Player Matchup

Anubis
Anubis
IXCJ JONESXI
Anubis
Level 22
God Stats
0W - 1L
1,849 SR
Queue Stats
10W - 27L
1,156 Elo+
Solo
Loki
Loki
RRCxSnoopy_
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,170 Elo+
Party 1
Ymir
Ymir
RRCxTyphon__
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,170 Elo+
Party 1
Team Averages
Level 18
1,616 SR
1,165 Elo+

VS

Team Averages
Level 59
1,335 SR
1,406 Elo+
Arachne
Arachne
JLM137013
Arachne
Level 39
God Stats
2W - 0L
1,318 SR
Queue Stats
23W - 16L
1,466 Elo+
Solo
Agni
Agni
JediLCM
Agni
Level 111
God Stats
4W - 4L
1,357 SR
Queue Stats
341W - 481L
1,406 Elo+
Party 2
Jing Wei
Jing Wei
Willow0Keep
Jing Wei
Level 26
God Stats
9W - 18L
1,329 SR
Queue Stats
84W - 94L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 6 / 2
8,181
545
3,155
7,895
3,436
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 12 / 3
9,670
645
11,323
15,195
6,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 9 / 4
9,141
609
5,129
22,822
26,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JLM137013
Arachne
14
5 / 4 / 13
10,785
719
9,409
12,772
4,932
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
JediLCM
Agni
17
19 / 1 / 7
13,025
868
18,923
11,789
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Willow0Keep
Jing Wei
15
3 / 1 / 16
10,566
704
8,564
11,109
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
5
Kills
27
27
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
2
0.33
W
Arachne
JLM137013
Arachne
5
4
13
2.88
W
Agni
JediLCM
Agni
19
1
7
22.5
L
3
12
3
0.38
L
1
9
4
0.33
W
Jing Wei
Willow0Keep
Jing Wei
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
36,896
45,912
Taken
35,670
35,686
Mitigated
12,833
1,283
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,155
306
0
1,160
7,895
3,436
0
3,895
4,000
17,964
0
W
Arachne
JLM137013
Arachne
9,409
7,313
320
3,420
12,772
4,932
249
3,785
8,987
0
38,632
W
Agni
JediLCM
Agni
18,923
520
582
6,587
11,789
4,141
989
2,449
9,340
55,073
0
L
11,323
3,160
123
0
15,195
6,208
0
8,605
6,590
0
24,780
L
5,129
898
0
0
22,822
26,042
0
6,423
16,399
21,563
0
W
Jing Wei
Willow0Keep
Jing Wei
8,564
7,138
302
2,811
11,109
3,760
900
3,027
8,082
0
26,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
34,376
98
Minions Killed
168
1
Camps Cleared
11
505,480
Distance Traveled
856,359
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,181
545
38
3
0
90,923
0
W
Arachne
10,785
719
45
3
6
297,816
0
W
Agni
13,025
868
84
6
4
277,654
4
L
Loki
9,670
645
29
2
1
227,141
0
L
Ymir
9,141
609
31
2
0
187,416
2
W
Jing Wei
10,566
704
39
3
1
280,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role