charybdis
TheToribio
Charybdis
Level 59
God Stats
12W - 14L
1,476 SR
Queue Stats
210W - 288L
1,405 Elo+
Party 3
King Arthur
King Arthur
jackydye
King Arthur
Level 76
God Stats
11W - 13L
1,440 SR
Queue Stats
287W - 326L
1,368 Elo+
Party 3
Team Averages
Level 55
1,459 SR
1,371 Elo+

VS

Team Averages
Level 55
1,563 SR
1,343 Elo+
Sylvanus
Sylvanus
CortezXX
Sylvanus
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,292 Elo+
Party 1
Scylla
Scylla
Lucaasnks
Scylla
Level 41
God Stats
3W - 2L
1,695 SR
Queue Stats
4W - 9L
1,234 Elo+
Party 1
Artemis
Artemis
Mora3s
Artemis
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 20L
1,234 Elo+
Party 1
Jormungandr
Jormungandr
mk4000
Jormungandr
Level 150
God Stats
3W - 1L
1,441 SR
Queue Stats
352W - 325L
1,521 Elo+
Party 2
Da Ji
Da Ji
ninjakill07
Da Ji
Level 27
God Stats
4W - 1L
1,677 SR
Queue Stats
61W - 48L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 1
6,660
605
710
1,803
788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 3
5,568
506
2,802
6,650
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Nero012
Thor
9
0 / 2 / 3
5,326
484
1,991
6,901
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TheToribio
Charybdis
10
3 / 2 / 1
5,927
539
3,985
5,703
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
jackydye
King Arthur
10
0 / 4 / 0
5,534
503
3,158
8,912
5,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CortezXX
Sylvanus
8
0 / 2 / 2
5,032
457
2,738
5,893
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Lucaasnks
Scylla
11
2 / 0 / 1
6,565
597
1,433
1,584
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Mora3s
Artemis
9
1 / 2 / 0
5,136
467
4,238
5,505
1,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
mk4000
Jormungandr
12
3 / 0 / 1
7,268
661
7,005
8,125
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
3 / 1 / 3
6,513
592
3,090
5,179
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
9
9
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
1
1.5
L
1
1
3
2.5
W
Sylvanus
CortezXX
Sylvanus
0
2
2
0.5
W
Scylla
Lucaasnks
Scylla
2
0
1
2.5
W
Artemis
Mora3s
Artemis
1
2
0
0.5
L
Thor
Nero012
Thor
0
2
3
0.75
L
Charybdis
TheToribio
Charybdis
3
2
1
1.75
L
King Arthur
jackydye
King Arthur
0
4
0
0
W
Jormungandr
mk4000
Jormungandr
3
0
1
3.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,646
Damage
18,504
29,969
Taken
26,286
15,469
Mitigated
15,708
11,408
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
710
111
0
1,323
1,803
788
0
238
1,535
41,254
0
L
2,802
135
358
2,874
6,650
5,375
0
1,739
4,911
12,378
0
W
Sylvanus
CortezXX
Sylvanus
2,738
1,081
557
1,952
5,893
4,302
0
1,503
4,390
11,333
2,753
W
Scylla
Lucaasnks
Scylla
1,433
64
0
500
1,584
325
0
337
1,247
30,193
0
W
Artemis
Mora3s
Artemis
4,238
1,610
0
1,597
5,505
1,544
0
1,299
4,206
0
21,280
L
Thor
Nero012
Thor
1,991
645
0
2,902
6,901
1,839
0
1,999
4,687
0
24,785
L
Charybdis
TheToribio
Charybdis
3,985
1,210
0
1,295
5,703
1,552
0
770
4,933
0
36,226
L
King Arthur
jackydye
King Arthur
3,158
95
0
2,656
8,912
5,915
0
4,967
3,075
0
27,871
W
Jormungandr
mk4000
Jormungandr
7,005
1,881
0
4,011
8,125
7,374
134
0
8,125
41,324
0
W
3,090
871
0
1,473
5,179
2,163
62
373
4,806
0
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
30,514
319
Minions Killed
316
0
Camps Cleared
0
1,080,638
Distance Traveled
1,053,570
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,660
605
93
8
0
220,288
0
L
Ymir
5,568
506
16
1
0
216,169
0
W
Sylvanus
5,032
457
30
3
0
184,262
1
W
Scylla
6,565
597
82
7
0
211,581
4
W
Artemis
5,136
467
39
4
0
191,892
3
L
Thor
5,326
484
59
5
0
241,355
1
L
Charybdis
5,927
539
91
8
0
190,769
1
L
King Arthur
5,534
503
60
5
0
212,057
4
W
Jormungandr
7,268
661
96
9
0
223,390
3
W
Da Ji
6,513
592
69
6
0
242,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role