Player Matchup

Kuzenbo
Kuzenbo
MoneyMakinJay7
Kuzenbo
Level 85
God Stats
2W - 0L
1,514 SR
Queue Stats
82W - 78L
1,487 Elo+
Solo
Heimdallr
Heimdallr
MrSillyGoose12
Heimdallr
Level 153
God Stats
20W - 12L
1,648 SR
Queue Stats
517W - 426L
1,573 Elo+
Party 2
Fenrir
Fenrir
WhoDatMoney
Fenrir
Level 156
God Stats
18W - 11L
1,606 SR
Queue Stats
387W - 395L
1,510 Elo+
Solo
Anubis
Anubis
minfordeeurd
Anubis
Level 106
God Stats
20W - 14L
1,575 SR
Queue Stats
166W - 160L
1,436 Elo+
Party 2
Achilles
Achilles
molag bol
Achilles
Level 28
God Stats
23W - 22L
1,469 SR
Queue Stats
142W - 150L
1,433 Elo+
Party 2
Team Averages
Level 106
1,562 SR
1,488 Elo+

VS

Team Averages
Level 84
1,544 SR
1,503 Elo+
Anubis
Anubis
J-Beast06
Anubis
Level 44
God Stats
4W - 4L
1,476 SR
Queue Stats
313W - 261L
1,492 Elo+
Solo
Neith
Neith
JuninKRL
Neith
Level 42
God Stats
50W - 49L
1,510 SR
Queue Stats
151W - 173L
1,466 Elo+
Solo
Cupid
Cupid
Maurruche
Cupid
Level 158
God Stats
3W - 3L
1,675 SR
Queue Stats
220W - 228L
1,560 Elo+
Party 1
Freya
Freya
iRiality
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 113L
1,489 Elo+
Party 1
Awilix
Awilix
zCHEWBOYz
Awilix
Level 154
God Stats
34W - 33L
1,561 SR
Queue Stats
177W - 194L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 19
15,941
996
23,314
33,808
41,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
MrSillyGoose12
Heimdallr
20
10 / 2 / 12
17,091
1,068
38,728
13,991
9,740
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
20
4 / 8 / 12
15,036
940
14,658
22,306
13,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
20
7 / 4 / 12
15,976
999
9,274
11,869
4,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
molag bol
Achilles
20
1 / 5 / 14
14,492
906
15,624
25,886
37,070
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
J-Beast06
Anubis
18
0 / 0 / 1
10,018
626
0
0
0
Neith
JuninKRL
Neith
20
4 / 5 / 11
15,667
979
12,182
21,074
10,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Maurruche
Cupid
20
7 / 8 / 13
16,733
1,046
31,510
27,705
9,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Freya
iRiality
Freya
20
5 / 7 / 11
15,221
951
20,289
28,015
9,735
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
zCHEWBOYz
Awilix
20
11 / 7 / 11
16,959
1,060
35,745
30,659
10,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
74
27
Kills
27
27
Deaths
27
69
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
J-Beast06
Anubis
0
0
1
0.5
L
Neith
JuninKRL
Neith
4
5
11
1.9
L
Cupid
Maurruche
Cupid
7
8
13
1.69
W
5
8
19
1.81
W
Heimdallr
MrSillyGoose12
Heimdallr
10
2
12
8
W
Fenrir
4
8
12
1.25
L
Freya
iRiality
Freya
5
7
11
1.5
W
Anubis
7
4
12
3.25
W
Achilles
molag bol
Achilles
1
5
14
1.6
L
Awilix
zCHEWBOYz
Awilix
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,598
Damage
99,726
107,860
Taken
107,453
105,891
Mitigated
40,977
14,157
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
J-Beast06
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Neith
JuninKRL
Neith
12,182
7,010
0
2,974
21,074
10,994
0
7,839
12,873
0
44,274
L
Cupid
Maurruche
Cupid
31,510
22,803
1,453
5,948
27,705
9,978
0
9,424
17,798
0
77,719
W
23,314
3,790
765
3,766
33,808
41,698
0
9,351
24,141
40,788
0
W
Heimdallr
MrSillyGoose12
Heimdallr
38,728
16,429
0
5,600
13,991
9,740
0
1,768
12,223
0
93,915
W
Fenrir
14,658
2,267
0
1,011
22,306
13,034
0
1,513
20,793
1,041
29,237
L
Freya
iRiality
Freya
20,289
7,157
0
6,971
28,015
9,735
0
12,483
15,125
39,950
0
W
Anubis
9,274
515
401
938
11,869
4,349
0
84
11,785
39,139
0
W
Achilles
molag bol
Achilles
15,624
3,056
0
1,676
25,886
37,070
0
7,573
18,313
0
31,134
L
Awilix
zCHEWBOYz
Awilix
35,745
12,908
0
2,312
30,659
10,270
0
3,865
26,404
0
61,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,536
Gold Earned
74,598
289
Minions Killed
298
13
Camps Cleared
5
1,448,884
Distance Traveled
1,314,056
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,018
626
0
0
0
0
0
L
Neith
15,667
979
75
5
1
277,253
1
L
Cupid
16,733
1,046
116
7
2
333,459
0
W
Kuzenbo
15,941
996
38
2
6
320,352
3
W
Heimdallr
17,091
1,068
118
7
3
284,399
4
W
Fenrir
15,036
940
36
2
2
290,964
0
L
Freya
15,221
951
52
3
0
322,251
0
W
Anubis
15,976
999
65
4
1
274,930
0
W
Achilles
14,492
906
32
2
1
278,239
3
L
Awilix
16,959
1,060
55
3
2
381,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role