Player Matchup

Fenrir
Fenrir
Flamexgoldfire
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 1
Susano
Susano
MistaDomo
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
kewop_ttv
Baron Samedi
Level 132
God Stats
1W - 1L
1,712 SR
Queue Stats
31W - 41L
1,495 Elo+
Party 1
Team Averages
Level 50
1,571 SR
1,513 Elo+

VS

Team Averages
Level 72
1,564 SR
1,469 Elo+
Charybdis
Charybdis
DireWolf1626
Charybdis
Level 29
God Stats
9W - 2L
1,561 SR
Queue Stats
103W - 79L
1,480 Elo+
Party 2
Zeus
Zeus
Lizurdman
Zeus
Level 157
God Stats
6W - 4L
1,632 SR
Queue Stats
708W - 621L
1,576 Elo+
Party 2
Mercury
Mercury
ZebraYo
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 8
7,881
657
3,317
14,251
10,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
MistaDomo
Susano
13
5 / 8 / 4
9,742
812
6,407
14,175
8,884
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
kewop_ttv
Baron Samedi
12
4 / 5 / 5
8,648
721
7,116
12,227
8,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DireWolf1626
Charybdis
12
4 / 4 / 10
8,771
731
7,131
8,295
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
15
13 / 4 / 6
10,913
909
22,359
7,784
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ZebraYo
Mercury
12
2 / 2 / 12
9,068
756
4,922
6,466
2,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
19
19
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DireWolf1626
Charybdis
4
4
10
2.25
L
1
6
8
0.83
W
Zeus
13
4
6
4
L
Susano
MistaDomo
Susano
5
8
4
0.88
W
Mercury
ZebraYo
Mercury
2
2
12
4
L
Baron Samedi
kewop_ttv
Baron Samedi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,840
Damage
34,412
40,653
Taken
22,545
28,594
Mitigated
8,342
5,794
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DireWolf1626
Charybdis
7,131
3,407
0
111
8,295
3,290
1,641
3,941
4,354
0
17,853
L
3,317
745
0
331
14,251
10,941
0
7,222
6,675
0
8,004
W
Zeus
22,359
2,264
0
308
7,784
2,870
959
1,656
6,128
50,931
0
L
Susano
MistaDomo
Susano
6,407
1,529
0
1,018
14,175
8,884
0
6,863
6,956
0
17,785
W
Mercury
ZebraYo
Mercury
4,922
2,659
0
1,335
6,466
2,182
190
1,682
4,784
0
16,582
L
Baron Samedi
kewop_ttv
Baron Samedi
7,116
332
1,121
3,324
12,227
8,769
0
7,741
4,196
32,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
28,752
98
Minions Killed
139
3
Camps Cleared
6
563,154
Distance Traveled
571,771
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,771
731
33
3
2
199,499
2
L
Fenrir
7,881
657
8
1
0
202,562
1
W
Zeus
10,913
909
76
6
3
173,623
1
L
Susano
9,742
812
34
3
0
195,724
3
W
Mercury
9,068
756
30
3
1
198,649
2
L
Baron Samedi
8,648
721
56
5
3
164,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role