Player Matchup

Anubis
Anubis
LaLechu
Anubis
Level 26
God Stats
7W - 5L
1,694 SR
Queue Stats
113W - 97L
1,578 Elo+
Solo
Cernunnos
Cernunnos
MortalKombat
Cernunnos
Level 43
God Stats
14W - 24L
1,427 SR
Queue Stats
47W - 98L
1,313 Elo+
Party 1
Hel
Hel
Quinxxs
Hel
Level 9
God Stats
10W - 6L
1,300 SR
Queue Stats
27W - 26L
1,362 Elo+
Party 1
Eset
Eset
Xanivoro
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,476 Elo+
Party 1
Yemoja
Yemoja
geivan
Yemoja
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
25W - 52L
1,282 Elo+
Party 1
Team Averages
Level 23
1,484 SR
1,402 Elo+

VS

Team Averages
Level 19
1,512 SR
1,381 Elo+
Thor
Thor
Brakinado
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Hun Batz
Hun Batz
MeupaidHb20
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TonNoOne
Ah Muzen Cab
Level 28
God Stats
16W - 13L
1,572 SR
Queue Stats
39W - 35L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
peyjuan
Gilgamesh
Level 27
God Stats
2W - 6L
1,457 SR
Queue Stats
35W - 65L
1,288 Elo+
Solo
Thoth
Thoth
xGusDill
Thoth
Level 16
God Stats
2W - 3L
1,529 SR
Queue Stats
11W - 21L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LaLechu
Anubis
20
16 / 5 / 15
16,264
1,162
42,094
21,354
11,604
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
MortalKombat
Cernunnos
20
14 / 4 / 16
15,158
1,083
27,475
25,356
20,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
20
4 / 2 / 25
13,611
972
9,429
14,016
14,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eset
20
5 / 2 / 21
14,107
1,008
15,153
16,179
7,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
geivan
Yemoja
20
0 / 1 / 31
14,677
1,048
7,227
14,985
19,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
2 / 12 / 10
12,815
915
15,426
27,498
8,070
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
MeupaidHb20
Hun Batz
19
1 / 13 / 10
12,758
911
18,797
29,963
9,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
TonNoOne
Ah Muzen Cab
20
3 / 7 / 8
13,695
978
24,061
17,286
5,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
peyjuan
Gilgamesh
19
4 / 3 / 8
13,410
958
13,106
21,971
29,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
xGusDill
Thoth
19
4 / 4 / 8
13,812
987
16,344
11,053
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
58
39
Kills
14
14
Deaths
39
108
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thor
2
12
10
0.58
W
Anubis
LaLechu
Anubis
16
5
15
4.7
L
Hun Batz
MeupaidHb20
Hun Batz
1
13
10
0.46
W
Cernunnos
MortalKombat
Cernunnos
14
4
16
5.5
W
Hel
4
2
25
8.25
L
Ah Muzen Cab
TonNoOne
Ah Muzen Cab
3
7
8
1
W
Eset
5
2
21
7.75
W
Yemoja
geivan
Yemoja
0
1
31
15.5
L
Gilgamesh
peyjuan
Gilgamesh
4
3
8
2.67
L
Thoth
xGusDill
Thoth
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,378
Damage
87,734
91,890
Taken
107,771
74,753
Mitigated
56,587
44,941
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
15,426
1,794
0
0
27,498
8,070
0
18,847
8,651
0
32,201
W
Anubis
LaLechu
Anubis
42,094
1,444
1,071
5,283
21,354
11,604
0
4,242
16,830
75,728
0
L
Hun Batz
MeupaidHb20
Hun Batz
18,797
2,546
0
381
29,963
9,810
0
20,826
9,137
0
37,099
W
Cernunnos
MortalKombat
Cernunnos
27,475
16,840
794
3,526
25,356
20,793
0
5,218
19,806
0
46,471
W
Hel
9,429
1,659
12,236
4,469
14,016
14,561
0
2,349
11,424
31,074
0
L
Ah Muzen Cab
TonNoOne
Ah Muzen Cab
24,061
9,319
274
2,990
17,286
5,337
0
11,692
5,594
0
84,004
W
Eset
15,153
1,983
2,232
2,931
16,179
7,820
0
2,304
13,797
45,844
0
W
Yemoja
geivan
Yemoja
7,227
905
8,814
3,585
14,985
19,975
0
2,231
12,481
17,933
0
L
Gilgamesh
peyjuan
Gilgamesh
13,106
1,542
0
6,828
21,971
29,807
0
15,529
6,442
0
26,509
L
Thoth
xGusDill
Thoth
16,344
653
0
578
11,053
3,563
0
7,009
4,044
41,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,817
Gold Earned
66,490
308
Minions Killed
290
5
Camps Cleared
9
1,300,258
Distance Traveled
1,326,154
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,815
915
43
3
0
220,456
2
W
Anubis
16,264
1,162
83
6
0
240,015
0
L
Hun Batz
12,758
911
40
3
4
271,117
5
W
Cernunnos
15,158
1,083
43
3
4
270,306
0
W
Hel
13,611
972
65
5
0
285,128
1
L
Ah Muzen Cab
13,695
978
125
9
0
256,119
0
W
Eset
14,107
1,008
98
7
0
242,697
0
W
Yemoja
14,677
1,048
19
1
1
262,112
0
L
Gilgamesh
13,410
958
32
2
1
305,621
1
L
Thoth
13,812
987
50
4
4
272,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role