Player Matchup

Susano
Susano
 
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bootyyy
Ymir
Level 5
God Stats
1W - 3L
1,444 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 1
Hades
Hades
Cal1ps0
Hades
Level 27
God Stats
1W - 5L
1,327 SR
Queue Stats
40W - 35L
1,547 Elo+
Solo
Ullr
Ullr
SteelTxtan
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 148L
1,467 Elo+
Party 1
Izanami
Izanami
deathfull2004
Izanami
Level 23
God Stats
5W - 3L
1,618 SR
Queue Stats
6W - 6L
1,479 Elo+
Solo
Team Averages
Level 26
1,478 SR
1,494 Elo+

VS

Team Averages
Level 21
1,715 SR
1,570 Elo+
Gilgamesh
Gilgamesh
Bengas020
Gilgamesh
Level 21
God Stats
5W - 2L
1,891 SR
Queue Stats
12W - 8L
1,699 Elo+
Solo
Olorun
Olorun
DaniiiTg26
Olorun
Level 22
God Stats
4W - 2L
1,642 SR
Queue Stats
43W - 27L
1,662 Elo+
Solo
Bellona
Bellona
Samlolzzz
Bellona
Level 27
God Stats
12W - 3L
1,750 SR
Queue Stats
71W - 67L
1,533 Elo+
Solo
Agni
Agni
Thewhalefailer
Agni
Level 27
God Stats
3W - 0L
1,791 SR
Queue Stats
61W - 55L
1,435 Elo+
Solo
Thanatos
Thanatos
Поленопоколено
Thanatos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
7 / 3 / 4
10,555
556
12,933
16,772
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Bootyyy
Ymir
14
3 / 6 / 4
9,281
488
5,102
14,952
10,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Cal1ps0
Hades
15
8 / 5 / 4
10,090
531
12,123
16,739
10,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 2
8,166
430
6,243
14,064
5,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
12
0 / 14 / 2
7,987
420
5,743
15,047
4,440
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bengas020
Gilgamesh
15
4 / 4 / 11
10,838
570
12,187
19,625
17,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
DaniiiTg26
Olorun
18
17 / 4 / 7
12,785
673
24,138
17,725
13,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Samlolzzz
Bellona
19
4 / 0 / 4
11,807
621
11,499
11,289
13,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 6 / 4
11,222
591
8,535
10,394
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 1
10,070
530
5,906
12,711
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
19
Kills
32
32
Deaths
19
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
7
3
4
3
W
Gilgamesh
Bengas020
Gilgamesh
4
4
11
2.38
L
Ymir
Bootyyy
Ymir
3
6
4
0.83
L
Hades
Cal1ps0
Hades
8
5
4
2
W
Olorun
DaniiiTg26
Olorun
17
4
7
5.13
W
Bellona
Samlolzzz
Bellona
4
0
4
6
L
1
4
2
0.5
W
4
6
4
1
L
Izanami
0
14
2
0.07
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,144
Damage
62,265
77,574
Taken
71,744
37,058
Mitigated
53,513
18,584
Healing
28,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,933
4,682
0
5,452
16,772
6,307
0
4,199
12,573
0
83,977
W
Gilgamesh
Bengas020
Gilgamesh
12,187
3,921
0
1,633
19,625
17,268
0
6,246
13,379
0
55,600
L
Ymir
Bootyyy
Ymir
5,102
1,056
60
2,356
14,952
10,003
0
8,579
6,373
30,046
0
L
Hades
Cal1ps0
Hades
12,123
686
193
5,168
16,739
10,987
183
7,688
9,051
48,962
0
W
Olorun
DaniiiTg26
Olorun
24,138
13,593
710
10,674
17,725
13,769
4,916
5,554
12,171
80,743
8,789
W
Bellona
Samlolzzz
Bellona
11,499
1,724
0
5,126
11,289
13,800
2,295
1,284
10,005
17,205
65,481
L
6,243
1,732
0
4,356
14,064
5,321
104
4,063
10,001
0
40,467
W
8,535
754
0
1,323
10,394
3,436
1,496
3,071
7,323
66,518
0
L
Izanami
5,743
3,589
162
837
15,047
4,440
1,105
7,565
7,482
0
43,043
W
5,906
1,579
0
8,564
12,711
5,240
0
1,204
11,507
0
44,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
56,722
464
Minions Killed
524
0
Camps Cleared
0
1,779,546
Distance Traveled
1,882,846
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,555
556
149
8
0
414,745
5
W
Gilgamesh
10,838
570
56
3
0
393,219
10
L
Ymir
9,281
488
40
2
0
342,537
1
L
Hades
10,090
531
95
5
0
353,016
2
W
Olorun
12,785
673
126
7
0
327,830
1
W
Bellona
11,807
621
154
8
0
416,203
2
L
Ullr
8,166
430
79
4
0
350,005
7
W
Agni
11,222
591
122
6
0
370,529
4
L
Izanami
7,987
420
101
5
0
319,243
1
W
Thanatos
10,070
530
66
3
0
375,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role