Player Matchup

Hades
Hades
HollowJoker
Hades
Level 148
God Stats
6W - 6L
1,553 SR
Queue Stats
238W - 246L
1,444 Elo+
Solo
Kukulkan
Kukulkan
TeamPotatoChips
Kukulkan
Level 67
God Stats
0W - 1L
1,294 SR
Queue Stats
12W - 21L
1,380 Elo+
Party 1
Chernobog
Chernobog
Zsparky123
Chernobog
Level 114
God Stats
4W - 2L
1,704 SR
Queue Stats
293W - 280L
1,442 Elo+
Party 1
Geb
Geb
codiki
Geb
Level 122
God Stats
4W - 5L
1,416 SR
Queue Stats
199W - 195L
1,479 Elo+
Party 1
Nike
Nike
fire_hotginger23
Nike
Level 123
God Stats
5W - 2L
1,739 SR
Queue Stats
161W - 156L
1,511 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,451 Elo+

VS

Team Averages
Level 100
1,487 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Knightman213
Ganesha
Level 100
God Stats
6W - 2L
1,617 SR
Queue Stats
205W - 189L
1,517 Elo+
Solo
Sol
Sol
RAULOtheGamer
Sol
Level 102
God Stats
2W - 2L
1,347 SR
Queue Stats
50W - 36L
1,542 Elo+
Solo
Hou Yi
Hou Yi
THe X D3mon
Hou Yi
Level 58
God Stats
4W - 4L
1,455 SR
Queue Stats
46W - 57L
1,459 Elo+
Solo
Cliodhna
Cliodhna
xXIEatThose21Xx
Cliodhna
Level 124
God Stats
10W - 6L
1,513 SR
Queue Stats
238W - 232L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
9,762
814
12,898
15,593
8,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
14
0 / 3 / 3
7,546
629
8,466
7,547
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Zsparky123
Chernobog
16
3 / 1 / 4
9,016
751
9,971
9,785
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
codiki
Geb
14
1 / 5 / 7
8,863
739
8,885
13,877
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 6 / 4
7,230
603
3,570
12,289
5,494
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 3 / 9
10,249
854
9,987
14,463
11,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Knightman213
Ganesha
15
1 / 2 / 14
9,680
807
5,328
14,421
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 6
9,702
809
13,993
9,609
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
3 / 1 / 10
10,036
836
9,066
9,914
3,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
16
4 / 2 / 8
10,223
852
12,582
10,213
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
10
Kills
18
18
Deaths
10
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
9
3.5
L
6
3
1
2.17
W
Ganesha
Knightman213
Ganesha
1
2
14
4
W
4
2
6
3.5
W
Hou Yi
3
1
10
8
L
Kukulkan
0
3
3
0.5
L
Chernobog
Zsparky123
Chernobog
3
1
4
5
L
Geb
codiki
Geb
1
5
7
0.9
L
0
6
4
0.33
W
Cliodhna
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
50,956
59,091
Taken
58,620
35,781
Mitigated
40,593
8,178
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,987
1,446
0
6,844
14,463
11,360
888
7,355
6,925
0
30,923
L
12,898
1,187
174
5,713
15,593
8,903
0
5,436
10,157
41,879
0
W
Ganesha
Knightman213
Ganesha
5,328
283
0
1,249
14,421
16,667
1,082
7,878
6,279
21,716
0
W
13,993
4,604
0
1,773
9,609
4,187
1,278
5,355
4,204
42,090
3,097
W
Hou Yi
9,066
3,710
0
1,802
9,914
3,848
1,067
6,236
3,598
0
29,670
L
Kukulkan
8,466
1,178
0
288
7,547
3,230
0
1,666
5,881
28,543
0
L
Chernobog
Zsparky123
Chernobog
9,971
5,073
0
856
9,785
3,981
168
4,239
5,546
0
32,612
L
Geb
codiki
Geb
8,885
284
0
1,147
13,877
14,173
0
3,715
10,162
20,937
0
L
3,570
656
0
0
12,289
5,494
115
3,580
8,709
0
11,825
W
Cliodhna
12,582
0
0
1,992
10,213
4,531
432
3,120
7,059
0
29,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
49,890
252
Minions Killed
279
6
Camps Cleared
10
1,033,402
Distance Traveled
1,174,412
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,249
854
59
5
1
256,145
0
L
Hades
9,762
814
72
6
4
219,059
2
W
Ganesha
9,680
807
18
2
2
209,333
3
W
Sol
9,702
809
84
7
4
232,893
1
W
Hou Yi
10,036
836
77
6
1
229,634
2
L
Kukulkan
7,546
629
70
6
0
184,207
0
L
Chernobog
9,016
751
71
6
1
225,336
3
L
Geb
8,863
739
16
1
0
223,628
1
L
Nike
7,230
603
23
2
1
181,172
4
W
Cliodhna
10,223
852
41
3
2
246,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role