Player Matchup

Geb
Geb
AlbinoHomer
Geb
Level 20
God Stats
2W - 4L
1,311 SR
Queue Stats
31W - 37L
1,351 Elo+
Party 2
Charybdis
Charybdis
PrototypeJ
Charybdis
Level 47
God Stats
4W - 5L
1,334 SR
Queue Stats
233W - 261L
1,336 Elo+
Party 2
Guan Yu
Guan Yu
Tidal16155
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
iggy442
Baron Samedi
Level 17
God Stats
54W - 31L
1,536 SR
Queue Stats
66W - 47L
1,448 Elo+
Party 2
Pele
Pele
raceaflais
Pele
Level 28
God Stats
1W - 0L
1,254 SR
Queue Stats
21W - 24L
1,407 Elo+
Solo
Team Averages
Level 27
1,387 SR
1,394 Elo+

VS

Team Averages
Level 19
1,498 SR
1,382 Elo+
Pele
Pele
Liijen
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Solo
Cernunnos
Cernunnos
SeikaKun5150
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,420 Elo+
Solo
Chang'e
Chang'e
ThyLordApollyon
Chang'e
Level 29
God Stats
8W - 15L
1,500 SR
Queue Stats
177W - 232L
1,446 Elo+
Party 1
Fenrir
Fenrir
YANNZX_40
Fenrir
Level 7
God Stats
2W - 4L
1,488 SR
Queue Stats
4W - 11L
1,306 Elo+
Solo
Neith
Neith
chrismdabest
Neith
Level 24
God Stats
20W - 24L
1,500 SR
Queue Stats
145W - 181L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
7,597
400
382
8,573
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
PrototypeJ
Charybdis
18
5 / 0 / 4
11,445
602
7,218
13,908
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Tidal16155
Guan Yu
14
3 / 1 / 5
9,920
522
7,286
9,563
9,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
iggy442
Baron Samedi
19
16 / 0 / 3
13,158
693
20,127
11,108
8,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 3
10,556
556
3,922
12,335
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Liijen
Pele
7
0 / 12 / 1
6,337
334
1,300
11,786
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SeikaKun5150
Cernunnos
14
4 / 4 / 0
9,156
482
8,758
16,907
7,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
7,422
391
2,733
11,690
2,609
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
YANNZX_40
Fenrir
11
2 / 7 / 0
7,565
398
2,049
11,890
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
8,267
435
3,364
7,107
2,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
26
Kills
6
6
Deaths
29
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Pele
Liijen
Pele
0
12
1
0.04
W
Charybdis
PrototypeJ
Charybdis
5
0
4
7
L
Cernunnos
SeikaKun5150
Cernunnos
4
4
0
1
L
0
3
1
0.17
W
Guan Yu
Tidal16155
Guan Yu
3
1
5
5.5
L
Fenrir
YANNZX_40
Fenrir
2
7
0
0.29
L
0
3
0
0
W
Baron Samedi
iggy442
Baron Samedi
16
0
3
17.5
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,935
Damage
18,204
55,487
Taken
59,380
33,208
Mitigated
19,706
18,726
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
382
68
0
166
8,573
3,962
0
130
8,443
15,761
0
L
Pele
Liijen
Pele
1,300
476
0
811
11,786
2,895
0
5,943
5,611
0
13,003
W
Charybdis
PrototypeJ
Charybdis
7,218
4,090
0
6,859
13,908
4,631
3,104
786
13,122
0
106,860
L
Cernunnos
SeikaKun5150
Cernunnos
8,758
2,908
0
4,491
16,907
7,740
272
3,730
13,069
0
62,253
L
2,733
245
1,482
3,787
11,690
2,609
22
4,672
6,900
24,587
0
W
Guan Yu
Tidal16155
Guan Yu
7,286
539
350
2,479
9,563
9,074
1,837
587
8,976
0
31,102
L
Fenrir
YANNZX_40
Fenrir
2,049
501
0
2,024
11,890
4,421
438
3,869
7,805
0
17,650
L
3,364
1,791
0
1,975
7,107
2,041
2,536
1,743
5,330
0
45,766
W
Baron Samedi
iggy442
Baron Samedi
20,127
2,518
820
4,706
11,108
8,261
1,517
883
10,225
107,355
0
W
3,922
1,271
0
3,346
12,335
7,280
973
411
11,924
0
74,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,676
Gold Earned
38,747
550
Minions Killed
292
0
Camps Cleared
0
1,748,066
Distance Traveled
1,477,314
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,597
400
22
1
0
316,633
0
L
Pele
6,337
334
19
1
0
198,888
2
W
Charybdis
11,445
602
156
8
0
354,716
0
L
Cernunnos
9,156
482
107
6
0
297,140
3
L
Chang'e
7,422
391
34
2
0
342,832
2
W
Guan Yu
9,920
522
60
3
0
395,023
4
L
Fenrir
7,565
398
41
2
0
335,073
1
L
Neith
8,267
435
91
5
0
303,381
0
W
Baron Samedi
13,158
693
187
10
0
350,005
0
W
Pele
10,556
556
125
7
0
331,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role